In most cases, I am a GFX whore..as it were. I can't deny that I love a game that looks visually stunning, however..I only care about GFX where it matters. First thing I look at is Gameplay. A lot can be forgiven if the Gameplay is fun and solid (Case in point..LoZ:OoT) You also have to take into consideration what art style is being used. If a game is intended to use Realism or something similar, then yes..GFX matters (good gameplay providing). but if its taking a more casual road..it may not matter as much.
let me put it this way. If someone is wanting to make a game that uses realism (just as an example) before you do ANYTHING with complex GFX polishing...make sure the game is good first. THEN worry about it looking better. I HATE IT when they do the reverse, where they make it look all pretty..then do a half-ass effort on Gameplay and call it finished. GFX matters to me when the important stuff (Gameplay mechanics and story(if the game has one)) is looked at and finished first and is GOOD.
There are clearly MANY games that were plenty successful while looking simplistic and not jazzed up. Like all those games made on Flash or similar. So yea...Graphics are nice, I enjoy it when its done well, but Gameplay is most important and should take priority.
let me put it this way. If someone is wanting to make a game that uses realism (just as an example) before you do ANYTHING with complex GFX polishing...make sure the game is good first. THEN worry about it looking better. I HATE IT when they do the reverse, where they make it look all pretty..then do a half-ass effort on Gameplay and call it finished. GFX matters to me when the important stuff (Gameplay mechanics and story(if the game has one)) is looked at and finished first and is GOOD.
There are clearly MANY games that were plenty successful while looking simplistic and not jazzed up. Like all those games made on Flash or similar. So yea...Graphics are nice, I enjoy it when its done well, but Gameplay is most important and should take priority.