Do you think Capcom can still make a Resident Evil game?

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Mcgeezaks

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Yes, RE7 is the best Resident Evil game we've had since RE3, even if it is in first person.
 

Casual Shinji

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dscross said:
I think a lot of people were where you were at the time. I wasn't though. I fucking loved every game they brought out in that style. Zero and REmake were fantastic and CV is one of my favs. Ok, the story was shit in Zero but the gameplay was great (although they really shouldn't have got rid of the box system, but it still worked). And let's be honest, it's never been high art in storytelling anyway.
Yeah, but you gotta admit, things were really starting to feel a bit constricted there, lore wise. I mean, Rebecca Chambers on a train fighting a leech soprano? Yeesh. And that whole item swapping and dropping system kinda killed the momentum for me. It was a sign of Capcom changing things for the sake of it. I mean, it was refreshing not having to deal with Umbrella and all the previous baggage and just focus on a bunch of new idiot villains making monsters.
 

dscross

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BabyfartsMcgeezaks said:
Yes, RE7 is the best Resident Evil game we've had since RE3, even if it is in first person.
You like it better than Code Veronica, REmake, Zero or 4? You must really love it. I liked it a lot but it doesn't top anything up to 4 for me.
 

Mcgeezaks

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dscross said:
BabyfartsMcgeezaks said:
Yes, RE7 is the best Resident Evil game we've had since RE3, even if it is in first person.
You like it better than Code Veronica, REmake, Zero or 4? You must really love it. I liked it a lot but it doesn't top anything up to 4 for me.
I never really liked 4 that much, I always thought RE5 was better. But yeah, RE7 was really good, it was a shame that the last third of the game was so mediocre though.
 

Major_Tom

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B-Cell said:
dscross said:
B-Cell said:
but resident evil 7 is best in series.

resident evil 4 was overrated.
It's good... but you think it's better than REmake or the originals!? :O (I agree about RE4)
yes it is. original games are not age well due to bad camera and control.
I think the only one with horribly dated controls is 4. Old tank controls work fine with fixed camera angles (they are the ONLY thing that works fine with them) but are really out of place in over-the-shoulder TPS.
 

stroopwafel

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Definitely. Before RE7 there haven't really been a good RE game since RE4. So that is like..12 years of shitty titles(with the exception maybe of the first RE Revelations which was pretty good). RE7 was seriously amazing though. Love, love that game. It's like a soft reboot of RE Remake in 3D with Outlast influences but without losing it's focus as a classic RE game(meaning no hide&seek fest). Even the story is really good. Taking a new direction and existing somewhat in parallel to the cheesy RE lore was the best decision they could have made. I'm a sucker for atmosphere and RE7's atmosphere is thicker than thick. I believe the game fell somewhat short of a half million below sales estimates so fingers crossed they still make another one in a similar vein. I want to be optimistic about the RE2 remake but really they haven't shown us anything yet so it's still too early to tell.

As for Resident Evil 4 being overrated I definitely disagree. I still consider that the best game ever made. Well, that and Bloodborne.
 

Neurotic Void Melody

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Resi 7 is the best it's been a very long time. The old classics, as appreciated as they were during their prime, do not provide any enjoyment for me at all in this day and age. Not sure how much nostalgia is responsible for why they're so beloved in the present.
 

Hawki

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Per the OP, the style of the original Resi games was established by Alone in the Dark, and others have pointed out, Silent Hill was doing a similar thing. Resi 4 was the true breakout hit as far as establishing a template others would follow (off the top of my head, Dead Space and I think Gears of War come to mind).

Then again, there's nothing wrong with that - execution trumps conception.

dscross said:
I think that's partly what made them scary. The camera angles were there so you couldn't see what was coming up next. Don't get me wrong, I think 7 is great, but not a patch on the old style. It also looked like a B horror movie, which is what they were in the style of.
Fine, but if you need to hamper the gameplay to make your game scary, then it doesn't say much about the game. RE4 (which is my #1 RE game) was still scary a lot of the time, even with an over the shoulder camera.

That said, if the RE2 remake is something on the level as the RE1 remake, then the fixed camera angles are something I'd be quite willing to live with (though as heretical as this is, for me, RE3>RE2).
 

stroopwafel

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Hawki said:
That said, if the RE2 remake is something on the level as the RE1 remake, then the fixed camera angles are something I'd be quite willing to live with (though as heretical as this is, for me, RE3>RE2).
I highly doubt it will be a similar remake as that of RE1. Little parts of Leon's campaign in RE6 reminded of RE2 so I think it will be somewhat similar to that. Ofcourse, it's obviously quite the process to convert the kind of game RE2 was into a 3D game. But, RE7 has given me a lot of faith they can pull it off. The fact alone that in the two years since they announced the remake they still haven't shown anything is probably telling that they realize expectations are high. Well, either that or the project dissolved. Hope not. :p
 

dscross

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Hawki said:
dscross said:
I think that's partly what made them scary. The camera angles were there so you couldn't see what was coming up next. Don't get me wrong, I think 7 is great, but not a patch on the old style. It also looked like a B horror movie, which is what they were in the style of.
Fine, but if you need to hamper the gameplay to make your game scary, then it doesn't say much about the game. RE4 (which is my #1 RE game) was still scary a lot of the time, even with an over the shoulder camera.

That said, if the RE2 remake is something on the level as the RE1 remake, then the fixed camera angles are something I'd be quite willing to live with (though as heretical as this is, for me, RE3>RE2).
The camera angles never hampered anything for me. It made the experience more exciting and full of suspense, if anything. They were very different types of games anyway after 4. I feel like we are comparing chalk and cheese. I think it's down to preference as to which style you prefer at that point. Not that I don't like 4, because I do. It's just not my preferred RE style. The old ones are some of my favourite games ever, whereas RE4 does not crack my top 20, as much as I did enjoy it.
 

dscross

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stroopwafel said:
Hawki said:
That said, if the RE2 remake is something on the level as the RE1 remake, then the fixed camera angles are something I'd be quite willing to live with (though as heretical as this is, for me, RE3>RE2).
I highly doubt it will be a similar remake as that of RE1. Little parts of Leon's campaign in RE6 reminded of RE2 so I think it will be somewhat similar to that. Ofcourse, it's obviously quite the process to convert the kind of game RE2 was into a 3D game. But, RE7 has given me a lot of faith they can pull it off. The fact alone that in the two years since they announced the remake they still haven't shown anything is probably telling that they realize expectations are high. Well, either that or the project dissolved. Hope not. :p
I dont think this will be case. Most RE2 fans would be devastated if they did that. I don't think Capcom would do that to old fans - they'll stay faithful to the original style for remakes. They'll save the new styles for new entries in the series.
 

Hawki

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stroopwafel said:
Well, either that or the project dissolved. Hope not. :p
I'll be honest, I can live with it being dissolved. Difference is, IMO, RE1 (the original) is easily one of the weakest RE games out there, and benefitted a lot from its remake. I'm not as enamored with RE2 as other people (takes the #4 spot for me in the series), but I think it holds up much better than its predecessor.

Y'know what RE games I'd love remade? Outbreak. I think they'd benefit a lot from the modern day online multiplayer. Combine them into a single package, update the graphics, and voila.
 

Adam Jensen_v1legacy

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They could if they gave a crap. I would love another RE game like Resident Evil 4. Something amazing and revolutionary. And I'd love another real Devil May Cry game.

stroopwafel said:
As for Resident Evil 4 being overrated I definitely disagree. I still consider that the best game ever made.
While I don't consider it the best, I will say that it's one of the best games ever made. It's such a well designed game. It's a game that I could replay over and over again and still not get bored.
 

Maximum Bert

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Well its one of their most lucrative franchises so they are going to keep shovelling them out regardless. Apart from Resi and Monster Hunter they really dont have a lot anymore which is a bit shocking when you consider the incredible amount of classic IP they have which is possibly second only to Nintendo imo.

I think they could make another traditional Resi game if thats what you mean but I dont think they ever will beyond remakes. Personally I think they will go back to a more action focused dynamic and continue slowly killing the franchise. Heck they dont even seem to be able to make fighters very much anymore they are just trading their reputation for money by gauging their customers.

In short I dont expect anything good to come from Capcom anymore but on the rare occasion it does happen its a nice surprise.
 

dscross

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Maximum Bert said:
Well its one of their most lucrative franchises so they are going to keep shovelling them out regardless. Apart from Resi and Monster Hunter they really dont have a lot anymore which is a bit shocking when you consider the incredible amount of classic IP they have which is possibly second only to Nintendo imo.

I think they could make another traditional Resi game if thats what you mean but I dont think they ever will beyond remakes. Personally I think they will go back to a more action focused dynamic and continue slowly killing the franchise. Heck they dont even seem to be able to make fighters very much anymore they are just trading their reputation for money by gauging their customers.

In short I dont expect anything good to come from Capcom anymore but on the rare occasion it does happen its a nice surprise.
Why would they go back to action style in the main series though when RE7 has been popular? That wouldn't be very commercially smart.
 

Casual Shinji

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dscross said:
Why would they go back to action style in the main series though when RE7 has been popular? That wouldn't be very commercially smart.
Action will always be more popular than slow and plodding. And I have a feeling once the first-person indie horror fad has died down Resident Evil is going to drop it just as quickly and look to the next big thing in gaming.
 

JohnnyDelRay

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Actually I didn't enjoy RE7 much at all. I DO appreciate that it's a very well put together game, a step back towards what people loved about RE and survival horror, but I just didn't have that great a time with it. In fact, for me it ranks as the worst. Yes, I'll agree with others here that the first 3 haven't aged all too well with the camera controls, I have also tried the remake and felt like I'd grown out of that genre somehow.

But I'm very much an outlier because I still play RE6 today. Just last night I had a huge Mercenaries session with a friend, in No Mercy mode, and it was freakin' intense. I enjoyed 4, 5, and 6 all just as much as the first 3, just for different reasons.

I do hope it goes back to third person, because that's part of what killed it for me. It felt like another Amnesia/Outlast clone. I found Evil Within more interesting with its world building and crazy mechanics, although the story kind of went all over the place. It is hard to make 3rd person horror scary though, and RE is now basically a trend follower, so who knows what they'll churn out next really. Could be literally anything at this point.
 

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I never really liked the old resident evil games with the fixed camera angles, I felt like you just didn't have enough control over your own character in them.

The problem is that the games are supposed to be all about resource management, but your number 1 resource, ammo, is something you don't actually have all that much control over. You don't get to aim your gun and it's not up to you how many bullets it's going to take to kill a zombie. Sometimes it's 2 or 3, sometimes it's 7, and as far as I can tell there's nothing that you can do to increase your accuracy. A lot of the time you don't even get to see the enemies you're shooting at, they end up being off screen because of the camera angles.

It's not until Resident Evil 4, when you got an over the shoulder camera and the ability to actually control your aim, that I started to enjoy the series, but at that point it was just an action shooter. There's not much horror in RE4 and 5,and not a whole lot of resource management either since the games lavish you with ammo. The biggest resource you end up managing is inventory space.