I think multiplayer might be pretty fun with the classes(I assume they won't be gone). I have no intrest in playing it myself though.
oh im sorry they arnt taking away "time and money" just money. what would happen if they put all that money into the SP, it might actually be better rather than spending it on something which is completely unnecessary for a single player series when this is the last instalmentEpictank of Wintown said:No. Shut up. Stop talking right now. They are not pulling "time and money" away from the single-player to work on the multiplayer. If you'd take ten seconds, just TEN, to do some looking into it for yourself, you'd know that the multiplayer portion of the game is being handled by BioWare Montreal. The main body for the single-player portion is being handled by BioWare Austin, which is where the company is headquartered.spartandude said:pulling away valuable time and money away from the single player especially when bioware is on thin ice? brilliant move
At any rate, that right there is absolute bullshit and anyone that spouts it off has no idea how the gaming industry actually works.
askdfjfl
/endrage
while mass effect 3 is currently the most anticipated game for this year so far (partly because sod all has been anounced so far) alot of bioware fans, especially the old ones, are being quite cautious about bioware as they dont like its new direction. what if ME3 turns into another DA2? It will lose a fair bit of its support from fansJadak said:Bioware is on thin ice? How's that, exactly? Dragon Age 2, despite all the hate it seems to get did well enough financially, the Mass Effect series up until now has been doing rather well and it'll be a while yet to see if TOR has enough lasting appeal to keep a strong subscriber base, but so far it's alright too.spartandude said:pulling away valuable time and money away from the single player especially when bioware is on thin ice? brilliant move
So how exactly is a company that practically has people throwing money at them from all directions on thin ice?
oddly enough, I found DA2 too much like ME2 to be enjoyablespartandude said:while mass effect 3 is currently the most anticipated game for this year so far (partly because sod all has been anounced so far) alot of bioware fans, especially the old ones, are being quite cautious about bioware as they dont like its new direction. what if ME3 turns into another DA2? It will lose a fair bit of its support from fansJadak said:Bioware is on thin ice? How's that, exactly? Dragon Age 2, despite all the hate it seems to get did well enough financially, the Mass Effect series up until now has been doing rather well and it'll be a while yet to see if TOR has enough lasting appeal to keep a strong subscriber base, but so far it's alright too.spartandude said:pulling away valuable time and money away from the single player especially when bioware is on thin ice? brilliant move
So how exactly is a company that practically has people throwing money at them from all directions on thin ice?
I agree you on this, except with the Dragon Age stuff. DAO was worse than rather crappy for me, could only get about 20 or so hours in before I just had to stop.RJ 17 said:It's been brought up by too many people for me to bother quoting them all, so I'll just say what we're all thinking:
EA FUCKING RUINED BIOWARE!
Mass Effect 1 (pre-EA): Brilliant
Dragon Age Origins (EA): Rather crappy when you get right to it.
ME 2 (EA): About neutral...some things were better, some things were worse.
DA 2 (EA): An absolute abortion.
ME 3 (EA): OMG BETTER HAZ MUTLIPLAYER AND KINECT!
EA needs to stick to remaking the same football and baseball games over and over and leave RPGs to the people who know how to fucking make RPGs.
I don't quite understand this argument. While another studio was busy developing the multiplayer portion through the delay, wouldn't BioWare Edmonton have more time to add polish to the single player, rather than lose some along the way?V TheSystem V said:No it doesn't. Sure, it might be good, but the delay was used to make the multiplayer functional, and that means that the single player MIGHT have less polish. Mass Effect 2 is my second favourite game of all time, I want Mass Effect 3 to be the best it can be!
Excuse me, but i fail to see how the multiplayer in RDR and GTAIV was tacked on... It was just as much fun as the single player game, and it didn't even need a stroy...Ordinaryundone said:Dead Space 2 and Assassin's Creed Brotherhood were both fantastic even with "tacked on" multiplayer. Ditto Condemned 2, Dead Rising 2, Bioshock 2 (whose multi I actually really liked), GTA 4, and Red Dead Redemption. Just because you do not like multiplayer doesn't mean it drags a game down.
Origins is a direct callback to their earlier games, and was conceived and started way before EA took over. (It was also suck-my-dick fantastic.)RJ 17 said:It's been brought up by too many people for me to bother quoting them all, so I'll just say what we're all thinking:
Dragon Age Origins (EA): Rather crappy when you get right to it.
Ah, well now you see, the Dragon Age team is playing close attention to Skyrim for ideas. Not that they're actually similar beyond both having dragons, but hey, it sold really well, so that must be all anyone wants.Irridium said:Gotta wonder how they feel now since Skyrim sold like gangbusters.
Here's my justifications for saying what I did about the DA series.Sonic Doctor said:I agree you on this, except with the Dragon Age stuff. DAO was worse than rather crappy for me, could only get about 20 or so hours in before I just had to stop.RJ 17 said:It's been brought up by too many people for me to bother quoting them all, so I'll just say what we're all thinking:
EA FUCKING RUINED BIOWARE!
Mass Effect 1 (pre-EA): Brilliant
Dragon Age Origins (EA): Rather crappy when you get right to it.
ME 2 (EA): About neutral...some things were better, some things were worse.
DA 2 (EA): An absolute abortion.
ME 3 (EA): OMG BETTER HAZ MUTLIPLAYER AND KINECT!
EA needs to stick to remaking the same football and baseball games over and over and leave RPGs to the people who know how to fucking make RPGs.
Now Dragon Age 2 on the other hand, I found to be an incredibly awesome romp of fun. I played for around 55 hours on my first character, before I beat the game. Didn't touch a single other game during that time, and later came back to it and played at least 15 hours or more a piece on two other characters, as well as did the new DLC's with my main character. Though I haven't finish the latest DLC yet, not because it was bad, but because when it came out, it was at a point when I was getting burnt out on RPGs.
Though really, I don't have too much of a problem with the Kinect stuff since it is a minimal thing, and don't mind the multiplayer, because I won't be touching it until I beat the game first.
What I do have a problem with is that somebody, and I definitely believe it was EA's idea, decided that the game needed to be broken up into three different play styles, full actual game, interactive movie half, and bang bang "what's so great about choosing dialogue" half, because it would "reach a wider gaming demographic and be accessible/playable for more players". Because really, the ideas that are made because of possibly getting it to make more money, and have it reach more people, are things that publishers think about, not developers.