Most would agree that solo content, especially Azeroth, is amazing now. Quests are a lot more streamlined, varied, and have better story content than they did in the past.
Burnout is still common in end-game Cata though. Many players are still burnt out from raiding during Wrath. (completing 10 and 25 man lockouts weekly, one year of ICC content, ease of raiding so much so that pugs were common and gave accessibility to their alts, etc)
Heroic content and this tier of raiding especially has been one of the hardest in a long time too, having guilds that gone from completing Lich King to not even being able to clear this tier's normal modes and making things like actually adhering to boss mechanics necessary for 5-man content, especially in the first month (or anyone with entry 5-man gear really).
I don't play nearly as much as I used to, but I don't really see this as much as a flop. If anything, I'm grateful that I have time to do other things. Besides time dedicated to raiding, I probably put an additional three hours into the game a week doing things like dailies, archaeology, professions, or using the AH when I'm actually in the mood to do so, but otherwise, I go offline and do things that I simply wouldn't during Wrath because I was simply used to inputting a lot of hours already.
I'd say that solo content is definitely nicer and would be good enough to try out for a month if you were to subscribe again. Just because it's an MMO doesn't mean you need to sacrifice everything else to get the most out of it. I mean, this is WoW we're talking about here.
I do see way less pugs happening, so people must be keeping to their guilds, which potentially means less idiots or whatever. End-game has been met with mixed feelings so I can't really give you a 100% answer.
Burnout is still common in end-game Cata though. Many players are still burnt out from raiding during Wrath. (completing 10 and 25 man lockouts weekly, one year of ICC content, ease of raiding so much so that pugs were common and gave accessibility to their alts, etc)
Heroic content and this tier of raiding especially has been one of the hardest in a long time too, having guilds that gone from completing Lich King to not even being able to clear this tier's normal modes and making things like actually adhering to boss mechanics necessary for 5-man content, especially in the first month (or anyone with entry 5-man gear really).
I don't play nearly as much as I used to, but I don't really see this as much as a flop. If anything, I'm grateful that I have time to do other things. Besides time dedicated to raiding, I probably put an additional three hours into the game a week doing things like dailies, archaeology, professions, or using the AH when I'm actually in the mood to do so, but otherwise, I go offline and do things that I simply wouldn't during Wrath because I was simply used to inputting a lot of hours already.
I'd say that solo content is definitely nicer and would be good enough to try out for a month if you were to subscribe again. Just because it's an MMO doesn't mean you need to sacrifice everything else to get the most out of it. I mean, this is WoW we're talking about here.
I do see way less pugs happening, so people must be keeping to their guilds, which potentially means less idiots or whatever. End-game has been met with mixed feelings so I can't really give you a 100% answer.