Dirty multiplayer tactics

Recommended Videos

BallPtPenTheif

New member
Jun 11, 2008
1,468
0
0
ReepNeep said:
I do however take great joy in burning them to death with my flamethrower while they have their noses crammed in their scopes. Then I taunt their smoldering corpse. :D
and they cry, "God i hate those noob flamers!"

it's a vicious cycle i'm sure.
 

BallPtPenTheif

New member
Jun 11, 2008
1,468
0
0
Lord Krunk said:
To quote Terry Pratchet in 'Eric': "The bravest general can say 'CHAAARGE!', but cowards always make the best strategists."
the difference between bravery and stupidity is success and failure.
 

Stan the Great

New member
Aug 6, 2008
18
0
0
People should be banned from COD4 for team killing. I don't mean like when you're too far off to see their friendly tags, but when I'm in a search and destroy match, I want to contribute to the game. Instead, gangstab411Z decides to send me and half the team to Paradise before we're off the starting line. Not dirty but banworthy.
 

Wargamer

New member
Apr 2, 2008
973
0
0
On the subject of Campers, I tend to have the opposite view; I hate people who hate campers.

This is probably because my favourite online game is Metal Gear Online (a Stealth Game), and my favourite game mode is Team Sneaking. For those who don't know about this, the Attacking team has cloaking devices and knock-out weaponry, and must bring the target back to their base. The defending team has live-fire weapons and grenades, and must stop them.

This mode DEMANDS camping. Even cloaked, it is very easy for an experienced (or just a competent) gamer to spot an attacker if he's running around like crazy. Defenders will stay in groups so if one gets hit the other can help him recover, and naturally the base (or the approaches to it) will be crawling with Snipers from the offset.

It really annoys me when people ***** about Campers - I've never found a Camping spot on MGO I couldn't clear. Most of the time, it's a simple case of going around them. Even when Snipers team up, a single well-placed grenade will force an opening, and point-blank the Sniper Rifle is hardly a match for an AK.

Obviously, not all games are going to be quite as balanced in terms of map layout as Metal Gear Online, but if any game would welcome campers, you'd expect it to be a game based on stealth and ambush...

Just as an aside, I favour camping over rushing in all games; I would rather take someone out with a headshot than empty a mag into them. I don't like things overly frantic, and whilst I don't often stay in one spot, I don't run around like a headless chicken either. As was said before, not everyone plays the same way - my friends used to value my "camping" on Perfect Dark when I was defending our case.
 

Jumplion

New member
Mar 10, 2008
7,873
0
0
I think we should esablish "rules" for these things, and I feel like doing some right now.

Infact....

CAMPING: The act of staying in one spot for an excessive period of time, often for a whole match. Not to be confused with Defending or Sniping, Camping does not have an objective to justify the act of said Camping. Motivations of Camping include, raising Kill:Death ratio, being a dick, knowing that people usually come in the area of the camper.
EXCEPTIONS: Game modes requiring camping (which would be considered Defending), Games that encourage Camping (Metal Gear Online), a newbie at the game at which until said newbie gets good enough to go out on his or her own, a maximum or 2 kills and if streched 3 kills while camping. An enemy chasing you and you quickly hiding and poping out will be considered escape and defense and not condemn you of camping. Camping in a key building or structure that is essential for winning shall not be considered Camping but be considered Outsource Defending
EXAMPLE: A man staying in one spot with a shotgun the whole entire match in Call of Duty 4. This man popped out every time someone was near and quickly rushed back to his "heaven". His spot was the perfect place to throw back grenades and sheild himself from bullets. As a result, this man ranked up the most kills. This is considered camping as there was neither a mode or objective to justify this behavior.

DEFENDING: Although similar to Camping but not to be confused with it, Defending requires an objective to justify the player staying in one spot often for an entire match. If however, you have a shotgunner far away from the actual objective and staying in one spot, that shall be considered Camping. As a result of this, weapons must be in reasonable fireing range for this to be considered Defending. Examples of this would be, Snipers on high ledges or other appropriate spots facing the objective or entrances (either outside or inside of the objective) of said objective, shotgunners near objective or possibly near entrances of said objective, Assault rifles near shotgunners or near entrances, etc... Defensive spot can be anywhere near or outside while still within reasonable distance of the objective.
EXCEPTIONS: A single or possibly group of people far away from the objective. What constitutes as far away from objective is debatable, but usually accross the map is a bit to far. Men/Women on the other side of the map staying in one spot instead of near the objective shall be considered camping.

SNIPING: While very similar to Camping, it must not be confused with Camping but can be a result of Defending. A Sniper is a person who chooses a Sniper Rifle type weapon for medium to long range attacks. Depending on the type of Sniper Rifle (Semi-Automatic, Bolt-Action) the person weilding said Sniper Rifle cannot move too much for fear of being caught in CQB which is the Sniper Rifles weakness in some cases. A Sniper can stay in one spot for an entire match provided that he or she does not exploit glitches to give the Sniper and unfair advantage.
EXCEPTIONS: Semi-Automatic Sniper Rifles in some cases, staying in one spot not suited for a Sniper Rifle in an attempt of getting "No Scopes" and "One-Shot-Kills" while staying in that one spot shall be considered Camping, an enemy coming up behind the Sniper and the Sniper using his Rifle for CQB for defense.

OUTSOURCE DEFENDING: Outsource Defending, while also similar to camping, is staying in one spot which is not near the objective but staying in a key spot for victory such as a Building or a Spawn Point. However, once you gain control of said Key Point, depending on the Key Point taken, staying in there can be considered Camping. If there are other Key Points (bases to be caputred) then staying at one can be considered both Camping and Defending which is why spotting Outsource Defending so difficult.

I love doing this! Anyone else have more?
 

Wargamer

New member
Apr 2, 2008
973
0
0
In my experience (on MGO), the worst places to Defend are the objective, and where the objective has to be taken.

Maximum body-count tends to be wracked up somewhere in the middle; for example, lying in an alleyway covering the most likely escape route, or a bottleneck in the middle of the field.

Generally speaking, in an attacker-defender mission, either extreme will be met with heavy resistance; you know the enemy will guard the objective, and you know they will guard the base. As such, you will be prepared to face attack in these regions. In between, there's a lot of confusion, second-guessing and dumb luck involved.

The best example of this on MGO is Midtown Madness; there is a large building almost exactly in the middle of the field, and on Team Sneaking it's a deathtrap; the attackers will hide in there to lure the defenders into an ambush, whilst the defenders know if they don't clear the place out it will punish them heavily later on. As such, both sides ambush and counter-ambush in that building, resulting in the heaviest levels of "camping" on the map. Given its strategic value as the "High Ground" on the level, I would consider this Defending rather than Camping; you should never give up the high ground!
 

Lord Krunk

New member
Mar 3, 2008
4,809
0
0
Johnn Johnston said:
daedrick said:
Wow, people in here are pathetic. Especialy people whining about engi in TF2. Its their purpose to defend. Not camp, but DEFEND! Just like the demoman and their win bombs, its their purpose to defend and wait for you to walk over their bombs like the dumb ass you are. Snipers can be very annoying but once again, its their purpose to defend its how they are designed.
I hate it when people call you a camper when you are doing what the gametype requires. The flag/headquarters/base won't defend itself, and if you weren't there they would waltz on in. Sheesh.
The problem is when the entire team goes engy.
 

Jumplion

New member
Mar 10, 2008
7,873
0
0
Wargamer said:
In my experience (on MGO), the worst places to Defend are the objective, and where the objective has to be taken.

Maximum body-count tends to be wracked up somewhere in the middle; for example, lying in an alleyway covering the most likely escape route, or a bottleneck in the middle of the field.

Generally speaking, in an attacker-defender mission, either extreme will be met with heavy resistance; you know the enemy will guard the objective, and you know they will guard the base. As such, you will be prepared to face attack in these regions. In between, there's a lot of confusion, second-guessing and dumb luck involved.

The best example of this on MGO is Midtown Madness; there is a large building almost exactly in the middle of the field, and on Team Sneaking it's a deathtrap; the attackers will hide in there to lure the defenders into an ambush, whilst the defenders know if they don't clear the place out it will punish them heavily later on. As such, both sides ambush and counter-ambush in that building, resulting in the heaviest levels of "camping" on the map. Given its strategic value as the "High Ground" on the level, I would consider this Defending rather than Camping; you should never give up the high ground!
Yeah, like i said, there are so many other variables in the whole "Camping/Defending" thing that makes defining them really hard to do.

Infact, i'm going to add "Camping in a key building or structure that is essential for winning shall not be considered Camping but be considered Outsource Defending"

God, i love defining these things! Hang on, let me add "Sniping" and "Outsource Defending" (or if you have a better name for Outsource Defending, please tell me.)
 

Wargamer

New member
Apr 2, 2008
973
0
0
Don't forget the grand old tradition of Speed-bumping.

A Speed-bump is a sacrificial player, who is positioned well clear of the standard defence area. Their goal is simple; to mislead, distract and generally annoy the hell out of the attacker, with the aim of either inflicting casualties on them (and thus making it easier for the main defenders to finish the job), or simply holding them up in an attempt to let the clock run and win by default (timed games only).

My friends and I adopted the term "speed-bumping" due to playing attacker-defender games in Laserquest; usually, all but one player on the Defending team would cover the objective, with one player dug in ("camping") to waste our time.
 

GothmogII

Possessor Of Hats
Apr 6, 2008
2,215
0
0
Wargamer said:
Don't forget the grand old tradition of Speed-bumping.

A Speed-bump is a sacrificial player, who is positioned well clear of the standard defence area. Their goal is simple; to mislead, distract and generally annoy the hell out of the attacker, with the aim of either inflicting casualties on them (and thus making it easier for the main defenders to finish the job), or simply holding them up in an attempt to let the clock run and win by default (timed games only).

My friends and I adopted the term "speed-bumping" due to playing attacker-defender games in Laserquest; usually, all but one player on the Defending team would cover the objective, with one player dug in ("camping") to waste our time.
Hmm, I like doing something similar with the Scout in TF2, i.e. just generally trying to get behind to near the enemy spawn point and peppering anyone I see with the pistol, if you're lucky you can draw off a good chunk of players who have just respawned and will come after you rather than going to the front lines, and the Scout being quick enough you can hold them like this for at least a minute before they either kill you or get smart and ignore you. But, ignoring you is just an invitation to get a bat to the noggin'...
 

NinjaDwarf

New member
Jul 24, 2008
51
0
0
Martyrdom in CoD4. I can't for the life of me work out why Infinity Ward put it in. There's nothing better for breaking the immersion like having to sprint away every time you kill someone. I reckon it'd be a lot better if it was a 50% chance to drop a grenade or something.

Also Demomen/Pyros shooting through the spawn gates on TF2 (although I believe they patched that)
 

the monopoly guy

New member
May 8, 2008
2,276
0
0
In zombie panic source the humans always baracade themselves in a room making it damn near inpossible for the zombies to get them.
As a zombie you somewhat have to camp, and because you have no range weapons it's acceptable.
 

derpa

New member
Apr 4, 2008
88
0
0
the monopoly guy said:
In zombie panic source the humans always baracade themselves in a room making it damn near inpossible for the zombies to get them.
As a zombie you somewhat have to camp, and because you have no range weapons it's acceptable.
If your a zombie you have to be sneaky and use tactics, also there is only about 1-2% barricades that can't be taken apart, and thats cause its a AMAZING cade or they are abusing a glitch.

Codgo said:
Camping in Zombie panic and the CS Zombie mods is fine and often very hiliarious. It just in other games it should be a sin.
Only camping on ZPS maps is fine, tired of the people that do it on ZPO.
 

Sib

New member
Dec 22, 2007
561
0
0
Hey Joe said:
I used to know a girl who talked dirty over Live. Like....real dirty, and then shoot bewildered teenage boys in the face.

She got off on that shit.
Then they got off to her, its a circle :)
 

ShyWinter

New member
Apr 25, 2008
245
0
0
Camping is okay, most games feature a killcam anyway so you can figure out where the camper is. Grenade spamming is pretty annoying though.