DMC games have a "style" system where you get progressively better rewards for killing foes based on the variety of moves (moves as in, what the game names moves in its movelist, so a 3-string hit is one "move"). Due to this system, button mashing will count as the repeated use of the same move and will get you stuck in the lowest of low style ratings, hindering your progress. The game hence incentivizes you to NOT button mash if you want to progress swiftly and feel good as you go about it.BabyfartsMcgeezaks said:Never played a DMC game, it looks like alot of button-mashing which I'm not a big fan of. Looks pretty great graphically tho.
(Incidentally, that one abhorrent ninja theory game made the crucial error of just giving you style infinitely as long as you were not damaged, irrespective of what moves you were using, which was one of the crucial flaws and a blatant show of misunderstanding the heart of this series, a misunderstanding I see you expressing here and one that is most unbeffiting it)