Did anyone think that F.E.A.R. was scary?

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Ginnipe

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May 25, 2009
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Well I was playing F.E.A.R 2 at 3 in the morning with a lighning stom out and then that creepy lighting affect happend whenever alma apears...then my cat jumped on me, letts just say it was a wet night
 

Ginnipe

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May 25, 2009
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Sindre1 said:
YES!!!

"There is something in the water..." Shit, water!! I'm staying away from that! Shit its dark! *falls into the water* Aaaaargh! Get out, get out!!!!!!!!
There was nothing in the water >_>

I used to get happy when I found enemies, cuz I knew nothing scary would happend during a firefight.
While i never found it that scary (except whn my ca jumped on me, stupid *****), when ever the enemies stoped coming and the weird music started up, well it would drag me in a little bit. Sometimes I would allow it to scare me that way I would get the excpeirience.
 

L4Y Duke

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No. Not in the slightest.

The main problem? Everytime the game tries to scare you, there's that radio static. You hear that, and you know that something is going to try and scare your pants off. You also know that once you see your first enemy, that the game gives up on the scare tactics.
 

CMon

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Jun 18, 2009
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FEAR was never intended to be a game that makes you "jump in horror" such as the OP states. For those who get really into it, it's more of an 'under the skin experience'. You might jump at the most needless events (kicking a piece of plastic on the floor anyone?), and when the real scares come, you bend away enough from the screen to produce the world's first ever recorded case of quintuple neck strain.

Most gamers that don't get scared by games have a preset attitude before entering the experience. "This game won't scare me." is one of them. It's quite dissappointing that a large group of horror gamers expect the game to do all the work for them, but really, to enjoy it to the fullest, you should actively try to get immersed and 'in the mood'. This is not just something I say in defense of FEAR, it applies to any game.

So, the next time you play a horror game, make sure you're alone, turn the lights out, put on a headset, tie yourself to a chair and poke out the ESC button to avoid 'illegal pausing' whenever you need a breath. It also works better if you're tired and shot some energy drink and stuff yourself with candy. (Hyperrrrr)

For the record, FEAR was the first game ever to make me afraid of the dark long after I've left my computer.
 

gunbladejoe

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Jun 4, 2008
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well I played through the first one and I was never really scared. well I lied about that. there was this time I was fighting a butt load of enemies and I was afraid I was gonna die again after like the 50th time of fighting them. but that was just about it though.
 

Silva

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Apr 13, 2009
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No, FEAR wasn't scary. I haven't played FEAR 2, but if people here are to be believed, it was less scary anyway.

The reason why FEAR didn't scare me is that it's completely derivative.

Anyone seen the movie, Ring? Alma is more or less a clone of the psychotic child from said movie, except her powers are scientific in origin rather than supernatural. And any sci-fi writer will tell you, that's not a hard difference to orchestrate, not even over one lunch while playing "spin the bottle" with supermodels.

With the derivativeness aside, I found the horror was too obvious (with the sudden scares) and too subtle with the HUD appearances. These made me mildly curious as they were a headbangingly obvious lead to where to go next.

The difficulty is something others haven't gone into much, not on the first page of the thread, anyway. It was too hard. No, seriously. Something isn't scary if you have to fight it ten times over. That completely ruins the immersion. And it certainly doesn't make anyone want to replay the game.

The original Splinter Cell made similar mistakes. It wasn't intended as a horror, but it did virtually the same thing in sequences that were obviously intended to be "creepy".
 

Gerazzi

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Feb 18, 2009
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xxhazyshadowsxx said:
Nope.
I never jumped or felt remotely frightened once. To my suprise, MANY people found it scary.
This.
But with many other things as well.
Maybe I'm just a psychopath.
 

desaaron777

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Jun 25, 2009
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jobobob said:
I played through FEAR and FEAR 2 and didnt think it was that scary sure there was those moments that made me jump but allmost every game has those now.

So on your oppinion was FEAR scary?
i was about 14 when fear 1 came out and it got a few times but fear 2 really let me down when it came to scaring me
 

Trendkill6

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AngloDoom said:
The scariest part for me was in the first F.E.A.R when I went around a corner and that guy hit me in the face with a chair.

If you have a 'horror' game based around almost omnipotent, paranormal, beings of inconceivable evil and the scariest thing in the game was a guy with a chair, then something went wrong.
Then you underestamate the power of a good chair sir.
 

Daniel Cygnus

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Insert Comedy Here said:
Condemned scared three shades of crap out of me.
One word:
BEAR!
(shudder)

I'm not especially scared of games, and neither FEAR was an exception. I always seemed to be staring at a wall whenever the scare chords were scaring on about things. They need to come up with a better system for that, that's for sure. It's hard to believe that it's the same studio that made Condemned.
 

ExaltedK9

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ShotgunSmoke said:
First F.E.A.R. was a bit creepy, especially the first three levels. After that, you get used to the scares.
You have to play it in dark with headphones to get the full effect.
I only played the second one for awhile. The previews kinda reminded me of the ring...
 

tsb247

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Mar 6, 2009
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The original F.E.A.R. scared me more than a few times, but I tend to really get focused when I am playing a game, so I suppose I'm easier to scare than some.

I have yet to get Project Origin because it is a crappy console port, and I'm not sure how I feel about playing it yet. I may get it later when the price drops significantly and see if it's any good. I can stand to loose $19.99.
 

rebelscum

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Jun 8, 2009
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Having only played FEAR and the first expansion, I can safely say yes, but then I am more paranoid than most (Some parts of the game had me glancing backwards frequently to check I was alone!). The actual scare moments aren't too bad when you get used to them, but the occasional seamless flip betweeen action and horror was always handled well.
Example, in one sequence in FEAR you're in an elevator with a girl. The elevator is stopping at every floor and on every floor so far there's been a firefight. Then, it stops altogether and you get out to restore power. Just before you do, you see Alma in the elevator heading for the girl! THAT is a scare well-handled.
So yes, it is damn scary.
(But Silent Hill and Condemned are scarier)
 

L-J-F

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Jun 22, 2008
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When I tried the demo of FEAR1 I was scared a little, but the game was a massive disapointment, they shouldn't have been able to use the title :D

Scariest game was Out of Hell imo, by far. I can't even play it it's that scary.
 

Onyx Oblivion

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Sep 9, 2008
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Not unless it was the "ladder moment"

Seriously, the games are freaking genius in firefights. Great AI in all of them. Nay, THE BEST AI. F.E.A.R 2's AI was a tad "cover happy" with the new cover system, but in areas like the school, they had the same old F.E.A.R. genius.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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tsb247 said:
I have yet to get Project Origin because it is a crappy console port, and I'm not sure how I feel about playing it yet. I may get it later when the price drops significantly and see if it's any good. I can stand to loose $19.99.
You're in luck.

http://www.amazon.com/s/ref=nb_sb_noss?url=search-alias%3Daps&field-keywords=f+e+a+r+2&x=0&y=0

Sorry for the double post!