Does anyone have "In-game Fears"?

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Blind0bserver

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Mar 31, 2008
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Dazza5897922 said:
Vanguard1219 said:
Any area that makes it harder and harder for you to actually get out of and get back to someplace "safe", especially when all of your supplies start running out. You know the routine: the dungeon keeps going deeper and deeper underground and then you get lost of something and it actually becomes harder to go back the way you came than to keep going forward.

The Frostcrag Spire Reborn mod for Oblivion? My worse fucking nightmare incarnate. Try going down into that city far underground in the mountain. You'll see.
Is that a PC mod?
No offense, but I'm going to sigh at you know and say of course it's a PC mod.
 

Aqualung

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Mar 11, 2009
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A lot of games have these things, called doors. We have doors too, in our world, technically, but they're not the same kind of door. See, our open and shut and squeak when you try to get out of bed without waking anyone else which always never works and ends in very awkward explainations, but THESE doors. Oh hoh, these doors.

They sit there and stare at you, like when you know the little interactive cinematic is about to pop up and the door will creak open to reveal a blood-strewn playground or a small evil child. And with nowhere else to go, you slowly move towards the door. You reach out for the handle, and then... it doesn't open. None of the doors do. They just sit there and mock you, calling over and over, "Why won't you play with me?". "What's hiding behind me? Guess you'll never know, will you...?"

It happens an awful lot.
 

Robert632

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May 11, 2009
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constantly regenerating enemies. they almost always take a lot of shot's to kill, and can take someting like 5 headshot's and still live to kick my ass.
 

ShotgunSmoke

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Apr 19, 2009
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tsolless said:
Oh yeah, any sort of hospital or asylum.

I don't think I have ever been in an in game medical center that hasn't been horrifying as the lowest circles of hell itself.
True.

F.E.A.R. 2 hospital level - scary.
Dead Space hospital level - scary.
Bioshock hospital level - scary.
Brothers in Arms : Hells Highway hospital level - scary.

Also, in horror games, the door you have to get through is always locked, and you have to search the whole, zombie infested place to find the damn key.
 

TJ_wilson

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Jul 22, 2009
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i have three gaming fears
1. somthing not dieing like in cod waw wen ur pile of dead nazis starts writhing
2. other players online (glitchers laggers generall douches)
3. carrying a team or being carried i like an even spread on the work sandwich if its not spread evenly it squirts in your mouth and your like "dam that better have been jam"
 

That One Six

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Dec 14, 2008
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Wandering about in Oblivion, seeing something out of the corner or my screen, looking, it not being there, turning back towards where I'm going, then suddenly spinning around again and seeing a wolf (in super-high graphics, mind you) flying towards me with fangs bared. I always jump when that happens. The wolf was just an example, but any monster in Fallout, Morrowind, or Oblivion does that to me.
 

SantoUno

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Aug 13, 2009
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Being instantly killed by an enemy that I cannot see or am not prepared for.

This applies to lots of examples, like Halo's Jackal snipers on Legendary, LoZ's Floormasters, and those fucking Chameleons from Resistance 2.
 

Airhead

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May 8, 2008
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That One Six said:
Wandering about in Oblivion, seeing something out of the corner or my screen, looking, it not being there, turning back towards where I'm going, then suddenly spinning around again and seeing a wolf (in super-high graphics, mind you) flying towards me with fangs bared. I always jump when that happens. The wolf was just an example, but any monster in Fallout, Morrowind, or Oblivion does that to me.
You do play with the music on, don`t you? It changes when enemies are near, so that kinda kills the surprise factor for me. It`s like a spider sense.
 

marurder

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Jul 26, 2009
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It's the suspense, waiting as said before. Recently it was in Fallout 3 (I'm going through it again) and in Dunwich Building. In Dunwich Building is a bunch of feral ghouls and the story of a man looking for his father. As you get deeper you hear more and more of the story of the man and hear in the audio tapes his progressive change into a ghoul himself. That freaks me out, the whole atmosphere. AND I FRIKIN HATE FERAL GHOULS >.<

FEAR and fear 2 are scary the first time (and they are really good), after that it loses it. Which makes the game disappointing for me.

Best adrenaline rush/fear is when in a fps last man standing map near the end.
 

ae86gamer

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Mar 10, 2009
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Any moment in a game when it gets eerily quiet. I'm always expecting something to pop up and scare the poop out of me.
 

Shapsters

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Dec 16, 2008
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ae86gamer said:
Any moment in a game when it gets eerily quiet. I'm always expecting something to pop up and scare the poop out of me.
Yes I do that as well, in fact I scare myself more in the anticipation of something scaring me.
 

Erana

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Feb 28, 2008
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I have a phobia of pixelation.
In fact, I am just terrified of pre-polygon FPSs.

I blame my father.
 

TheBXRabbit

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Feb 15, 2009
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Isolation. That moment when you're facing what seems to be an insurmountable force (the beginning of RE4 and Ravenholm in Half-life 2 are good examples), low on or out of ammo, with no end or chance of escape in sight.

I don't feel frightened by this if I have enough weapons and ammo, but when that isn't the case it's the ultimate sense of despair.

Invisible or stealthy enemies. I love when they can't see me, but I get jumpy as hell when I can't see them.

Also, enemies that are (or at least seem) invincible (Chainsaw guy in your first encounter in RE4, the regenerating Necromorph from Dead Space, etc.). I hate running away because I feel defenceless, and with these bastards it's pretty much the only thing you can do.
 

iherduliekPie

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Jun 16, 2009
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Tunnels, the little girl from F.E.A.R., the flood, very very dark places in Bioshock, and the sheer numbers of the tyranids.
 

Deleted

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Jul 25, 2009
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When I'm on the tiny platform above a bottomless pit that fucking flying monster will always come right at me. So I make sure to clear the area before going on the precision jumps.