Phlakes said:
I didn't know you could abuse extra content. You know, since it's optional. And extra content.
Except it shapes the entire production process and impacts everyone regardless of their desire to purchase it or not.
Lets say you have game X.
Game X only has men in it.
You want to play a lady, there is optional DLC to get women.
SURE it's optional, but your game is missing a content piece that used to be a given.
Anyone who thinks DLC doesn't negatively impact the direction of >all< games is not looking at it with a wide enough eye.
If they don't even sell the game they'll need to rethink their development cycle, what they prioritize, and what they'll monetize.
However, if an individual is happy with progressively smaller games (that admittedly look nicer) then I can't say anything, since that's what is had. Heck, they are starting to even sell cheat codes. That to me is remarkable.
I will note that using the word entitlement in a discussion about DLC is flawed.
It's not only entitlement one way. Look at the cheat code example, it was at one time a free content piece. Now they are charging you because they feel entitled to extra money. In many cases you are getting charged for tools they already built for designing the game and testing it.