Dead Space : IGN gives it an 8.7

Recommended Videos

wgreer25

Good news everyone!
Jun 9, 2008
764
0
0
Shadow-Knight post=9.73884.814450 said:
I was excited for this game when I saw the video originally. But the more videos I saw the more I realized there was little to no story. It looks bad to me.
IGN commented that the story was good with some good plot twists, plus the developers have made all of the pre-story comics and an anime movie, so I debate your no-story arguement.
 

Jumplion

New member
Mar 10, 2008
7,873
0
0
I was looking into Dead Space since I wanted to get to the horror/thriller genere in gaming.

But then i saw the 8.7 IGN gave it.

I was so shocked! An 8.7 of all things! Maybe I shouldn't get it now...

In a more serious tone though, when I saw the score I thought "That's good" because i thought it meant that it was a very good game. Maybe something bad here or there, but I thought overall it was a good experience.

Apparantly, though, an 8.7 isn't a very good score and that means it's complete suckage now (exageration, I know, but work with me here!)

really, are we going to base how good a game is on scores from one site? I can understand a median, that way you know the general opinion on the game or if it was a pretty bad score (5.3 or something like that), but just one silly little number from one gaming site isn't going to make much of a difference.

It's one man's opinion, no need to make a fuss out of the score he gave.

Either way, Dead Space looks very interesting to me, and I thought IGN gave it a good score.
 

searanox

New member
Sep 22, 2008
864
0
0
harhol post=9.73884.815576 said:
100 on Metacritic doesn't necessarily mean the game was scored on a hundred point scale. The Gamepro review gave it a score of 5/5, which is hardly uncommon.
It's also worth noting that Metacritic weighs reviews different depending on a site's traffic and reputation. IGN will influence the average a lot more than, say, GamesRadar, and more still than smaller, independent sites. I use Game Rankings instead because it gives all reviews equal weight.
 
Mar 26, 2008
3,429
0
0
8.7 is a solid effort, especially for new IP (and especially for an EA game). It's when sequels pull this kind of score that you have to be wary.

After reading the review it seems that all the major components that make a game enjoyable (story, graphics, sound, control, immersion) are well executed in Dead Space. They reviewer only had some minor quibbles. It definately sounds worth checking out.
 

Hawgh

New member
Dec 24, 2007
910
0
0
How do you make a horror-anything that isn't repetitive? shock value generally degrades pretty quickly.
 

Strafe Mcgee

New member
Jan 25, 2008
1,052
0
0
Deary me, the old review marking argument again...8.7 is a fantastic score. Translated into percentages that's 87%, which is only 13% away from perfection. Based on some of the other reviews I've read (i.e. Eurogamer's) Ign have over-marked it. But then, they always tend to do that.

Apparently Dead Space is a well executed action game that follows the conventions of the genre too strongly and steals just about all of it's game mechanics apart from strategic dismemberment from other places. Does this mean it's bad? No. Does this mean it's uninspired? Yes.In addition to this there is apparently little development throughout the whole game: it remains exactly the same from the beginning to the end, with very few set-pieces or changes in pace.

They do say that the action is fantastic and the game is gorgeous, but the lack of any real depth makes for an enjoyable but sadly limited experience. If all you want to do is kill monsters then it's great, but apart from that it does nothing particularly memorable within the experience.

I think this is probably bang on the money, though I'm still going to pick up a copy to investigate for myself.
 

Jumplion

New member
Mar 10, 2008
7,873
0
0
I'm tempted to start a thread specifically for LittleBigPlanet's 9/10 score on Eurogamer. It was halarious to read the comments though, with one of them being (and I roughly quote) "That's it PS3 fanboys! You just had your last exclusive ranked down on the only site that matters!".

Sad really.
 

Caliostro

Headhunter
Jan 23, 2008
3,253
0
0
...Yahtzee said one thing once that made me extremely relieved to realize I wasn't in fact the only person with a brain in the world:

How do you transform a complex opinion on a 5 or 10, or whatever, point scale?

Anyone else realizes that these values are actually arbitrary?

Unless I'm missing out on something, there is no equation known to man capable of converting a highly complex qualitative variable into a simple quantitative one. I mean, this would make statistics so much easier, but there isn't.

You know how these ratings are done? Reviewer X goes to review game Z. Reviewer X players through game Z and decides first whether or not it made him want to stab his own nuts out with a burning fork. If yes, the final score will be bellow average, if not, above average.

Now Reviewer X mentally picks up another game he already reviewed of the same kind, for instances game V, if he never reviewed one like it, he'll use the best game he knows of the genre, or failing that a utopic vision of such, as a reference and compare it to game Z.

"Was it as good, was it better, was it worst". This is how reviewer X is going to decide what rate this game gets... But how exactly does this work? I mean, maybe it was better, but how much better? Game V got a 9.3, but game Z has much better gameplay, but the story is weaker. What do we add and detract from game V's score? Simple. Introduce a random variable. Something along the lines of: "eerm...Z gets 9.6".


Generally when I see a numeric "rate" attached to a review I rarely bother to read the review. It's a safe sign it's a bad review to begin with.
 

ThaBenMan

Mandalorian Buddha
Mar 6, 2008
3,682
0
0
Uhh, last I checked, 8.7 is a pretty damn good score. It's almost a 9.

Anyway, I think Dead Space looks awesome. But I'm going to wait to play it when I get it for my birthday in December or for Christmas. I don't want to start it so soon before I get Fallout 3.
 

Hawgh

New member
Dec 24, 2007
910
0
0
harhol post=9.73884.815687 said:
Not all horror relies on shocks though...
...in fact most good horror doesn't rely on shocks at all.
Be that as it may, I said that because a frightening and convoluted plot decays even quicker.
Inform me of a single horror movie in which the key ingredient isn't something that's resolved somewhere around the climax or end of the film.

How are you going to deliver the same experience again, without erasing the auditions memory?
 

Spartan Bannana

New member
Apr 27, 2008
3,032
0
0
IGN US gave it an 8.9, I was thinking I'd check it out.
Oh, and anyone that has watched my posts knows I called that this game would be bad...damn it! IW as wrong *Shakes Fist*