I like it, I get my money's worth from it. I do look at what is included in the DLC and if I deem it unworthy I don't buy it. Pretty simple.
no, the context which is being discussed:TorqueConverter said:Don't forget the context of this discussion. DLC abuse. Check the thread title in case you have forgotten. What exactly is your stance on this btw? Do you think it is impossible for game developers and publishers to abuse DLC? I'm inclined to call your argument ignorant, but I digress as you have yet to clearly define your argument.Pyro Paul said:I'm sorry your entire argument is built on ignorance.
The idea that the product isn't complete unless if you have DLC is wrong.
How/When this DLC is developed; is completed; or is distributed is ultimatly irrelevent.
Remember when Capcom got away with this because there was acctually nothing wrong with it? How you don't have any say what-so-ever on what they put on a disk? How the information on a disk is defined as an 'IP' and that you don't own any of it?Bullshit. You can hypothetically cut, or downright lock on the disk, tremendous amounts of content and still adhere to the most basic standards of "video game". This practice would be dangerous for obvious reasons. Remember when Capcom pulled this crap when a bunch of characters were locked on the disk? The DLC was an unlock key. That's fucked up and should be obvious to anyone. It's beyond me why any consumer would support these practices.Trying to create the parallel that they complete a game then cut it up to sell it peice-meal through DLC is false and misleading. If they did that, then you would not be able to complete the game unless if you had the DLC.
Need =/= complete. You don't need all sorts of content in your video games. I take it your standards for a video game are these:regardless of your thoughts on how things should work, the simple fact of the matter is this:
You are sold a complete Product.
Do you need the DLC to continue in the game?
Do you need the DLC just to play?
Do you need the DLC to beat the game?
answer: No. you don't need the DLC to do any of those.
1. The ability to continue playing the game, as in you don't need to put quarters into the machine anymore.
2. As long as the game allows you to play.. the... game?
3. You must be able, as in permitted by the game, to beat the game.
That's it? Your standards for video games are abysmal.
Lets not confuse morality with legality. You are correct, a video game is the intellectual property of the game developers. According to the law, the consumer is not purchasing the video game, but rather a license to that intellectual property. The thing is, game developers haven't been all that interested is selling you licenses. They very much have been encouraging the notion that the consumer is purchasing a video game rather than a license.Pyro Paul said:'Is on Disk DLC 'abuse'?'
DLC abuse would be the over dependence on DLC of games...
And we see it already happening in examples as 'Maple Story' which only runs because of DLC purchases. the Asian MMO market is almost entirely built off of this market strategy, although i'm not too sure that it will be as effective in the Western market place as we are all still keen on the 'I buy, I own' way of thought.
But to the point of the discussion,
On Disk DLC is not Abuse.
You're not purchasing the content on the disk, nor do you have the rights to everything on the disk.
Ultimatly the digital content on the disk falls under 'Intelectual Property' laws and as such, you are only allowed access to the extent of which owner of said IP allows.
Yeah, I'm greedy. Any game developer that can't be bothered to make DLC, but still wishes to sell DLC, by dipping into the competed game content before launch to lock some of that content on the disk only to sell an unlock key, or cut and paste it to a server, is greedy and unethical.I suppose it would be beyond you because..
demands more and more for less and less, all the while thinking that your dime some how permits you ownership over some one elses efforts...
"Blame the consumer.. blame the consumer.... blame the consumer..." "Resistance is futile."you're a mindless consumer that doesn't really understand anything and only greedily
So by you standards a $60 game with 3/4 of the content locked on the disk is permitted, hell encouraged, as long as the 1/4 of content that remains adheres to the most basic of video game standards? You. are. insane.A game is a program which runs with minimal flaws and allows a player to reach what is considered 'end content' through only their own efforts with out any extra programs or aid independent of said program.
what is your standard?
The problem of course has a lot to do with the gaming industry infamously keeping it's cards close to it's chest, or deliberatly lying about it's products. Games increasingly demand a leap of faith, and you won't know if your going to feel a product was complete until after you paid for what is effectively an unreturnable product.Draech said:Dont like it. Dont buy it.
If you think that the game isn't complete without all the extras, then you just got to calculate the price as such.
A good example is Dungeon Defenders. Sold with the intend of making dlc and selling it. The models were available on launch, but has only resently been finished as DLC. Do we deserve them because the models were there?
No we get an offer, and we can take or leave it. We dont go into McDonalds and pay for a hamburger then expect a cheeseburger. You get what you pay for. Inform yourself what you are buying, and in this case what you arn't buying.
Uh.Phlakes said:...What?
Okay, let's say I order a hamburger. Then I pay a bit extra to put cheese on it. Does that mean the hamburger was missing something that used to be a given? Does that negatively impact its direction? Hell no, it's a hamburger that you pay the price of a hamburger for, and if you want cheese you pay extra to get cheese. Just because you can have cheese doesn't mean the hamburger is inherently flawed somehow.
This is my major problem with Capitalism.TorqueConverter said:The only thing we as a consumer are entitled to is a working, content complete game on day one. That's it. We are not entitled to content developed after day one and we sure as hell are not entitled to it for free.
There are numerous examples, one recent one is "Street Fighter X Tekken" where the DLC being on the disc as opposed to new character they were considering adding later was not something that was widely known before release. The same can be said of say "Marvel Ultimate Alliace 2" where as many people pointed out the screen shots and even some of the gameplay trailers did not match the actual product they released.Draech said:[
I do disagree with with you on the hiding information.
It is quite literally impossible to do so after the internet. Back in the NES era you could get away with it because the only referent point you would have would be the pictures on the Box. Now the game store attendant is the least reliable source of info available.
I am going bring out ME3 here as an example because it is the latest example people losing their shit.
There was an extensive demo as well as a ton of press releases telling you what you bought. There was drawn clear lines what content you got extra from buying specific versions. With the invention of the internet there is no excuse not knowing what you are paying for.
If you are going to say
"the gaming industry infamously keeping it's cards close to it's chest, or deliberatly lying about it's products."
you are going to provide me with an example. Preferably one where they got away with it.
You said "examples of when they lied, or did not properly present the truth" the ME3 ending is an example of dishonesty in the industry. It was also just a reinforcing point, I ALSO mentioned "Capcom X Tekken" which has caused a LOT of contreversy when the planned DLC content was shown to actually already have been created and put on the disc for launch.Draech said:Here you are blurring the point again. ME3 ending has nothing to do with dlc.Therumancer said:-snip-
Not only is the game perfectly enjoyable without "from ashes" you were also told what you got in great detail. Dont dodge that.
Do you even understand why Capcom put on-disk DLC for Tekken X Streetfighter?Therumancer said:snip
Actually, I disagree here. It's the responsibility of the company to disseminate the information properly. If you see outcry over things like "Street Fighter X Tekken" then the company failed in it's responsibilities, probably intentionally.Draech said:[
firstly.
Looked up on the tekken X streetfighter. People were informed. Clearly as well. The act that you cant see the Batteries not included isn't an excuse for ignorance.
Secondly:
That you speak for the average gamer doesn't change the fact the information is there. Not the companies fault. They did not hide it or make it unavailable.
Pyro Paul said:Do you even understand why Capcom put on-disk DLC for Tekken X Streetfighter?Therumancer said:snip
That is on point, because there is a differance between information being technically availible, and readily availible. What seems to be "easy" for someone fanatically following a game for months upon months before release, is not nessicarly the case for someone who might hear about a game a few days before it's release, or only has a casual interest in the title but winds up picking it up in the end.Draech said:[
I am sorry we will never see eye to eye on this.
There is only so much the company can do. Providing extensive information on what they are selling is what they are doing.
You cannot be paint them as the bad guys for you not taking an active interest in what you are paying for. Sorry. Not gonna fly.
I know what I buy. The info is available. Easily available. And rather than throwing a hissy fit when i get obvious stuff wrong I feel embarrassed as I should.
You should really cut down on your posts, because you keep going off point. How the companies is deceptive by nature isn't a good enough. Keep it on point.
Pyro Paul said:I would make this long winded explination refrencing software licenses, data restrictions, and production management and try and be as nice as possible in the process... but it would be lost on you.
You are about as anti-gamer as they come aren't you? Here's a tip, when I refuse to buy a game and defend the rights of gamers against DLC abuse then I'm not being self entitled now am I?Your self entitled prattle on your assumptions on how the world works is not right.
A studio of 100+ employees can work on a lot of stuff at once
... and you're not entitled to all of it.
The visual representation is less then 1% of the acctual content
... locked characters and animations are an insuggnificant amount.
The Software License you get is usually defined by the EULA
... Just because you don't read it doesn't mean that it is automatically a GPL.