Not too difficult when almost your entire line of games are nothing more than DLC to Half Life or Half Life 2.Lagao said:This is why I like valve.
Dlc is free.
Exactly my issue. How is actual content priced the same way as esthetic items?SmashLovesTitanQuest said:snip
I liked that model. 20? would be comparable in length to a Call of Duty, and 30? would usually be like a full game - many times a standalone pack! A complete bargain if you compare it with 10? for aesthetic content that doesn't change your experience.AC10 said:I just want to go back to the expansion pack model. My brain is still in the whole expansion pack system to be honest.
If you have $30 of DLC and it wouldn't amount to what I could get in a good expansion pack for $30, then I value it as a waste of money.
That's pretty convenient. Sounds suspicious to me but even if it's straight, that excuse is no doubt used all the time. We couldn't fit "xxxx" in before the deadline but if you pay us $10 more you can get it.Vegosiux said:Well, it wasn't "left for the DLC", as much as it was "game rushed because of executive meddling", the way I understood it. It would have made more sense to just have it in, but...yeah, executive meddling.Fieldy409 said:Its interesting. It occured to me just today that they actually intentionally left a small gap in the story of Deus Ex revolution purely for dlc.
When adam hides in this cargo hold on a boat. He lost contact with the guy on the radio he talks to for a long amount of time, I think a week. The guy on the radio asks him when Adam gets radio contact with him again what happened and Adam replies "Ill tell you later"
Then they release DLC about what happened while Adam Was in transit.
So....Intentionally leaving a hole in the story for dlc? I dunno, It doesnt upset me that much, just makes me uneasy....
On topic tho; I prefer full expansions for more story related stuff, DLC should be purely cosmetic.
I think you're overestimating your odds of getting a good game and underestimating your odds of getting shitty DLC.SmashLovesTitanQuest said:The biggest problem I have with DLC is not that its overpriced, or that companies are intentionally cutting out core parts of games to sell them later on, its the inconsistency in quality.
If I wander into a random game store right now and just buy a 60 dollar title at random, theres a 80% chance the game will be at least decent.
If log onto xbox live or go to Steam and buy a random piece of DLC for 10 bucks, theres a 60% chance its going to be a complete pile of shit. For 10 bucks I could get a mission pack for Deus Ex: HR, which is decent at least, or I could get something like the Normandy Crash Site, which is terrible.
Theres just so much straight up terrible DLC out there. No one really reviews it, most people just buy it on a whim since they liked the core game, and thats my biggest problem with DLC. Developers and publishers seem to think "Hey, its DLC, we dont have to put any effort into this!"
I know where you are coming from but times have changed from the days of yore, those listed were pretty much all created, marketed and sold as DLC.rhizhim said:those were not dlcs. those were mostly expansion packs.
Let me ask you something, what is the purpose of a company?Theo Rob said:A while ago my friends and I got to talking about DLC. my friends said that DLC would be the next step in in gaming since it allows new content without the need of a expansion disc and while I agreed with this I said that this could be used as a excuse to charge us more for things that are already finished.
The street fighter x tekken hacking has got me worried that what I said wasn't a load of bull and companies are really thinking this way. The future is bleak if other games meet the same fate all because where charged extra for content that's already there so now well all be suspicious of DLC.
disscusion:
1.Is companies abusing DLC for personal gain?
2.do you believe that DLC is one of the best things in resent gaming ?
I Should also say that I don't hate the idea of DLC I just hate what's being done to it
I don't think every other company has a store to get profit's from though.Lagao said:This is why I like valve.
Dlc is free.
Well, the DLC was released a few months after the game, as opposed to day 1 DLC...Crono1973 said:That's pretty convenient. Sounds suspicious to me but even if it's straight, that excuse is no doubt used all the time. We couldn't fit "xxxx" in before the deadline but if you pay us $10 more you can get it.Vegosiux said:Well, it wasn't "left for the DLC", as much as it was "game rushed because of executive meddling", the way I understood it. It would have made more sense to just have it in, but...yeah, executive meddling.Fieldy409 said:Its interesting. It occured to me just today that they actually intentionally left a small gap in the story of Deus Ex revolution purely for dlc.
When adam hides in this cargo hold on a boat. He lost contact with the guy on the radio he talks to for a long amount of time, I think a week. The guy on the radio asks him when Adam gets radio contact with him again what happened and Adam replies "Ill tell you later"
Then they release DLC about what happened while Adam Was in transit.
So....Intentionally leaving a hole in the story for dlc? I dunno, It doesnt upset me that much, just makes me uneasy....
On topic tho; I prefer full expansions for more story related stuff, DLC should be purely cosmetic.
Yeah but alot of DLC today is released on Day 1 with the "it wasn't ready when the game went to certification" excuse. DLC feels like a scam now. It may have started as smaller chunks of an expansion pack but now it's just exploitation.Vegosiux said:Well, the DLC was released a few months after the game, as opposed to day 1 DLC...Crono1973 said:That's pretty convenient. Sounds suspicious to me but even if it's straight, that excuse is no doubt used all the time. We couldn't fit "xxxx" in before the deadline but if you pay us $10 more you can get it.Vegosiux said:Well, it wasn't "left for the DLC", as much as it was "game rushed because of executive meddling", the way I understood it. It would have made more sense to just have it in, but...yeah, executive meddling.Fieldy409 said:Its interesting. It occured to me just today that they actually intentionally left a small gap in the story of Deus Ex revolution purely for dlc.
When adam hides in this cargo hold on a boat. He lost contact with the guy on the radio he talks to for a long amount of time, I think a week. The guy on the radio asks him when Adam gets radio contact with him again what happened and Adam replies "Ill tell you later"
Then they release DLC about what happened while Adam Was in transit.
So....Intentionally leaving a hole in the story for dlc? I dunno, It doesnt upset me that much, just makes me uneasy....
On topic tho; I prefer full expansions for more story related stuff, DLC should be purely cosmetic.
Didn't they already do that with ACII? They skipped two memories that were "corrupted" to sell as DLC? If that isn't BS I don't know what isFieldy409 said:Its interesting. It occured to me just today that they actually intentionally left a small gap in the story of Deus Ex revolution purely for dlc.
When adam hides in this cargo hold on a boat. He lost contact with the guy on the radio he talks to for a long amount of time, I think a week. The guy on the radio asks him when Adam gets radio contact with him again what happened and Adam replies "Ill tell you later"
Then they release DLC about what happened while Adam Was in transit.
So....Intentionally leaving a hole in the story for dlc? I dunno, It doesnt upset me that much, just makes me uneasy....