Odd. I always found the levels after the second boss battle (the spider I believe it was) to be ridiculous in terms of difficulty.Random Argument Man said:It's was actually the easiest of the DKC trilogy...Dkozza said:As was Dixie Kong's Double Trouble.
I only had one game over.
I had a ton with DKC 1 and another ton with no.2.
To Clarify: When I say "kiddie," I mean kid friendly games in terms of content, or who they are intended to appeal to. Disney games and Mario are good examples. Loveable cartoony characters but the game is a real challenge.Flying-Emu said:Saying that all kiddie games are casual is kind of silly. Ever played Bignose the Caveman? That's a kiddy game. It's also fucking impossible and only the most fervent players can get past level three.Snowalker said:First off, causal games, not kiddie, second they are designed with the intention of being difficult. Its like a puzzle vs a word problem. A puzzle is often consider to be for people of lesser intellect and word problems are considered to be for people of higher intelligence, however have you ever tried to solve a puzzle? it takes a long time, its not exactly hard but time consuming, word problems are often hard, but fast. Same principles apply to games.
They did bugger the whole lot up. Such gems the ruined.urgh76 said:Crash Bandicoot
BUT I STILL LOVE IT!
only the classic ones though
DAMN YOU TRAVELERS TALES!!!
They did bugger the whole lot up. Such gems the ruined.urgh76 said:Crash Bandicoot
BUT I STILL LOVE IT!
only the classic ones though
DAMN YOU TRAVELERS TALES!!!
It's ridiculous. I don't recall the one for the DS being like that.ShawnRiles said:I'd have to agree, 7th World castle. Kept fucking up at the boss area. Had to do it like 20 times till I got it.Kriptonite said:Is it just me or do the controls feel a bit 'slippery'?ShawnRiles said:New Super Mario Bros Wii is kicking my ass currently.
Wow, I was going to say something completely different until I saw this. that stampede level totally kicked my ass from here to the wall like a million times.Andaxay said:The Lion King on the Sega Megadrive. Holy crap. I had to do level cheats to get past that Simba's Exile level. It was ridiculously hard, to say it was based wholly on the Disney film, haha.
Haha, tell me about it. I can't believe how long that level took to complete, me and my family all took it in turns, and it took more than several attempts before it was beaten.Sev said:Wow, I was going to say something completely different until I saw this. that stampede level totally kicked my ass from here to the wall like a million times.
My point about Bignose the Caveman stands.Laggard said:To Clarify: When I say "kiddie," I mean kid friendly games in terms of content, or who they are intended to appeal to. Disney games and Mario are good examples. Loveable cartoony characters but the game is a real challenge.Flying-Emu said:Saying that all kiddie games are casual is kind of silly. Ever played Bignose the Caveman? That's a kiddy game. It's also fucking impossible and only the most fervent players can get past level three.Snowalker said:First off, causal games, not kiddie, second they are designed with the intention of being difficult. Its like a puzzle vs a word problem. A puzzle is often consider to be for people of lesser intellect and word problems are considered to be for people of higher intelligence, however have you ever tried to solve a puzzle? it takes a long time, its not exactly hard but time consuming, word problems are often hard, but fast. Same principles apply to games.
Also, when I say difficult, I mean actually challenging as opposed to poorly designed. I don't count a badly designed game as challenging. The difficulty there is unintentional (or maybe not)
IMHO: Battletoads is a great example of a game that is both extremely challenging, but is badly designed. The gameplay itself is great, but seriously, only 3 continues! Take off the continue limit cap and that game would have rocked.
Eh I beat it solo on insane and only died a few times, its not that bad, insane was a snooze fest for the most partAC10 said:Maybe I'm a masochistlwm3398 said:I do think that's because they know kids won't go on a killing spree after losing seventy-hyperbollilion times; It's all in good fun to them. To us the game just seems like a dick.AC10 said:"Adult" games are generally easy as fuck. Gears of war? what a boring game. Now SUPER MONKEY BALL - hot damn, THAT'S a difficult game.
It just feels amazing finally beating a really hard part or level. In Gears of War I never encountered a hard part or level. THOUGH I didn't play on insane, which I heard was... well, insane.
Truth. That was a crazy hard game.Generator said:The original Crash Bandicoot had some really tough levels. I only made it about halfway through the game as a kid, actually. I wonder if it would be any easier now.
Pity, I've heard it's most excellent.SantoUno said:Lego Batman.
I couldn't even get past Clayface. Why? He stands on a fucking cage and I couldn't figure out how to reach or damage him at that point so that "kiddie" game can fuck right off in my "never playing again" corner of my drawer.
It did have some difficult moments, and finding all 80 dragons as well as all of the gems was impossible for me as a kid!D-Mic said:Truth. That was a crazy hard game.Generator said:The original Crash Bandicoot had some really tough levels. I only made it about halfway through the game as a kid, actually. I wonder if it would be any easier now.
The original Spyro was pretty tough in its last few worlds, too.