Diablo III Launch May Get Messy

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PingoBlack

Searching for common sense ...
Aug 6, 2011
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Adam Jensen said:
Andy of Comix Inc said:
Adam Jensen said:
Guess who won't have a log-in problem?
...is that the right answer? Is it the pirates?

Or did you mean the Swedes? Damn those Swedes!! >;o
Yep, that's the right answer.
D3 is about as pirate-able as WoW. Same tech. So have fun with completely sans-DRM client that requires your pirate friends to write a private server to actually draw any NPCs or items.

I know, right? Those pesky details ...
 

Lucyfer86

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Jun 30, 2011
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Frostbyte666 said:
To those people who keep saying whats the big deal about being online only, you just don't get it. If there is a single player option in a game then you shouldn't have to be online to play it. Simple as that. I don't know what else I can say to get it through your thickheaded stubborness. Also those who keep going on about how they don't have a problem being online they've always had that, here's a newsflash, not everyone is you and not everyone has the same benefits as you do there is a distinct lack of empathy from these types of people who refuse to try and understand the situation of others.

Anyway rant over and just saying the always online did kill my interest in Diablo 3. Also seeing that picture of the new Diablo I find it looks too much like Kerrigan Queen of Blades to be considered Diablo now.
What i don't understand why in _every_ d3 thread there are ppl crying about how always online DRM killed their interest in the game. Why are 'them' then looking through these topics, and keep posting about how you don't care about the game anymore.

No offense to anyone by any means. Personally i am just getting pissed to see this always online crying. I sympathise if some of you don't (whatever the reason is then..) have access to the internet 24/7, but seriously, stfu already.
 

Ashannon Blackthorn

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Sep 5, 2011
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Hammeroj said:
Lucyfer86 said:
What i don't understand why in _every_ d3 thread there are ppl crying about how always online DRM killed their interest in the game. Why are 'them' then looking through these topics, and keep posting about how you don't care about the game anymore.

No offense to anyone by any means. Personally i am just getting pissed to see this always online crying. I sympathise if some of you don't (whatever the reason is then..) have access to the internet 24/7, but seriously, stfu already.
Maybe... People want the game not to be online-only and are frustrated that it is?

And here we go again complaining about complainers. I thought during the ME3 deal people would've learned something.
Personally I wish both sides would shut the fuck up for awhile and give me ears a break...
 

Loop Stricken

Covered in bees!
Jun 17, 2009
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Hammeroj said:
Elmoth said:
I don't understand how anyone can support a company that thinks changing the lord of terror into this [http://www.facebook.com/l.php?u=http%3A%2F%2Fimages4.wikia.nocookie.net%2F__cb20111216052807%2Fdiablo%2Fimages%2Fthumb%2F4%2F4e%2FDiablo_Raneman009c.jpg%2F282px-Diablo_Raneman009c.jpg&h=HAQGtaKP5AQH-vxzYTkGO7HwGvS_l0-J5zHTR6mccT_7rrQ&enc=AZOwtoTiqjbAb5mwy2sXOt-yEA1JAG_i-7oHaAg_2KROj_OV6T80L35OS0UJHJ8b8L9UBH9t35Gyb2V13Opb7FuC] is a good idea.
You know what the funny thing is? When asked why they're making Diablo look like a girl, Blizzard's answer was: "Diablo is not bound by our genders" or some shit to that extent. So if Diablo is not bound by our human bodies, why the fuck does he start resembling a chick after he
possesses the walking retcon Leia?
What, you don't like girls?
 

corvanjer

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Nov 28, 2011
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It's funny to see people who complain about the RMAH also complain about it not being an offline game...

It's clear that your 'opinion' is the cries and whims of ignorance.

(Also sucks to have bad connection, QQ fellas.)
 

Abedeus

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Sep 14, 2008
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This is why I'm somewhat glad I'm getting the game a day after launch.

Pre-order comes to Poland on 15th, but it will get to my town on 16th...
 

Axyun

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Oct 31, 2011
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Oh my god. I might have to wait a whole 40 seconds before logging in. The horror!

Whiny brats. Who the hell wrote this piece?
 

PH3NOmenon

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Oct 23, 2009
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Grey Carter said:
Blizzard recomends players go and register their BattleTags right now [http://us.battle.net/support/en/article/battletagfaq#q1] to avoid the inevitable new user rush, and presumably to ensure you score that hilarious "HarryPothead420" user name before anyone else thinks of it.
Small point. BattleTags are not unique. Half a dozen people can get the name "HarryPothead420", considering you get a completely random #2578 number attached it upon creation anyway.
 

Rooster Cogburn

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May 24, 2008
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corvanjer said:
It's funny to see people who complain about the RMAH also complain about it not being an offline game...

It's clear that your 'opinion' is the cries and whims of ignorance.
If it's so clear I'm sure you can explain it in text.

(Also sucks to have bad connection, QQ fellas.)
My connection is fine, and it will probably stay that way. But if it wasn't, that would be a pretty unnecessary insult, don't you think? Does it hurt so bad that not everyone likes your toy?
Axyun said:
Oh my god. I might have to wait a whole 40 seconds before logging in. The horror!

Whiny brats. Who the hell wrote this piece?
You don't wait 40 seconds before logging in, you wait 40 seconds before trying again. Who knows how many times you'll have to do that? It's not uncommon for multiplayer games like this to be totally unplayable upon release. We don't know how bad it will be, but apparently Blizzard anticipates it will be bad enough to give us a head's up.
 

Lunar Templar

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Sep 20, 2009
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Grey Carter said:
Blizzard recomends players go and register their BattleTags right now [http://us.battle.net/support/en/article/battletagfaq#q1] to avoid the inevitable new user rush, and presumably to ensure you score that hilarious "HarryPothead420" user name before anyone else thinks of it.
done good sir, and a few weeks ago no less.

for the ... >.> seemingly 3 of you on this forum who AREN'T pissing and moaning how it's 'ruined for ever', see you in game :D
 

vxicepickxv

Slayer of Bothan Spies
Sep 28, 2008
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I'll just go without. 60 bucks is too much to pay for this game. Given how little I care, I think 6 bucks is too much.
 

PingoBlack

Searching for common sense ...
Aug 6, 2011
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Rooster Cogburn said:
It's not uncommon for multiplayer games like this to be totally unplayable upon release. We don't know how bad it will be, but apparently Blizzard anticipates it will be bad enough to give us a head's up.
Now that's a bolony argument if I ever heard one.

Blizzard announce throttling measures that will actually prevent log in servers from being overloaded. And people read this as THIS LAUNCH WILL BE UNPLAYABLE! Yet they are saying: "We took measures to prevent log in server overload and this is what we did."

How the hell does that make any sense? One log in from same IP per 40 seconds just means people cannot connect spam the server in eagerness. Basically same as chat spam prevention system used in public chat within game. It's not even new.

Of course Themis Media yellow press style does not help at all in getting the message across.
 

Rooster Cogburn

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May 24, 2008
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PingoBlack said:
Rooster Cogburn said:
It's not uncommon for multiplayer games like this to be totally unplayable upon release. We don't know how bad it will be, but apparently Blizzard anticipates it will be bad enough to give us a head's up.
Now that's a bolony argument if I ever heard one.

Blizzard announce throttling measures that will actually prevent log in servers from being overloaded. And people read this as THIS LAUNCH WILL BE UNPLAYABLE! Yet they are saying: "We took measures to prevent log in server overload and this is what we did."

How the hell does that make any sense? One log in from same IP per 40 seconds just means people cannot connect spam the server in eagerness. Basically same as chat spam prevention system used in public chat within game. It's not even new.

Of course Themis Media yellow press style does not help at all in getting the message across.
Fine, it's bologna. These games often have a rocky start. I don't see what you're so worked up for.
 

PingoBlack

Searching for common sense ...
Aug 6, 2011
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Rooster Cogburn said:
These games often have a rocky start. I don't see what you're so worked up for.
Not worked up, just amazed.

BTW, what are those "these games"? Diablo 3 tech is shared with World of Warcraft, which isn't quite famous for bad launches.

See what I mean about bad titles yet poor transfer of information? Blizz say they took measures to prevent problems we saw a bit at last WoW expansion launch. So your point about "these games" is quite uninformed, I suspect you based it on the quality article posted here, no?
 

Aeshi

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Dec 22, 2009
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Dexter111 said:
Just know, that by buying this game you're supporting Always-Online DRM without an Offline Mode, No LAN, Real Money Auction House / Pay2Win, No Mods, Dumbification by removal of Skills/Stats and you're directly feeding your money to this guy if you do that...



If other games "learn" from Diablo III and move even more towards that way, if you see increasing Always-On DRM or Auction House Ripoffs know that YOU, YES YOU are responsible.
And you know what? I'd rather support Kotick than the numerous stuck-up indie studios who think that remaking a game that was made about a decade ago makes them the Morgan Freeman of the gaming world.

And if you spent less time nostalgia-ising over the previous Diablos and more time actually playing them you'd remember that:

a) "Mods" in this sort of game translates into "Uber-Gear, Map Revealers & One-Hit Killers"

b) Out of all those Skills most were just "put one point into this" steps to the skills that were actually good.

c) If there was a build whose stat allocation wasn't "Enough Strength and Dexterity for gear, everything else into Vitality." I'd like to hear of it.
 

Rooster Cogburn

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May 24, 2008
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PingoBlack said:
Rooster Cogburn said:
These games often have a rocky start. I don't see what you're so worked up for.
Not worked up, just amazed.

BTW, what are those "these games"? Diablo 3 tech is shared with World of Warcraft, which isn't quite famous for bad launches.

See what I mean about bad titles yet poor transfer of information? Blizz say they took measures to prevent problems we saw a bit at last WoW expansion launch. So your point about "these games" is quite uninformed, I suspect you based it on the quality article posted here, no?
Are you saying WoW expansions suffer connection issues at launch? By "these games" I meant online multiplayer PC games generally, which is what I have been talking about this whole time. Are you saying those issues are not common, and that I am 'quite uninformed' for saying otherwise? I have no idea if WoW expansions have smooth releases or not. Like I said, I don't know how bad these issues will be for Diablo III.

Do you realize you can make your point without being ridiculously condescending? You are treating me like a drooling idiot who can only form an opinion based on a single article. Maybe I am inclined to agree with parts of the article because they match opinions I already held. You can criticize the article and even disagree with me about it's merit or content without resorting to insults.

You say you're not worked up, but you're not doing a good job convincing me.