Azazel and NANCY-MI847J from Tekken 6, That was a dick move. My friend had to spend four and a half hours on NANCY-MI847J. Having to restart the entire arcade mode when it beats you.
I don't know what the goosestepping ducks is wrong with me, but I read that as "thread Necrophilia"...Krantos said:I did a search for this, but the thread that came up was 3 years old, and I'm not familiar with The Escapist's stance on thread Necromancy.
you could just put that down to it being...a GAME things go on as they do..enemys respawn, I mean you dont need a slideshow to indicate what happened after the main events...you can guess that for yourselfChupathingyX said:A longer slideshow that actually explains what happened to all of the major factions and people I met on my journey and gives proper closure.imahobbit4062 said:What would you prefer, a little slideshow, or to go around the world and see what you had done?
You know like what New Vegas did?
The thing with Fallout 3 is that the only significant thing that happens is the BoS start a pure water business and if you insert FEV then a couple of people get sick. Nothing big changes, almost everything is the same and even after Broken Steel there are still Enclave located in the game that keep respawning.
This may have already been pointed out by now, but that isn't actually what happens. In that level of Braid, moving to the right makes the timeline advance forward while moving to the left makes it advance backward. Unless you've actually played the game, that may not make sense, but just imagine that you can control your character freely, while moving in the directions I said makes everything else move forward or backward in time.Krantos said:I did a search for this, but the thread that came up was 3 years old, and I'm not familiar with The Escapist's stance on thread Necromancy.
Anyway, the best way I can describe what I'm talking about is moments in games where the developers do something that is completely needless, pointless, and yes, dickish. To use the example Yahtzee does in his Braid review: 1 key, 2 doors, one breaks the key making you start the level over, no way to tell which is which.
The example that prompted this thread is the Landsmeet in Dragon Age: Origins. You spend numerous hour just prior to the Landsmeet gathering evidence to turn the nobles against Loghain. However, once you get into the Landsmeet if you mention Loghain's daughter, the sequence jumps forward and won't let you present any more evidence. There is no indication that this will happen, no warning, and no way to go back and present more evidence. They jump to the vote, and if you didn't present enough evidence the Nobles side against you. Dick Move.
To make matters worse, you need to make sure you saved the game manually before entering. If you've been relying on autosave, you're screwed because the game autosaves immediately after this happens. If you win, however, Loghain challenges you to a duel, but the game doesn't autosave. Meaning, if you lose you have to do it over again. Dick Move.
In short: It's possible to lose by unintentionally jumping the scene forward to the vote (no indication) and not be able to reload. However, if you win, you might have to do it all over anyway. Fantastic.
Any other Dick Moves in recent gaming Escapists?
That is a poor excuse, the ending of Fallout 3 was bad because the whole game basically changed very little and the actual ending slideshow barely told you anything about anyone. In NV the ending tells you what happened to nearly every major faction, person and companion you meet, so why din't F3? The ending just didn't give you enough closure, I wasn't angry about the fact that I couldn't play past the main quest, I was angry because the ending was so bad and gave no closure.Vault101 said:you could just put that down to it being...a GAME things go on as they do..enemys respawn, I mean you dont need a slideshow to indicate what happened after the main events...you can guess that for yourself
The fact that there was such a mistake in the first place was bad enough, and the only thing Broken Steel fixed was letting your companions activate the purifier. Being able to play past the ending just opened more problems.anyway Im thankful that broken steel fixed the original ending because it sucked and for somone who was REALLY emotionally invested in my charachter it was a let down
OK I DO agree that the original had very little closure,in fact I dont even mind not being able to play past the end of the main mission, I liked broken steel because it continued the story and really it ment that my charachter (whom as Ive said a million times, emotionally attachteched to) didnt have to die for stupid/tragic reasonsChupathingyX said:That is a poor excuse, the ending of Fallout 3 was bad because the whole game basically changed very little and the actual ending slideshow barely told you anything about anyone. In NV the ending tells you what happened to nearly every major faction, person and companion you meet, so why din't F3? The ending just didn't give you enough closure, I wasn't angry about the fact that I couldn't play past the main quest, I was angry because the ending was so bad and gave no closure.Vault101 said:you could just put that down to it being...a GAME things go on as they do..enemys respawn, I mean you dont need a slideshow to indicate what happened after the main events...you can guess that for yourself
The fact that there was such a mistake in the first place was bad enough, and the only thing Broken Steel fixed was letting your companions activate the purifier. Being able to play past the ending just opened more problems.anyway Im thankful that broken steel fixed the original ending because it sucked and for somone who was REALLY emotionally invested in my charachter it was a let down
I refuse to accept Mothership Zeta's existence, I like to think that Wild Wastleand in NV retconned that.Vault101 said:I guess with broekn steel there isnt much closure....but you can sort of "play out" what ever happned after wards..your charachter went on a journey to point lookout..got abducted by aliens or took a trip to the pitt...eather way its pretty obvious he or she made a life in Megaton (or ten penny tower)
So you didn't like the fact that it made you depressed to see what had happened to your companions? Isn't that a good thing if a game manages to evoke a sense of sadness to the player when it is trying to?however my problem with the NV slideshow..was that I didnt really want to know EVERY detail of all my companions lives...that was kind of depressing for some weird reason (but thats jsut me nitpicking..great game anyway)
Not necessarily, discussions can lead to people from both parties learning different things and can increase your debating skills. As long as both parties remain civil and give logical reasoning discussions can actually be quite...fun.anyway we could argue over weather or not FO3 sucked or not but that would be compltley pointless
1. yes I know how you feel about mothership zeta...thats bseide the point I was makingChupathingyX said:I refuse to accept Mothership Zeta's existence, I like to think that Wild Wastleand in NV retconned that.Vault101 said:I guess with broekn steel there isnt much closure....but you can sort of "play out" what ever happned after wards..your charachter went on a journey to point lookout..got abducted by aliens or took a trip to the pitt...eather way its pretty obvious he or she made a life in Megaton (or ten penny tower)
So you didn't like the fact that it made you depressed to see what had happened to your companions? Isn't that a good thing if a game manages to evoke a sense of sadness to the player when it is trying to?however my problem with the NV slideshow..was that I didnt really want to know EVERY detail of all my companions lives...that was kind of depressing for some weird reason (but thats jsut me nitpicking..great game anyway)
Not necessarily, discussions can lead to people from both parties learning different things and can increase your debating skills. As long as both parties remain civil and give logical reasoning discussions can actually be quite...fun.anyway we could argue over weather or not FO3 sucked or not but that would be compltley pointless
What?Tanksie said:1 if you win, the same thing happens.Krantos said:snip
He does moderate damage, has good defense, and great armor. He also has War Cry, Shield Pummel and Onslaught which he will use to incapacitate you, allowing him to kill you without giving you time to use potions.Tanksie said:2 logain is a joke in a fight anyway.
This is one of the best videos in existence.Sober Thal said:I just posted this in another thread... it belongs here too me thinks:
Whoever first posted this video here at The Escapist many months ago , Thank You.