Do you prefer to build characters similar to yourself, or completely different ?

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william12123

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Oct 22, 2008
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I tend to build my characters as an idealised self, especially in games where you are a blank slate (skyrim, dragon age, etc.). However, that is for video games. Most of them simply dont have enough variability to make a kooky character shine. I make weird characters for my TRPG games, since the GM can insert more variability.

The only exception is in certain 3rd person games like mass effect. If I'm going to see a butt shake in front of my eyes for the next 40 hours, I can at least make sure it's a sexy one. I know it's a retrograde attitude, but femshep is better than mashep any day, even with the objectification. Mashep is just some weird homunculus.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Whatever I feel like at the time.

Except wrestling games. My friends and I have this tradition of always making WWE-ified, roided up versions of ourselves.

Otherwise, it's whatever my whims are at the time. In terms of skills, too.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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TheKasp said:
Well, my Saints Row character has silver skin, short pink hair, lila boots and dress and pure black eyes.

I am a white male with short black hair...

I don't think the short hair is enough to say she is similiar to myself.

On a more serious note: I build a character. I don't want to imitate my actions so I build a seperate character from myself to endulge in it. Though most of them are rather similiar in some ways. Random homicidal at least.
You mean....You're not silver?

I trusted you!

>.>
 

Rellik San

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Feb 3, 2011
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I always tend to build me... but an idealised version of me on my first play through, it just invests me a little more into the story... second and third times through: ***** I'm roleplaying that shit up like there is no tomorrow, so I create a backstory... then I create the image based on that.
 

Ragsnstitches

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Dec 2, 2009
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Zhukov said:
I don't think I would enjoy create-your-own-character games if the only character I could make was a tall, overweight white guy with terrible stamina, mediocre skills in first aid, melee weapons and firearms and terrible speech/charisma scores.
Yeah this... unless it's a wizard character, cause I can bullshit that at least.

Actually, I remember in Demons Souls I made a "fat" priest that sort of looked like me. Though I'm an atheist here in the real world, in a world where "faith" can violently clear a room I'd definitely be a believer.

The only features that tend to reflect me, is long hair and beards. After that I'm quite flexible with designs and I role play the shit out of characters I make. Honestly, give me a reasonable character creation screen and my first few hours of "gameplay" is fiddiling with it to see what kind of characters I can generate.
 

DEAD34345

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Aug 18, 2010
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I'm not sure if I've ever created a character like myself, idealised or otherwise in a game. Judging by the sheer amount of games I've played, and the sheer amount of characters I've created I must have at some point, but I don't remember doing it at any rate. I've never understood why people do it at all really, I'm myself in real life, I don't need games to have that experience.

Plus I don't think I'd really fit in any of the games I've played, since I'm not the type to routinely go save the world from impending doom or slay monsters in dingy caves. I'm more the type to sit around playing games in which I save the world from impending doom and slay monsters in dingy caves, and a game would have to be pretty meta to give me that option.
 

go-10

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Feb 3, 2010
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I always go for trying to make the character as cool looking as possible, and it's fairly normal that I'll make a male and a female playthrough (one good, one evil) and I since I'm neither cool nor female I guess the end result is always a something way different from me irl.
 

Canadamus Prime

Robot in Disguise
Jun 17, 2009
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I try respond to any given scenario the way I would actually approach the scenario were it actually me, but otherwise no. I'm not good with guns or swords or what have you so it'd be kind of hard to build my character that way.
 

Casual Shinji

Should've gone before we left.
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Jul 18, 2009
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I usually think up a personality I want to roll with and then design the character to express that.

Unless it's a Souls game, since the character editor in those titles suck, and the story doesn't allow much role-play I find.
 

tgbennett30

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Oct 7, 2010
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Used to play as myself....until I had kids.

Now (and esp. with RPG games), I play as my kids. I try to capture their personalities, and for sure I try to make them look like my kids - at least, guessing how they'll look when they're older. I use their names, of course.

My older daughter was the inspiration for my Fallout 3 and Dark Souls characters, and my younger daughter was my New Vegas PC and current Dark Souls 2 character. My older son was my main Oblivion character, and I suppose when I finally get around to Skyrim, my younger son will be who I play :p

That was kinda sobering with Fallout 3, though, given the whole storyline being my daughter avenging "my" death and carrying on my work...made the intro with the birth scene a bit touching, too.
 

Storm Dragon

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Nov 29, 2011
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Cosmetically, I find I prefer playing female characters in most video games, but when I do play a male character I make him look more or less like I do. As far as stats go, vanity will not allow me to play a character with an average or lower intelligence score. It doesn't matter if I'm playing a class that doesn't benefit from intelligence in any meaningful way, I'm sticking at least one extra point in there.