Do gamers have the balls to force a crash???

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RicoADF

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Jun 2, 2009
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BloatedGuppy said:
(Buys another half dozen games for $20 during one of the near constant digital distribution sales, adds them to massive backlog)

"Oh noes, is video gaming too expensive again? If only I had the balls to stand up to The Man!"
Heck even physical games are $20 or less in Australia of all countries, JB HIFI, EB Games, Ozgameshop, Kmart and many other places have games far cheaper than they've ever been, heck even the newest PS4/XBO games are only $79 AUD and I know by this time next year they'll drop in price rapidly. I just got Ratchet and Clank Nexus (released last month here in Aus) which came with a PSVita game for $37 brand new, seriously how much cheaper can you get a game?
 

Kyrian007

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I gotta agree with those who have voiced the "not a problem, just wait till the price drop" non crash solution. Not only do you get a significant price drop within months, but there's an added benefit. Publishers and developers use the month or so after release (the "full price period") and those who purchased the game at full price on release or soon after as a replacement for what used to be called the "beta test" and "playtesters." In essence they've replaced paying playtesters with just releasing glitchy games and patching it after paying customers complain. If you wait for the price drop, you subject yourself to about 1% of the bugs and glitches that release date buyers can expect. Even on console. For example, my roomate just bought Fallout 3, New Vegas, and Skyrim for PS3 this year. For all the griping and complaining about bugs and glitches and crashes I've seen here and elswhere... he has only experienced 2 crashes in over 200 hours of playtime for the lot.
 

The_Echo

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Fonejackerjon said:
Do gamers have the guts to force what is so greatly needed, another video game crash?...discuss.
What makes you think we need another crash?

Do you even understand what happened in the last crash? It wasn't good; for anyone. And frankly, it's a miracle gaming didn't die right there.

Just because a few publishers are nickle-and-diming you doesn't mean the entire goddamned industry should get thrown under the bus.

The industry needs a crash like I need an enema. Not for a long time, if ever.
 

irok

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Yeah , prices as disgusting but as a pc gamer steam summer sales has me stocked for ages soooooooo, go pc master race I guess? I personally think games should only have a few business models and a ridiculous release price should not have downloadable content unless its been worked on well after the game rather then parts cut out and sold back for profit or pay for power nonsense that kills multiplayer deader then dead. There is a lot of other models around that don't involve screwing users over and some games seemingly run off of charity alone(path of exile) so I see no reason to do business with companies that pull this sort of crap , it will be a cold day in hell before I buy anything by EA.
 

Auron225

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Wow. Your post makes nothing but sense OP. Here's an idea - you boycott the gaming industry, and everything related to it. We'll uh... be right with you...

EDIT:
shrekfan246 said:
Am I going to just have to make a generic "Stop calling humans sheep" template for use in situations like this?
That would help a lot yes. It saddens me that people can't remember what happened last time...

http://xkcd.com/1013/
 

FoolKiller

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Fonejackerjon said:
Next gen games will cost upwards of $100, why? Microtransactions, in a word, and if you think they can be 'ignored' your playing into their hands more and more of the core part of the game will be behind paywalls as well as the $60 starting price, of course it always starts off small and easily ignored little 'extras' but if you keep bending over for the publishers you deserve it.

So my question is this, when is enough, enough? Do gamers have the guts to force what is so greatly needed, another video game crash?...discuss.
Your question is based on a few logical fallacies.

1. $100 game isn't a bad thing. I just think they should be upfront about it. Games cost me $70 (Canadian) as a kid 20 years ago. Based on the Bank of Canada's inflation calculator (http://www.bankofcanada.ca/rates/related/inflation-calculator/) that is $108 today. I would have trouble justifying it because our wages haven't gone up accordingly but to think that there is no reason for it is erroneous.

2. You think a crash is necessary. A crash would cripple the industry in many ways, including damaging or destroying companies that haven't done anything you considered wrong. You wouldn't just be throwing out the bunch, you would be throwing out the whole orchard because of a couple of bad apples.

3. The concept of forcing a crash is quite silly. A crash is just an extreme market correction that naturally occurs. If the situation is dire enough, then the correction will happen. You don't have to do anything.

Personally, I would like some of the issues you mentioned to be fixed but there is nothing forcing me to purchase any games. This is where the concept of entitlement creeps in. You may think the way the industry is run is incorrect but at the end of the day, its not a necessity of life. Just because you or I don't think something is worth it, others may. We have no right to impose our will on others if they don't want it. If they're willing to pay for microtransactions and such, then let them. Just like the online pass, it will go away if it wasn't beneficial enough to the community.
 

sageoftruth

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Caiphus said:
Sorry OP, I can't hear you over the sound of Batman Arkham City and The Witcher 2 being 75% off on Steam today. $7.50 and $5 respectively with no additional DLC to buy.

Your thread-making history is filled with doomsday predictions about the industry, so I'm afraid I'll take your opinions with a decent helping of salt.
Ooh! This sounds rich. Where can I find that history of his?
 

Eclectic Dreck

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MysticSlayer said:
So, let me get this straight: You desire the job loss and livelihood loss of potentially hundreds of thousands of people all because the boss of some of those people decided to follow a business model you just assume is wrong because you, personally, don't feel like paying as much money as they are asking for for all the content? That makes absolutely no sense whatsoever and reeks of either complete inconsideration or just ignorance to the impact the crash will have for those in the video game industry and even those outside of it.
When a company follows a business model that is actively hostile to my desires as a consumer, why would I root for their success? That only ensures I will continue getting undesirable offers.

I have, to this point, defended DLC fairly strongly for any of a host of reasons. But when the business of making games is so disastrously costly that selling millions of copies at sixty dollars a piece aren't enough to qualify as a "Success" requiring new revenue streams to be profitable, I'd say that the business model is broken and in an industry where this is widespread, some sort of market reset is all but inevitable.
 

Silvanus

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They have the balls, yes. What they lack is the organisation.

Gamers have no sense of unified identity (neither do film-lovers, or novel-readers, etc). That's why a concerted effort like this won't happen.
 

Mid Boss

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Aug 20, 2012
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The balls? Yes. The unity and self control? Hell no. We can't even burn down EA let alone the whole damn game industry. The days when people stood for something are long gone. We are right where corporations want us. Apathetic, lazy, barely educated, and utterly self absorbed. To the point that when someone DOES try to stand up we go "whoa whoa stop rocking the boat ya try hard loser!" we then go back to bitching about how bad everything is and how we wish someone would do something about it.
 

EHKOS

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The only reason I would like to initiate a crash is for the devs and publishers to check their perspectives. A reboot if you will. Maybe we'll finally get some damn innovation in here. Maybe I'm just nostalgic for platformers with overworlds, or if I'm just desperate to see some color and ridiculousness in my shooters. But I'm getting less and less interested in newer games. I'm even sitting out this console gen because nothing I see interested me at all.
 

MysticSlayer

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Eclectic Dreck said:
MysticSlayer said:
So, let me get this straight: You desire the job loss and livelihood loss of potentially hundreds of thousands of people all because the boss of some of those people decided to follow a business model you just assume is wrong because you, personally, don't feel like paying as much money as they are asking for for all the content? That makes absolutely no sense whatsoever and reeks of either complete inconsideration or just ignorance to the impact the crash will have for those in the video game industry and even those outside of it.
When a company follows a business model that is actively hostile to my desires as a consumer, why would I root for their success? That only ensures I will continue getting undesirable offers.
I'm not saying you have to buy products you don't feel are worth the price, and if a company can't make products that consumers want at the price they are charging all while refusing to change at all, then I have no problem with that company failing. It is unfortunate that people will be out of work, but that is risk. The problem I have is that gamers are practically wishing for a crash at this point, deluding themselves in thinking that a crash will fix the mentality of business professionals in the long run (it won't), even to the point of refusing to try working with developers and publishers to make these systems work. Instead, they prefer asking questions about whether or not we are willing to force a crash without ever bothering to consider whether or not the current model can be used for good, and they also fail to consider those in and out of the gaming industry completely innocent of any "corrupt" business models, or do you honestly think that a multi-billion dollar industry's collapse won't affect the rest of the economy in some way?

I have, to this point, defended DLC fairly strongly for any of a host of reasons. But when the business of making games is so disastrously costly that selling millions of copies at sixty dollars a piece aren't enough to qualify as a "Success" requiring new revenue streams to be profitable, I'd say that the business model is broken and in an industry where this is widespread, some sort of market reset is all but inevitable.
How does that show the business model is broken? Where do you imagine these bloated development costs are coming from? It is the desire of major companies to live up to the AAA standards that we, as gamers, have set for them. We ask for the better technology. We ask for all the voice work and cinematics. We ask for a plethora of content in a near bug-free game. Even if we don't directly ask for all that stuff, our standards of what is "good" and "bad" and our constant whining about this or that constantly shows that we value high production with tons of content all in a highly stable game. Maybe the people here aren't as up tight about that kind of stuff, but the average gamer is. And that's all before you consider other costs like advertising to reach that average gamer. Do you honestly think that companies can fill that order without development costs skyrocketing?

Companies don't act completely independent of how we spend our money or what we demand. Sure, that doesn't remove them from any responsibility, but at the same time removing responsibility from gamers and then blaming the business model entirely is ridiculous. If we demand that they spend more and more money at a rate that can't be made up by growth in the consumer base, then how do we have any defense when they start demanding more from us in return?
 

Olas

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I won't lie, a part of me deep down likes the idea of an industry crash as some form of retribution for all the BS AAA developers have tried to pull. But the rational side of me knows it would just be bad for everyone including me, and we'd just be better off if the industry improved and corrected course rather than plunging to the bottom of the sea.

So I guess to answer your question more directly: it's not about having balls, it's about having an invested self interest in keeping the industry afloat.
 

idarkphoenixi

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Games are already too expensive, which is why I never buy brand new "AAA" titles. I'm never going to unload £40 on a game, especially when it's on PC and doesn't have anywhere near the same distribution costs as a physical copy.
Studio's are getting greedy with DLC/Micro-transactions but they've been greedy for a while thinking they can charge the exact same for a digital copy as a physical one. They even defend it saying that putting it on a discount would 'cheapen' the brand.

Anyway, I don't get any enjoyment out of today's mass market games. You play them for 5-6 hours, get bored and never go back to them, that's simply not worth any more than £10-£15 to me. Indy games have given me more playtime than I've ever had and they're dead-cheap.
 

lacktheknack

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Jan 19, 2009
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What I've gathered from this thread: The average gamer thinks a crash would somehow be beneficial in this day and age, and/or they're so malevolent that they actively wish for a complete economic disaster with thousands of layoffs because the products they've been offered (and often can't be assed to research, there's no excuse to be burned nowadays) don't meet their often unmatchable standards.

Good to know.
 

Atmos Duality

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Mar 3, 2010
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Thoralata said:
There's a Youtuber I follow who had this to say on the prospect of a second crash.
*snip*
S/He got a few details wrong, but overall they're correct.

lacktheknack said:
What I've gathered from this thread: The average gamer thinks a crash would somehow be beneficial in this day and age, and/or they're so malevolent that they actively wish for a complete economic disaster with thousands of layoffs because the products they've been offered (and often can't be assed to research, there's no excuse to be burned nowadays) don't meet their often unmatchable standards.

Good to know.
From what I've gathered, the average gamer doesn't post on internet message boards either.