Lets get this out of the way first, graphics are not what a game looks like, but how powerful its style can be. If your going for photo realism you need a powerful engine, once made you do the textures, then the filming and all sorts of stuff. Obviously you've spent more time on this then on your core mechanic, which will hinder your game and sometimes leave with unfinished garbage.
Would Okami be better if its graphical capabilities were increased is a good question to ask and you will understand why in a minute.
Call of Duty suffers largely from trying to achieve perfect looks, thus bugs and games never changing that far past each other. Okami, on the other hand, looks better then Call of Duty and has a much better mechanic in play that is more solid because of its art-design not being all that intensive.
Would Okami be better if its graphical capabilities were increased is a good question to ask and you will understand why in a minute.
Call of Duty suffers largely from trying to achieve perfect looks, thus bugs and games never changing that far past each other. Okami, on the other hand, looks better then Call of Duty and has a much better mechanic in play that is more solid because of its art-design not being all that intensive.