Does Mass Effect 3 NEED multiplayer?

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DanielBrown

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Dec 3, 2010
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I think multiplayer might be pretty fun with the classes(I assume they won't be gone). I have no intrest in playing it myself though.
 

Darkmantle

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Oct 30, 2011
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To be brutally honest, many times when I was playing the single player I thought to myself "man, wouldn't it be cool if my buddy could pick up a controller, press start, and play as garrus for me?" The multiplayer basically sounds like my idea, last I heard it was a co-op kinda deal.




huh, sounds like I asked for it
 

V TheSystem V

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Sep 11, 2009
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No it doesn't. Sure, it might be good, but the delay was used to make the multiplayer functional, and that means that the single player MIGHT have less polish. Mass Effect 2 is my second favourite game of all time, I want Mass Effect 3 to be the best it can be!
 

spartandude

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Nov 24, 2009
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Epictank of Wintown said:
spartandude said:
pulling away valuable time and money away from the single player especially when bioware is on thin ice? brilliant move
No. Shut up. Stop talking right now. They are not pulling "time and money" away from the single-player to work on the multiplayer. If you'd take ten seconds, just TEN, to do some looking into it for yourself, you'd know that the multiplayer portion of the game is being handled by BioWare Montreal. The main body for the single-player portion is being handled by BioWare Austin, which is where the company is headquartered.

At any rate, that right there is absolute bullshit and anyone that spouts it off has no idea how the gaming industry actually works.

askdfjfl

/endrage
oh im sorry they arnt taking away "time and money" just money. what would happen if they put all that money into the SP, it might actually be better rather than spending it on something which is completely unnecessary for a single player series when this is the last instalment

oh and btw what makes you god who knows all about how the industry works?
 

spartandude

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Jadak said:
spartandude said:
pulling away valuable time and money away from the single player especially when bioware is on thin ice? brilliant move
Bioware is on thin ice? How's that, exactly? Dragon Age 2, despite all the hate it seems to get did well enough financially, the Mass Effect series up until now has been doing rather well and it'll be a while yet to see if TOR has enough lasting appeal to keep a strong subscriber base, but so far it's alright too.

So how exactly is a company that practically has people throwing money at them from all directions on thin ice?
while mass effect 3 is currently the most anticipated game for this year so far (partly because sod all has been anounced so far) alot of bioware fans, especially the old ones, are being quite cautious about bioware as they dont like its new direction. what if ME3 turns into another DA2? It will lose a fair bit of its support from fans
 

Combustion Kevin

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Nov 17, 2011
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it's on Origin, so unless EA pulls his head out of it's ass and puts it on steam I'm not getting it.

probably just play it at a friends house instead, although that's on PS3. /shrugs/
 

Darkmantle

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spartandude said:
Jadak said:
spartandude said:
pulling away valuable time and money away from the single player especially when bioware is on thin ice? brilliant move
Bioware is on thin ice? How's that, exactly? Dragon Age 2, despite all the hate it seems to get did well enough financially, the Mass Effect series up until now has been doing rather well and it'll be a while yet to see if TOR has enough lasting appeal to keep a strong subscriber base, but so far it's alright too.

So how exactly is a company that practically has people throwing money at them from all directions on thin ice?
while mass effect 3 is currently the most anticipated game for this year so far (partly because sod all has been anounced so far) alot of bioware fans, especially the old ones, are being quite cautious about bioware as they dont like its new direction. what if ME3 turns into another DA2? It will lose a fair bit of its support from fans
oddly enough, I found DA2 too much like ME2 to be enjoyable :p it just doesn't work in a fantasy game.
 

Sonic Doctor

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Jan 9, 2010
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RJ 17 said:
It's been brought up by too many people for me to bother quoting them all, so I'll just say what we're all thinking:

EA FUCKING RUINED BIOWARE!

Mass Effect 1 (pre-EA): Brilliant

Dragon Age Origins (EA): Rather crappy when you get right to it.

ME 2 (EA): About neutral...some things were better, some things were worse.

DA 2 (EA): An absolute abortion.

ME 3 (EA): OMG BETTER HAZ MUTLIPLAYER AND KINECT!

EA needs to stick to remaking the same football and baseball games over and over and leave RPGs to the people who know how to fucking make RPGs.
I agree you on this, except with the Dragon Age stuff. DAO was worse than rather crappy for me, could only get about 20 or so hours in before I just had to stop.

Now Dragon Age 2 on the other hand, I found to be an incredibly awesome romp of fun. I played for around 55 hours on my first character, before I beat the game. Didn't touch a single other game during that time, and later came back to it and played at least 15 hours or more a piece on two other characters, as well as did the new DLC's with my main character. Though I haven't finish the latest DLC yet, not because it was bad, but because when it came out, it was at a point when I was getting burnt out on RPGs.

Though really, I don't have too much of a problem with the Kinect stuff since it is a minimal thing, and don't mind the multiplayer, because I won't be touching it until I beat the game first.

What I do have a problem with is that somebody, and I definitely believe it was EA's idea, decided that the game needed to be broken up into three different play styles, full actual game, interactive movie half, and bang bang "what's so great about choosing dialogue" half, because it would "reach a wider gaming demographic and be accessible/playable for more players". Because really, the ideas that are made because of possibly getting it to make more money, and have it reach more people, are things that publishers think about, not developers.
 

Krais101

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Dec 26, 2010
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I actually think it's a good thing. I love RPGs, but I especially love them with friends. If there is still the RPG elements I'm happy!
 

Smooth Operator

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Oct 5, 2010
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Well for the type of people this is aimed at it sort of is needed, as is voice commands and limb flailing support, that is just the market they want to sell it too.

I would have gone with more story and complexity, but those things don't make the big bucks.
 

shado_temple

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Oct 20, 2010
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V TheSystem V said:
No it doesn't. Sure, it might be good, but the delay was used to make the multiplayer functional, and that means that the single player MIGHT have less polish. Mass Effect 2 is my second favourite game of all time, I want Mass Effect 3 to be the best it can be!
I don't quite understand this argument. While another studio was busy developing the multiplayer portion through the delay, wouldn't BioWare Edmonton have more time to add polish to the single player, rather than lose some along the way?
 

Steampunk Viking

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Jan 15, 2010
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I was completely against multiplayer in Mass Effect 3 until I heard how it was being handled, now I love the idea. The fact you can play seperate characters and a different race and represent a part of the galaxy at war during Shepard's adventure is a stroke of genius in my opinion.
 

go-10

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Feb 3, 2010
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it doesn't need it, it'll be an awesome game with or with out but the way they did it is down right perfect for the type of game it is
 

sifffffff

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Oct 28, 2011
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No I doesn't need MP. In my opinion no game needs MP. But it does, the game is coming out in 2 months and I don't see why this is even being discussed?

I wouldn't say "no one asked for it" either. You didn't ask for it sure. Somebody did. Somebody is excited about the MP and thinks it's a good idea.

Casey Hudson has said multiple times the MP is entirely optional so why are you bitching about it?
 

Azo Galvat

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Mar 3, 2011
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Never needed it, and BioWare shouldn't be wasting the effort on a gametype everyone else has done to death already.
 

Leninv3l

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Jan 4, 2012
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Ordinaryundone said:
Dead Space 2 and Assassin's Creed Brotherhood were both fantastic even with "tacked on" multiplayer. Ditto Condemned 2, Dead Rising 2, Bioshock 2 (whose multi I actually really liked), GTA 4, and Red Dead Redemption. Just because you do not like multiplayer doesn't mean it drags a game down.
Excuse me, but i fail to see how the multiplayer in RDR and GTAIV was tacked on... It was just as much fun as the single player game, and it didn't even need a stroy...
 

Woodsey

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Aug 9, 2009
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Not in the slightest. I'm curious to know how much multiplayer is an incentive to people; I mean really, outside of Halo, CoD, and Battlefield, how many games have a multiplayer that lasts more than a couple of weeks?

Assasssin's Creed did fairly well (relatively speaking), but then that was a somewhat unique concept.

RJ 17 said:
It's been brought up by too many people for me to bother quoting them all, so I'll just say what we're all thinking:

Dragon Age Origins (EA): Rather crappy when you get right to it.
Origins is a direct callback to their earlier games, and was conceived and started way before EA took over. (It was also suck-my-dick fantastic.)

Irridium said:
Gotta wonder how they feel now since Skyrim sold like gangbusters.
Ah, well now you see, the Dragon Age team is playing close attention to Skyrim for ideas. Not that they're actually similar beyond both having dragons, but hey, it sold really well, so that must be all anyone wants.

I think, really, that its pretty clear that someone, somewhere has pussied out at BioWare. And I don't think its actually got too much to do with EA. They used to set the trends, now they seem to be scurrying all over the place to copy them.

EA seem to have pretty much left DICE well enough alone.

(I really do not trust that Dragon Age team. At all.)
 

akibawall95

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Mar 30, 2010
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It does not need it but they are putting it in anyway. Besides, I find the whole concept to be really interesting and I am looking forward to almost every aspect of the game.
 

Frostbyte666

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Nov 27, 2010
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ME3 doesn't need the multiplayer and frankly it concerns me that it's now being tacked on at the conclusion of the series. I would be no where near as concerned if they had multiplayer from the beginning. Also aren't they planning on doing a mass effect mmo? If that were the case this multiplayer would be the test bed for it...

Still because of origin I may not get ME3. It depends on what other people think of it after launch day and how many issues may be caused by origin.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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Sonic Doctor said:
RJ 17 said:
It's been brought up by too many people for me to bother quoting them all, so I'll just say what we're all thinking:

EA FUCKING RUINED BIOWARE!

Mass Effect 1 (pre-EA): Brilliant

Dragon Age Origins (EA): Rather crappy when you get right to it.

ME 2 (EA): About neutral...some things were better, some things were worse.

DA 2 (EA): An absolute abortion.

ME 3 (EA): OMG BETTER HAZ MUTLIPLAYER AND KINECT!

EA needs to stick to remaking the same football and baseball games over and over and leave RPGs to the people who know how to fucking make RPGs.
I agree you on this, except with the Dragon Age stuff. DAO was worse than rather crappy for me, could only get about 20 or so hours in before I just had to stop.

Now Dragon Age 2 on the other hand, I found to be an incredibly awesome romp of fun. I played for around 55 hours on my first character, before I beat the game. Didn't touch a single other game during that time, and later came back to it and played at least 15 hours or more a piece on two other characters, as well as did the new DLC's with my main character. Though I haven't finish the latest DLC yet, not because it was bad, but because when it came out, it was at a point when I was getting burnt out on RPGs.

Though really, I don't have too much of a problem with the Kinect stuff since it is a minimal thing, and don't mind the multiplayer, because I won't be touching it until I beat the game first.

What I do have a problem with is that somebody, and I definitely believe it was EA's idea, decided that the game needed to be broken up into three different play styles, full actual game, interactive movie half, and bang bang "what's so great about choosing dialogue" half, because it would "reach a wider gaming demographic and be accessible/playable for more players". Because really, the ideas that are made because of possibly getting it to make more money, and have it reach more people, are things that publishers think about, not developers.
Here's my justifications for saying what I did about the DA series.

DAO: Great story though, despite being able to pick different races, the same story no matter what when it comes right down to it, but at least there were a multitude of different endings. Quests that were too long and thus became rather tiresome (mother FUCK the Deep Roads). Decent but rather repetative combat system. I say it is "rather crappy" due to the shortfalls in the quest and combat department.

DA2: Again, great story. Quests that are short and repetative (for god's sake they copy paste every fucking dungeon in the entire game over and over again. "So we're in this generic cave to kill some Qunari, right?" "Nope, that was the last identically generic cave, this time we're after blood mages or something.").

Which brings up the combat: while I did like how it was much more fluid with the "keep clicking A to do regular attacks", it was actually one of the things that absolutely ruined my immersion. Running through town at night, you get attacked by 9 bandits that jump out of windows. Take'em out...9 more jump out of the same windows. Slaughter'em....9 more jump out. To be quite honest, I'd rather take on 27 guys at once then have them coming in waves. You just butchered 2/3rds of all their friends without breaking a sweat, do the people in that last wave REALLY think that THEY'LL be the ones to take you out? Not to mention that more often than not, there'll be two guys who spawn in but just stand there behind a corner, leaving you to run around in search of the last couple guys to end the combat.

Another way the combat ruined my immersion was the simple fact that the story itself is supposed to be about The Champion's rise to fame and power, so why are these people fighting you in the first place? Do they not know who you are? For the street gangs, do they not realize that the reason they were able to set up shop was specifically because a couple years ago YOU went through and completely murdered everyone in the gang that USED to run those streets? Why is it that these people think they have any hope at all against? Not only hope, but they spit and insult you as a humble weakling who couldn't hope to match their power....only to be instantly turned to vapor once combat actually starts? This is particularly true after you've defeated the Qunari and been granted the title of Champion. At that point, anyone who messes with you is officially retarded.

So yeah, I fully admit that I did love the story itself. But the simple fact that the combat ruined my immersion and every god damn dungeon was copy-pasted throughout the game. I mean the quests for DAO were so long that 3 hours into'em you'd say to yourself "Good god, I'm STILL in the Mage Tower?!" but at least every dungeon was unique to itself. That said, at least DA2 managed to do something I didn't think possible: create a character that's sexier than Morrigan in DAO. Mmmmmmmmm....Isabella the Pirate Hooker..... :p