Because they're all about uber macho men who run around grey environments wearing two tanks worth of armor plating while engaging in disgusting bromance and glorifying uber violence. Because there are no children fighting in the warzones, and because every time it's just a guy shooting things.
And all those RPGs, being so popular! Why can't I talk about my own games, because they'll just be drowned out by the popular RPGs that everyone talks about, with all their macho men in power armor shooting aliens. Just like those first person shooters I hate!
How come the western games market doesn't make anything colorful, like Ratchet and Clank (oh wait), or Viva Pinata (oh wait), or Psychonauts (oh wait), or Sam and Max (OH WAIT)? It's all just macho shit with ugly art that all sucks and none of it appeals to me!
..... sorry, with that out of the way, I want to talk about the variety of art styles and genres that are underrepresented in the Western Games market.
Platformers, from the likes of Naughty Dog and Insomniac are some great examples of less than realistic uber masculine games that are seen as the face of the western market. If I had to use one word to describe a Naughty Dog game, it would be colorful.
And none of these games are in the FPS genre.
Strategy games, another staple of the western market, are extremely colorful as well.
What am I getting at with this? Well, the top selling games are the FPS titles like Call of Duty or Battlefield, which give the impression that they represent the western market. But to get the good stuff, you need to look past the surface, just like how a lot of the more acclaimed eastern games can be found by looking past the likes of final fantasy when searching the jrpg genre.
And even within FPS titles themselves, there is a lot of color to go around. Bioshock, Crysis 2, Borderlands, FAR CRY. These all have very vibrant palettes, even when one of them is in the standard concrete jungle.
There is color everywhere, and to write off an entire market based on the appearances of the few compared to the many, well, it's just shallow.
Feel free to bring up some other genres or colorful games that you feel get looked over because of the derisive "it's all brown" argument. Why do you like these games? What about their art style and color choice works well?
And all those RPGs, being so popular! Why can't I talk about my own games, because they'll just be drowned out by the popular RPGs that everyone talks about, with all their macho men in power armor shooting aliens. Just like those first person shooters I hate!
How come the western games market doesn't make anything colorful, like Ratchet and Clank (oh wait), or Viva Pinata (oh wait), or Psychonauts (oh wait), or Sam and Max (OH WAIT)? It's all just macho shit with ugly art that all sucks and none of it appeals to me!
..... sorry, with that out of the way, I want to talk about the variety of art styles and genres that are underrepresented in the Western Games market.
Platformers, from the likes of Naughty Dog and Insomniac are some great examples of less than realistic uber masculine games that are seen as the face of the western market. If I had to use one word to describe a Naughty Dog game, it would be colorful.
And none of these games are in the FPS genre.
Strategy games, another staple of the western market, are extremely colorful as well.
What am I getting at with this? Well, the top selling games are the FPS titles like Call of Duty or Battlefield, which give the impression that they represent the western market. But to get the good stuff, you need to look past the surface, just like how a lot of the more acclaimed eastern games can be found by looking past the likes of final fantasy when searching the jrpg genre.
And even within FPS titles themselves, there is a lot of color to go around. Bioshock, Crysis 2, Borderlands, FAR CRY. These all have very vibrant palettes, even when one of them is in the standard concrete jungle.
There is color everywhere, and to write off an entire market based on the appearances of the few compared to the many, well, it's just shallow.
Feel free to bring up some other genres or colorful games that you feel get looked over because of the derisive "it's all brown" argument. Why do you like these games? What about their art style and color choice works well?