krazykidd said:Why would anyone assume there will be a sequel ? Unless the game was intended to be a trilogy or whatever. Even then, is it really necessary to leave out some things to be able to make a sequel? I mean really , i am no writter , but in a new IP and a world like dishonored , writting a sequel shouldn't be too difficult . They got a lot to work with , in my oppinion.ocelot0222222 said:It looks more like they left a lot open for a sequel than for DLC. No sense in explaining how the whole world works in the first installment of the series.
OT: I agree . It felt like more "meat" could have been added to the actual game and story
No developer would put so much effort into creating a world like Dishonored if they didn't plan to expand on it in the future. Then there's also thus: http://www.escapistmagazine.com/news/view/120838-There-Will-Be-More-Dishonored
Leaving out non-crucial information is a great way to make a sequel. For instance, the origins and motivations of the Outsider. Sure they could have put in a few books and/or 2-3 hour DLCs explaining it, but they could easily make 2 whole games off that plot point alone. Something like ... following the story of another Outsider-touched hero taking on the Abby of the Everyman wherein you learn about his origin and why they loath him so much. Then once they're out of the way make the Outsider and his followers the antagonists of the next game when he executes whatever devilish master plan he's been working on all this time.