But isn't discussion on how you should depict things like sexuality something that hopefully leads to better writing?Zachary Amaranth said:Let's start with getting a few well-written characters, period. Let's face it, the gaming industry doesn't exactly do that often. Get that down, then we'll talk abotu well-written gay characters.
'Just write better' is kinda vague.
It has to do with stereotypes. If a straight character has a 'rampant sexual appetite', no-one is going to define him/her as a straight person who has this trait. If it's gay, people will immediately link that with the stereotype that gay men are promiscuous, and it will strenghten that stereotype.captaincabbage said:I pose a question to you, dear escapists. What makes it okay/not okay to give a character such as Morinth (again, from the Mass Effect series) a rampant sexual appetite and not a gay character such as Cortez a similar trait? Why do we let our sensitivities and social compass drive us to making decisions on what is and is not okay in modern society?
While it's unlikely anyone is going to go 'That's what straight people are like, lol, always sleeping around'.
(Also some people would be complaining about the gay character pushing their gayness down their throats)
You should, of course, be able to write a character that has traits associated with the stereotypes, but you better give them depth.
It might not be relevant, but it's often present. How many games have a heterosexual love-interest for the hero, for example? That's an example of heterosexuality right there.Stu35 said:I guess what I'm trying to stab at here is: Who the fuck cares what sexuality someone in a game is? The majority of games don't actually have a whole lot to do with sexuality and therfore it's very rarely going to be relevant.