Did anyone else enjoy Fable 2

Recommended Videos

Ghengis John

New member
Dec 16, 2007
2,209
0
0
I got a copy of Fable 3 for Christmas. It still isn't open. Not that I don't like Fable, I just got a lot of games for Christmas. Ironically I'm playing through Fable 2 as we speak to finish it first. But to be honest, the slowdown is killing me.
 

Samechiel

New member
Nov 4, 2009
218
0
0
Fable 2 was slightly less awesome than Fable, but still a pretty solid game.

Fable 3 was pretty much just a train wreck.
 

AnOriginalConcept

New member
Jan 7, 2010
187
0
0
Fable 2 was a huge disappointment.

The game was exceedingly easy and short. Money and experience lose their meaning- buy a couple of pieces of property and max out the Shock spell. There is no exciting loot- all armor does is change your appearance. The AI is abysmal- I slaughtered the starting town and faced no consequences other than red skin.

I fail to see where fun can be found in this game.
 

Gudrests

New member
Mar 29, 2010
1,204
0
0
AnOriginalConcept said:
Fable 2 was a huge disappointment.

The game was exceedingly easy and short. Money and experience lose their meaning- buy a couple of pieces of property and max out the Shock spell. There is no exciting loot- all armor does is change your appearance. The AI is abysmal- I slaughtered the starting town and faced no consequences other than red skin.

I fail to see where fun can be found in this game.
I found fun in the things you just mentioned....yes it was the worst of the 3....but killing people is fun...That and i LOVED the story....2 easy tho...all of them have been too easy....Grinding for any amount of time makes you OP
 

The Devils Guitar

New member
Sep 15, 2008
21
0
0
Sorry, fable 2 had new ideas that really didnt work and some of it was just pure lazy: like the floating pyramid monsters thing. Also if you choose the good ending you dont get worshipped and applauded for saving the world, you get a letter from "the rest of the world". Not a win.
 

CobraX

New member
Jul 4, 2010
637
0
0
Enjoyed Fable 2. It wasn't amazing, but it was good. However on the other hand, Fable 3 looks rubbish. I picked it up on launch and still haven't played it. It just looks so bad.
 

katsumoto03

New member
Feb 24, 2010
1,673
0
0
I loved it. Best of all three Fables, in my opinion. The ending didn't even bother me that much.
 

Hoboape

New member
Nov 15, 2010
76
0
0
Javarock said:
I mean aside from the ending, I enjoyed it I thought it was a good game...

Its what convinced me to buy fable 3... Actually, I didn't particularrly like fable 3...

But perhaps I compared it to much to fable 2...

Anywase getting on topic, Did anyone else like the game?
I feel exactly the same. I loved fable 2 but fable 3 just wasn't as interesting to me. They dummed down the combat (which wasn't hard to begin with) way to much.
For example I got the achievement for never being knocked down by charging in in a hammer and just rolling around a lot when on low health. Fable 2 wasn't hard but it was not hold your hand easy all the way through like number 3.
 

teutonicman

New member
Mar 30, 2009
2,565
0
0
I definitely prefer Fable 2 over 3. I loved doing the time magic to teleport behind an enemy and shoot him in the back with a blunderbuss.
 

Canadamus Prime

Robot in Disguise
Jun 17, 2009
14,334
0
0
Actually I did enjoy Fable II. Naturally I would've rather have had it end with a thrilling climactic boss fight, but overall I did find the game quite enjoyable. I esp. loved the fact that you could replay the arena (I know it wasn't called that in Fable II, but that's what if was for all intents and purposes), that always irritated me about the first one that you couldn't replay the arena.
 

latenightapplepie

New member
Nov 9, 2008
3,086
0
0
It was slightly disappointing. Moderately enjoyable, but it left a slightly sour taste in my mouth when I stopped playing, as though the experience was hollow and insubstantial.
 

The Rascal King

New member
Aug 13, 2009
782
0
0
Someone like me should be in love with the Fable series, and yet there's an aura about it that repels me and I cannot for the life of me figure out what the hell it is.
 

KalosCast

New member
Dec 11, 2010
470
0
0
No. It was like playing a shitty DMs first DnD campaign without the option to derail the plot for my own amusement. It was a mess of samey repetitive combat and more plot holes than I've ever seen in one game.
 

coolkirb

New member
Jan 28, 2011
429
0
0
I kind of enjoyed the game. It was fun enough but I have always found the so called morality element boring because like most other games being evil=easy so realy the only true ending is being good, fable came close in fable 3 with the moral decisions involving money but still evil=easy
 

Norix596

New member
Nov 2, 2010
442
0
0
I enjoyed it but not as much as Fable 1 over all -- some things 2 did better though -- making ranged weapons actually usable (a 15 second stationary charge-up that will damage a single enemy is only rarely ever useful) expanding the property and monetary aspect (it's nice to have a better way to make non-quest money other than buying a house - putting up two trophies - selling it taking them down and repeating x100000)

Somethings that I didn't find as good as the first -- melee combat is a lot more clunky - rather than going from hit to target to target you have to charge up your most basic attack - they really scaled down the spells which could originally be combined into strategies and a sense of individuality) And over all the combat was just not as fun as in Fable 1 to me at least. Most glaringly they totally broke the money system with rent -- I ended up the game usually with millions more on hand (plus owning like every building in the game) than the evil decision gives you --- kind of defeats the purpose --- maybe a payout every 30 minutes or so.
 

Censorme

New member
Nov 19, 2009
106
0
0
I would argue that the first one was the best. It had a better gothic feeling.

2 and 3 made family and friend involvement. It just isn't the same.

I haven't played Fable 3 yet, but I already know from asking questions and reading that they have made everything easy, magical, and animated.
Like a Shrek movie or something with british piss-taking humor.

The only thing I liked was the x-holding power attacks with slo-mo cam.
I haven't played the 3rd one but I know they added an "execution" or something. If only the first game had these things..
 

Samechiel

New member
Nov 4, 2009
218
0
0
There was just way too much wrong with Fable 3. Which is really sad; it had a tremendous amount of potential. I really think that they just need to forbid Molyneaux from having any real input on the games he's involved with and most of the problems should iron themselves out.

The combat is totally unchanged from Fable 2. Mash X, win. Or Y. Or you can just buy Shock, and then you don't even have to worry about diffcult things like "dodging." I never died, and I was playing completely recklessly. Hell, if I ever had any idea how much health I actually had (thank you, non-hud that is still there anyway without providing any real useful information!), I'd say I never even came close to dying. There was never any threat, any danger. Combat very quickly became boring and I met every enemy with a frustrated, irritated sigh. This was only magnified after the Balverines started showing up, because they have UNGODLY amounts of HP and come in packs of 6-8.

Weapons. Oh lord, the weapons. The weapons in Fable 3 exist becase Pete was tired of people hunting down the Legendaries and using them exclusively. He didn't want people to just go from one Legendary to the next, trading them in as a more powerful one comes along.! So he devised a plan: weapons would be unique to the player, growing with them. That's not entirely what we got. In Fable 3, you have a Hero weapons that indeed change how you use them. In fact, they change even if you DON'T use them. I dropped my Hero weapons the second I found my first Legendaries and never touched them again because -get this- the Legendaries are so much better than your Hero weapons in every respect that said Hero weapons might as well not exist in the first place. The net result is -here it comes again- you use Legendaries exclusively, trading in your current one when a more powerful version comes along.

And the Sanctuary. Oh, the Sanctuary! Were menus really that bad? I understand where they were going with this one, and it DOES look awesome. But what the hell can I do with the sanctuary that I can't do quicker with a menu? Something that should take me 10 seconds now takes me 30 because I have to load and walk and switch rooms and fiddle with this and that with the added bonus that I can't track quest items and the like. I can't. I had to get a pencil and paper to keep track of how many Auroran Flowers I picked. It's like Pete's just messing with things because he can, rather than what's needed or useful. And the road to rule is just... it's a pain in the ass. You've got to run up and down the damn thing for 90% of the game until you get the ability to teleport home. Don't get me started on the Property Manager. You see, there are plenty of homes to buy... but if you rent them out, you have to repair them ever-so-often or your tenant withold rent. You can take care of them from the map... individually. There is no "repair all" option. You have to visit each and every house and repair them one at a time. Ugh.

Good luck getting to that point, by the way, because to do so you have to interact with people. You remember that brand-new interaction system that Pete wouldn't shut up about? LEFT TRIGGER TO HOLD HAND. That's it. Oh boy, you can drag people around. In Fable 2, you got someone's attention, then selected your expression from a huge selection to elicit specific responses. In Fable 3, the game picks them at random for you. Hope you enjoy tickling grown men, because you're going to be doing it a lot. You've also going to be doing at least two fetch quests for each person, because nobody will do jack jimminy crap for you unless you act as their personal postal carrier.

Also, the pacing of the story is totally disjointed. Things happen way too quickly or way too slowly or just... ugh. In many parts, it seems like there are huge, huge tracts of the narration that are just gone. At one point you're preparing for the revolt, discussing plans, and literally at the push of a button you're dropped into the middle of the city, deep in the heart of a war that's been raging for hours. Perhaps even more jarring is the endgame; when the revolt is over, you're told the evil dead (or whatever bullcrap you're fighting, I honestly didn't care any more at this point) is going to cros the ocean and attack and you begin your accelerated year to prepare. And that's the most you hear of it. No progress reports from overseas, no mention of the advancing tide of darkness, nothing. It's like it doesn't exist and nobody cares. The one day you wake up and your mentor says "They're attacking the city!" and you're immediately thrown into the sixth layer of Hell because somehow the enemy managed to engulf the entire city without a single person noticing until it was too late. Not that it matters, because the whole sequence lasts about five minutes and culminates in one of the shortest, weakest, most anticlimatic boss fights I've even had the misfortune of playing. And the rediculous "moral" choices based on a monetary value -protip: it doesn't matter what good you do or how horrible a tyrant you are, 8.5 million in the bank means everyone survives, and since you can easily donate that from your own pocket...

And I've not even touched on the myriad of horrid bugs and glitches in the game. The glowing path that keeps breaking. The dog that flips out and chases phantom dig spots or gets stuck between two points out in the open. Combat that refuses to end after all the enemies are dead. The list goes on. And on. And on.

But like, that's just my opinion, man.