Does anyone else get bored with the same RPG backdrop?

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Shintsu2

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Apr 30, 2009
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And by that I mean, doesn't anyone else get sick of all these new RPGs that come out that are based on (Here comes the cliche list): Dragons, Wizards, Mythical Creatures, Hobbits, Trolls, Elves, Warriors, Rogues, and Kingdoms? Basically - the entire middle ages kind of time frame. It's just such a used and boring RPG setting to me. This false middle ages with fantasy stuff seems to be to RPGs what WWII is to FPS games. Just so overused that it loses interest.

I mean the reason I say this is because of Dragon Age. I like Bioware and they make pretty good games, but I was disappointed that they took the time to make a mythical age (or whatever you want to call that time frame - let's just call it Wizards and Dragons age) game when they have shown they can make great RPGs in other more interesting genres. A good comparison, I personally found Oblivion IV to be so boring - just swords, mythical creatures, ride a horse, castles and cottages...boooring. But Fallout 3 is way more interesting even though it's in the same engine. Just the environment, that whole post-apocalytpic setting is far more exciting and cool than stupid old Wizards and Dragons age stuff. How many endless games that keep coming out are going to be based on Wizards and Dragons age? I mean sure you can make different story plots for the time period, but the reality is it gets so ludicrious that it's not even interesting anymore.

I actually think that whole time period in general is overdone. I'm all for RPGs (Except the stereotypical Japanese styled RPGs like Final Fantasy which are just too strange for my tastes) but why can't we try some more interesting time periods? There are a lot more variations on future based RPGs than ones in the past. Or here's one - how about a modern day RPG? Perhaps I'm mentioning something that exists but I've never seen it, how about a game where you walk around and instead of getting new plate armor or picking up a new sword you walk around the game picking up like bullet proof vests and you fight normal human enemies? RPGs seem to take this stance that there has to be like monsters or aliens somewhere in the game but I don't see why it can't be just other people. I don't mean like a military modern RPG, almost something like you're some dude walking around a city or something and getting into these combat situations. Maybe something like the way the KOTOR series was setup how you walk around but you can walk into combat situations.

But I digress - is anyone else tired of seeing this Wizards and Dragons age in RPGs?
 

Valate_v1legacy

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Sep 16, 2009
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No, I like having a new character with a new world to explore. Even if it is seemingly similar to the previous ones I've been through, there's ALWAYS specifics.
 

Enzeru92

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Oct 18, 2008
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I like most RPG's that has at least some original story or game play that differs from other games. Still most of the time I get easily entertain by any RPG :D
 

SonicKoala

The Night Zombie
Sep 8, 2009
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I love fantasy stuff like that, so no. Then again, I loved the Fallout backdrops, partly because of their originality.
 
Jan 23, 2009
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I think the name of the game was a terrible choice... i mean dragon age origins? It sounds like a bad anime
 

badgersprite

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Sep 22, 2009
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I don't mind the standard fantasy cliches, the same way I don't mind the old sci-fi cliches, but I do admire games that try to take it to different places and play with the concept. Like, just because it's a fantasy RPG doesn't mean it has to be set in some happy sunny English countryside village, or that it can't have an element of twisted depth to it.

Besides, since Dragon Age: Origins is a return to Bioware's old D&D, Neverwinter Nights routes, it's not really any great surprise that it contains the traditional fantasy elements, since D&D is THE fantasy game from which all other fantasy games have sprung.
 

Slayer_2

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Jul 28, 2008
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I agree 100%. All the fantasy BS is lame and unoriginal. At least WW2 actually happened. If some of it took place during a "realistic" medieval time, then it might be slightly more interesting.
 

MetallicaRulez0

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Aug 27, 2008
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There have been a billion RPGs and games in general based upon DnD and LotR for a reason: they are interesting universes to expand upon.

Now that's not to say I've enjoyed every DnD-based RPG out there, certainly not, but it is the most tried and true universe for RPGs to take place in.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Bioware made the Baldur's Gate series, some of the best written RPGs in existence in my opinion.

So no, I don't get bored.
 

NeutralDrow

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Mar 23, 2009
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Not in the least. I love fantasy settings, and there's plenty of variations on the theme in the games that I play. Of course, I also play some of those games whose settings you find too strange to try...
 

Undeleted

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Jul 29, 2009
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The setting you're talking about is called high fantasy and it's OK if developers put their own unique twist on it. Bioware did this in Dragon Age. The lore behind the magic and the dwarves stand out the most, but there are a few others too.
 

Lost In The Void

When in doubt, curl up and cry
Aug 27, 2008
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Payed DA:O today. No I'm not sick of the genre yet, as long as a good plot, and history is there I'm happy.
 

RidleyValiant

White Knight
Nov 12, 2007
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Considering there are always going to be differences between the worlds that these RPG's are set in, almost certainly not. Personally I find mythology and fantasy genres to be fascinating and fun as it gives me a chance to explore a world that is otherwise closed to me except through imagination.

As long as it is a well written story/world it doesn't really matter what the setting is because it will be unique every single time. Should you happen to dislike fantasy setting RPG's then quite simply don't play it, don't complain about it, there are many other different RPG's out there for you.
 

ffs-dontcare

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Aug 13, 2009
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I'm pretty sick of that time frame constantly being used in RPGs, yes. Every time I hear of another RPG/MMO game coming out which takes place in that particular time frame and has all those stupidly overused cliches, I roll my eyes and move on. They don't get my money. WoW is the only exception, as far as I can remember.
 

Vierran

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Oct 11, 2009
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I still enjoy a good fantasy RPG just like a lot of people still do, would i like to see something new and completely different? sure i would but you have to remember that doing new things means you have to make sure that you get your audience right and keep them happy or you simply won't get sales.
 

filecore

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Nov 4, 2009
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Shintsu2 said:
Perhaps I'm mentioning something that exists but I've never seen it, how about a game where you walk around and instead of getting new plate armor or picking up a new sword you walk around the game picking up like bullet proof vests and you fight normal human enemies?
I think the term you're looking for here is "Grand Theft Auto".

You're being too narrow with your definition of an RPG, I think - it stands for Role Playing Game, where you play the role of a particular character from his or her point of view. This covers many types of RPGs, from the wizards-and-dragons type, to Wolfenstein, Quake, Doom, Battlefield 1942/2142/etc, Deus Ex, the whole GTA series, the Half-Life series and Portal, Bioshock, Assassin's Creed, Crysis, Saints Row, Far Cry 1 and 2... I could go on.

As you can see, some of these games are shockingly different from each other. Some are set in the dragons-and-swords realm, some have aliens, some are in the past, the present, the future. Some of them could be simulations of today (GTA, Far Cry 2) while others are almost historical re-enactments. If you're sick of one particular style of gaming and can't find any others, I suggest your view is too narrow and you try some different games - the failing isn't in the games industry, it's in you.

EDIT: yes, I know somebody's going to attack me for the RPG/FPS thing, but I think there's a blur between the genres (especially with the gang/squad elements and third-person views in first-person games) which makes it increasingly hard to draw a clear line between them - it's like trying to seperate one piece of the ocean by drawing a line around it. You can find a lot of variation in either classification and many games that fall into both.