erttheking said:
*Sigh* We're playing this game? Ok. I fail to see any positives to a game dedicated to killing non-whites and Jews, nor do I see how people could be faulted for lashing out against it. Considering it's a hateful little game that boils ethnic minorities down to stereotypes that need to be killed.
I wouldn't. I really have a hard time lashing out at diversity as anything other than just having a problem with it as a concept, having a problem with people outside of their race/gender/whatever in stories. A very close minded mindset to have.
Yeah, it was a time where you could compare being gay to being a pedophile, considering that around that time, some people said that if you were putting homosexuals in Mass Effect, you would have to put in pedophiles as well. Also question, what did that comment have to do with our conversation in the slightest?
Well, that's your opinion.
But, in say, Palestine, for example, a game about killing Jews would probably be well received. Unless you've some evidence your morality is more righteous than theirs, it's just a matter of opinion, and you really can't be too surprised when opinions clash.
No matter how much you call people "Closed minded" and so on, unless you can actually say with any reason why one game featuring one morality is objectively better than another, it's completely weightless.
It seems very strawman to compare people accusing homosexuals of being the same as paedophiles and people who take offence to the statement "You don't need class whilst killing white people".
As to what it has to do with this conversation is, it's a quote from one of the developers of Mass Effect in context of killing people over usage of some dumb word.
Dizchu said:
Avoiding diversity is also a political statement, though not necessarily an explicit one and perhaps not even an intentional one.
Not particularly.
ARMA 2 for example is a military simulation game in which, the factions are based on real life countries, feature the races of those countries. Does not feature women in combat and so on.
It completely avoids diversity, because it depicts reality.
If you were to make a realistic medieval combat game where women could fight, but due to lower muscle mass were less effective and generally people were a bit "Lol, what are you doing?" it'd just be based on reality, not making any statement.
Likewise, if you made the same game, but women were no longer sexually dimorphic to men, nobody in that time period held negative views towards women in combat and people of all races ran freely across medieval England, then, yeah, you'd be making a statement. Or a fantasy game.
Dizchu said:
Depends what you mean by painting "diversity" in a negative light. If you mean opting to focus on characters from a certain demographic (men, women, Africans, etc.) that's not necessarily a bad thing and if the setting justifies it there probably won't be any controversy.
If you mean explicitly saying that "diversity" is bad then a negative response is completely justified as the game itself will alienate groups of people. Not only will it alienate those that the developer explicitly wants to neglect, but it will also alienate those from groups the developer wants to represent who think it's a shitty move.
Well, I don't really have an example to hand.
But, imagine there's a game set in the future, and off-hand it makes some comment about refugees, and how a nation shielding themselves from it prevented bad things from happening. Maybe name-dropped Merkle in there or something and painted them as being deranged and desiring death on those who opposed them.
That'd be painting a political opinion in a negative light.
By comparison, here is what painting it in a positive light would look like.
http://horizonzerodawn.wikia.com/wiki/Refugee_museum_opens
MHR said:
Honestly, when I first saw that character, I legitimately thought that Bioware were making it so Asari could be male now, and it depended on the sexual preference of their partner.