Do All Mordern Games Need Multi-Player to be good?

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Legendsmith

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captainaweshum said:
What you do is write down this list and then bring it to your friend and ask if he seriously believes that these games suck.

Legend of Zelda (all of them)
Mario 64
Bioshock
Fallout 3
Morrowind
Oblivion
Dead Space
Breath of Fire 1 and 2
Chronotrigger
Chronocross
Jet Force Gemini
Kirby (all the 2d ones)
Lost Odyssey
God of War (I'm not sure if this had multiplayer or not as I could only afford one system this gen)
All the Pre-Enix Final Fantasy titles
Turok the Dinosaur Hunter
Paper Mario
Mario RPG
Phsyconauts
Grim Fandango
The first three Zork games

If he thinks most of these games suck due to their lack of multi-player than there are two options.

1) He's a moron
2) He's just trying to get a rise out of you

On that note, I have noticed that most games that focus on multiplayer as a main selling point suffer for it, even more so for me who refuses to go online with his games. With a newborn, I just don't have the time to put into it.
Actually, LoZ has had a good multiplayer.
Kirby has multiplayer too.
 

Petromir

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Doug said:
Unless a game is designed to be multiplayer first (like TF2, L4D 1/2, and the Battlefield series), multiplayer should be a pleasant cherry on top of a delightful singleplayer experience, not the main attraction... or at least, thats my view on the matter.
Surely if MP is a games main attraction then its a MP game 1st?

anyway back to thread proper,;

A game should have both its SP and its MP judged seperately (including any differences between grpahics and such, as they can vary wildly in some games). Then the two parts should be combined to get the games full score, with the two parts weighted based on what the games trying to be, how important each is and so forth.

On the subject of games reviews that dock points for a lack of MP, this can be justified if a game really is lacking because of it. But its not an across the board thing.
 

Vivace-Vivian

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The types of gamers who want multi player in everything are usually not the most well rounded. I think some games couldn't really do without now. Racing games and the like. But There never used to be multi player back in what some might call the gaming golden years and we survived.
 

Hollock

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Jun 26, 2009
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You're friend is a moron, it's like saying a movie isn't good unless it has a car chase.
 

DarkDain

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Pararaptor said:
If there's a single serious response in this thread in favour of your friend, I'll eat my hat.
His friend used good grammar and probably didnt slur his speech alot.
 

Eclectic Dreck

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Not all games need multiplayer, and indeed in many cases the inclusion comes at a detrement to the game as a whole. Bioshock 2's multiplayer was dull at best, and to some utterly dreadful - the development time and resources would have been better spent refining the portion the average player was actually interested in.

Of course, there is an argument to be made on the multiplayer side of things. With rare exception, the average single player only game is consumed in less than 24 hours, and by simply adding a robust multiplayer component one can while away many, many days making for an excellent cost/benefit proposition. Dawn of War II for example offered (including it's expansion) a mere 15 hours or so worth of entertainment. By contrast, according to Steam I have spent 378 hours playing the game online.

Now, the question being asked is not really what the thread title implies. The real questionb being asked is, does the argument "A game needs multiplayer to be good" hold any real merit. Given the subjective nature inherent (until good can be objectively quantified in this case any question pertaining to good will be inherently subjective) to the question, the answer is yes indeed the argument has merit. It is all a question of preference. If a person places all of their percieved value in a game on the inclusion of the social and multiplayer aspects of a game, then obviously the lack of a robust multiplayer component is a damning flaw. If they also place no value on the narrative content and atmosphere that many single player games rely on then you'll quickly find there is no value to be had in a game without multiplayer.

Thus, I could easily say the friend is correct in his way. One can readily construct a set of criteria wherein multiplayer is awarded all merit and even defend such a construction. I may not agree with such a premise but I can recognize it's validity.
 

Dexiro

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Not that it needs repeating, but no a game doesn't need multiplayer.

And if multiplayer is what makes a game good then it's probably just a downright bad game.
 

black orchid1

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Dec 15, 2009
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i believe that games should concentrate on single player then co-op then multiplayer, because if you make a game on multiplayer during the single player you are just playing the multiplayer on your own (prime example section 8)
 

addeB

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Oh god no, if you ask me to many games have multiplayer these days. Games that is not designed for multiplayer should not have any multiplayer, the developers should make a awesome single player experience instead of making a good single player experience and a bad multiplayer function if you ask me. Just think about how even more awesome Bioshock 2 could have been if the developers skipped the multiplayer part and used that time to enhance the singleplayer experience?
 

captainaweshum

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Legendsmith said:
captainaweshum said:
What you do is write down this list and then bring it to your friend and ask if he seriously believes that these games suck.

Legend of Zelda (all of them)
Mario 64
Bioshock
Fallout 3
Morrowind
Oblivion
Dead Space
Breath of Fire 1 and 2
Chronotrigger
Chronocross
Jet Force Gemini
Kirby (all the 2d ones)
Lost Odyssey
God of War (I'm not sure if this had multiplayer or not as I could only afford one system this gen)
All the Pre-Enix Final Fantasy titles
Turok the Dinosaur Hunter
Paper Mario
Mario RPG
Phsyconauts
Grim Fandango
The first three Zork games

If he thinks most of these games suck due to their lack of multi-player than there are two options.

1) He's a moron
2) He's just trying to get a rise out of you

On that note, I have noticed that most games that focus on multiplayer as a main selling point suffer for it, even more so for me who refuses to go online with his games. With a newborn, I just don't have the time to put into it.
Actually, LoZ has had a good multiplayer.
Kirby has multiplayer too.
Err....Ummm....This is embarrassing...

THE EXCEPTION PROVES THE RULE!


Heh, heh.

pwned.
 

captainaweshum

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May 1, 2010
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Hollock said:
You're friend is a moron, it's like saying a movie isn't good unless it has a car chase.
Are you seriously suggesting that Schindler's List couldn't have done with some Benny Hill and a Blues Brothers style car chase?

You sir, are a moron.
 

Hollock

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Jun 26, 2009
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captainaweshum said:
Hollock said:
You're friend is a moron, it's like saying a movie isn't good unless it has a car chase.
Are you seriously suggesting that Schindler's List couldn't have done with some Benny Hill and a Blues Brothers style car chase?

You sir, are a moron.
hey you got me all wrong. What I'm saying is that a movie doesn't need a car chase to be good.
You're right that they should, and yes it's dissapointing to leave a movie without one, but ,but, they aren't mandated by law... yet.
 

captainaweshum

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May 1, 2010
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Hollock said:
captainaweshum said:
Hollock said:
You're friend is a moron, it's like saying a movie isn't good unless it has a car chase.
Are you seriously suggesting that Schindler's List couldn't have done with some Benny Hill and a Blues Brothers style car chase?

You sir, are a moron.
hey you got me all wrong. What I'm saying is that a movie doesn't need a car chase to be good.

You're right that they should, and yes it's dissapointing to leave a movie without one, but ,but, they aren't mandated by law... yet.
That was like saying that Casablanca couldn't have used ninjas and a least one reference to dragons.
 

Yureina

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May 6, 2010
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Absolutely not. In fact, multiplayer tends to make decent games quite obnoxious to play. I will sidestep naming names however and just simply say: Take a look at FPS's. That is all.
 

Lordmarkus

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Jun 6, 2009
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Short answer: No

Long Answer: Nein [http://www.youtube.com/watch?v=1MLry6Cn_D4]

The industry need to be more daring and have the courage to spend time on a finally crafted single player experience that you don't finish in an afternoon. BioShock was single player only, more than 15 hours if you didn't rush it, and sold very well.
 

Petromir

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Apr 10, 2010
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Lordmarkus said:
Short answer: No

Long Answer: Nein [http://www.youtube.com/watch?v=1MLry6Cn_D4]

The industry need to be more daring and have the courage to spend time on a finally crafted single player experience that you don't finish in an afternoon. BioShock was single player only, more than 15 hours if you didn't rush it, and sold very well.
Having Multiplayer does not preclude haviong a great and lengthy single player experience. Pleanty of games do what you say. There are also a number of games that feeling to short that have no MP. Genrally its done by seperate teams.....
 
May 1, 2010
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If the statement were to be "Most modern games need multi-player to be looked at" I would be inclined to agree.

With many franchises falling under the pressure to supply multiplayer or at the very least co-operative elements it seems that single player only games are a dying minority.

Even an item such as Assassin's Creed now has a multiplayer incarnation fast approaching which I previously thought wouldn't be possible, as well as many others I don't have the inclination to list.