Doesn't it fell like PC gamers are getting the shaft?

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Talux

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Apr 9, 2008
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I really don't feel like the PC is a dying platform at all. It seems like there's a new game that I'd like coming out for PC every other week, especially with all the indie titles on steam. Plus all the MMO's, RTS and Hon/LoL/Dota.

Yeah you get some rubbish stuff from console ports but generally I think things are pretty good. PC certainly isn't going away anytime soon.
 
Sep 14, 2009
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Adam Jensen said:
I don't know about you guys, but these last couple of years have taken so much money out of my pocket to feed my PC some of the most awesome games I've ever played.
David Savage said:
On the subject of bad PC ports, cougharkhamcitycough
Really? Because it runs great on my PC.
this.

plus COD elite? your bitching about that of all things?

elite can go burn in a fire for all i care.

i really don't see how we've been getting the shaft...my wallet is destroyed from how many pc games i have been buying.

not to mention playing it on full settings with certain multiplatform games, quite a few of my friends have been getting jealous so i've built them gaming pc's and wallah, more to join our horde =]

plus with this console generation staying around for 3-4 more years, that is just going to let pc's build up even more fan reputation for how much better it'll look to it's counterparts
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Maleval said:
And then there are PC exclusives: upcoming Tribes: Ascend, pretty much any MOBA or RTS game, TOR or Guild Wars 2, Diablo 3 or Path of Exile, tons of indie games, the list goes on.
LOL yeah. Totally getting the shaft, eh? XD
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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Why not focus on PC's strengths?

Modability, strategy games, indies, ridiculously cheap deals popping up everywhere.

I feel sorry for console players, really. If I played nothing but AAA shooters and sandbox games, then yeah, it feels like PC is being screwed. But after I got ticked and started looking at other genres and sources, I feel like PC is the go-to platform for innovation and little-guy sensibilities.

I mean look at this.

http://www.humblebundle.com/

All of Introversion's stuff are PC exclusive and completely unique. You've NEVER played a game like Uplink, I guarantee. If I didn't play PC, I'd never play the bizarre and awesome Darwinia, the hyper-tense Uplink, or the positively depressing DEFCON.
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
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Woodsey said:
There's a veryhigh.ini file (might not be the exact name) with a bunch of stuff that's not selectable in the game menus. Don't know if you've tried that already, might want to look into it though.
Edit: That seems to be lower than ultra judging by the values...
 

Wolfram23

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Mar 23, 2004
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To be honest, the only thing I find frustrating about it is the last 3 games I bought had issues on release. Partly dev faults partly AMD's fault (Nvidia had issues too but I'm running a Crossfire setup so I get the worst of it).

RAGE - no crossfire support. Crazy texture issues. Etc. I'm sure you heard about it. It's only now fixed in the 11.11a driver update (plus game patches). Fortunately the modding community helped with custom config files to make it all nice a pretty for me.

Battlefield 3 - crappy crossfire scaling. Fixed now.

Skyrim - negative crossfire scaling. Other stupid issues like a shitty menu system, "new" engine running DX9, only supports 44khz audio or else it crashes...

Generally speaking though I don't think it's all that bad on PC. Yeah, they could definitely do with taking a little more time to polish up the games and give AMD/Nvidia what they need to make driver updates at launch, but otherwise I've been really busy playing awesome PC games for months now.
 

Wolfram23

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Woodsey said:
xXxJessicaxXx said:
If anything the only thing annoying about PC gaming is that the consoles are holding the graphics and physics engines back massively not because they are bad but because they are old.

Skyrim for example wasn't even made to take advantage of quad core :| and the 'Ultra' settings are really quite low. I'm personally waiting for an ini file that will take advantage of my system.
There's a veryhigh.ini file (might not be the exact name) with a bunch of stuff that's not selectable in the game menus. Don't know if you've tried that already, might want to look into it though.

OT: Eh, not really.

Although I have a particular beef at the moment: mouse smoothing/acceleration and FOV. Stop fucking forcing the former and not providing an option to turn it off (it should be off by default anyway, I've never known anyone to actively want the fucking thing), and stop leaving the latter at widths that are only suitable when you're sitting away from a big screen.

The PC's coming back to the forefront, problem is that some devs are too stupid/lazy to just include all the options in the menus and realise that PC gamers aren't console gamers. But there are plenty that focus on it.
Instead of screwing around with values in the Skyrim configs, I suggest you just use this:
http://donotargue.com/cfg-makers/skyrim/

The recent update they did to it is so awesome.
 

Gamblerjoe

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Oct 25, 2010
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I think its just a matter of time. Since hardware progresses so much faster than software, prices of good gaming PCs will continue to drop. If more people owned gaming PCs there would be much more incentive for the industry to cater to them.

Without getting too much into reliability issues and how many times you will have to replace your console (an issue I have a bit of a chip on my shoulder about,) I can say that at least some gamers end up spending much more than a couple hundred dollars on their consoles alone. If more companies would put PCs together for people at reasonable prices without shafting them on one part or another, the industry would be much healthier. Im sure this will spur many people to start sending me links, but I have never been satisfied with what Iv seen.

If you put your PC together yourself, you can get one that can handle graphics settings equal to what you get from consoles for around $500. Mine came in closer to $900, but I aimed for middle of the road parts that were the best bang for the buck I could find.

At any rate, Im kind of all over the place here. I just think that the people working in the VG industry are smart folks and if they want to they can figure it out. I don't feel all that left out, because I haven't had my PC for very long. I played ME and ME2, along with some of the orange box and potato sack games I never got to play on my old PC. Besides that, Im just waiting for SWTOR to come out. Maybe if I was more on the cutting edge, I would be clamoring to play every new game that comes out.
 

Waaghpowa

Needs more Dakka
Apr 13, 2010
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Fluffles said:
Calibretto said:
Your not looking at the right places.
The Witcher 2 and Skyrim are shining examples of the game being ALOT better on PC.
And yet they still leave it up to us to mod ourselves a functional UI? Seriously, that menu system was built for a console, and it's depressing.
So? At least the PC version can be altered. If you have a problem with something in the console version, tough shit, you have to live with it.
 

Mirror Cage

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Dec 6, 2010
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Eh. As someone who buys a lot of games for both the PC and 360, I don't see it.
I haven't noticed much in the way of bugs from my ports: Skyrim has crashed maybe 3 times in the 48+ hours I've played already.

Honestly, any problems I've had with buggy games have been made up for by all the PC exclusive indie games that usually work without a flaw.
 

Voodoomancer

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Jun 8, 2009
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Calibretto said:
Your not looking at the right places.
The Witcher 2 and Skyrim are shining examples of the game being ALOT better on PC.
Even fable 3 got a PC version with VAST improvements ( namely a difficulty setting).
The big games on PC don't come as frequently as console games.
Think about it in the terms fine dining(pc gamers) and MCdonalds(console gamers) even people who fine dine like to eat Mcdonalds sometimes but ALOT of people who have eaten Mcdonalds will NEVER fine dine.
Indeed. *dons monocle and tophat* PC is for the civilized folks.

OT: It is indeed laziness. Make a game for console specs A or console specs B, or make a game compatible with the vast variety of possible PC setups?
 

The Abhorrent

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May 7, 2011
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I really have to wonder why some people are so quick to declare something as arbitrarily "superior" when their reasons are either non-existent, silly (i.e.: "it's more pretty"), and/or completely ignore the possibility that the other side might actually have some benefits. Neither PC nor consoles are the superior platform, they're just better suited to different things.

To comment on one thing, developpers sticking to a console so that they don't have to worry about the hardware being a problem is actually a smart decision. Why? They're spending less time buggering about trying to make the game work for all the various pieces of hardware, and putting that time into making the game better (or at least should be). Porting it over the PC can be done later; but if you have a working model for a console, you at least know how it should be working. True, some ports could be done better; but the key point is that working with a more-or-less fixed set of hardward allows developpers to focus on the quality of the product rather than it's technical issues. On the bright side, games like Skyrim have a strong (and pre-established) modding community who are working to fix those technical issues; ideally the devs will have it perfect before launch, but the mod community is a bit of a "free-resource" if there's outstanding issues to be resolved.

---

As for why the PC isn't inherently better than consoles, the simplest reason is the requirement for an elegant interface. Far too often many PC games (and especially PC gamers) fall into the trap of thinking that complexity is an inherently good thing; in many cases, nothing could be further from the truth. A lot of the times, PC games are unnecessarily complex; there's far too many variables on the table than there has to be. Sure, it might make you look smarter... but really, it's just the look. Simple & intuitive solutions (aka: practical solutions) are quite often the best ones. There's only two handfuls of buttons on console's controller, so you have to keep the interface simple & elegant; especially in more action-oriented games. This leads to a fair bit of "touchy-feely" (or intuitive) gameplay, something which greatly helps a game become more accessible to the average person.

Not to leave PC games completely without any advantages, there are still some perks to the mouse and keyboard. They aren't the most intuitive interface, but the set-up allows for greater precision. Bugs & glitches aside, you can get things to do exactly what you want them to. In games, this gives you a greater degree of control over things like positioning, targeting, and just keeping track of multiple units. It's great for RTS games and RPGs where you're required to control a whole party in a precise manner, though it tends to feel rather clunky when you're in a more action-oriented title in control of only one character (FPS games not withstanding, due to shooting blending in seamlessly with pointing-&-clicking). Another benefit is that you can have a wide range of options at your disposal, often in the form of precise commands; you can have a specific tool available quickly for a specific situation. Consoles tend to favour more basic tools which can be applied to a wider variety of situations, and that's not necessarily a bad thing either. With more precision comes more complexity, which is both good when it's necessary to make things work the way you want them to; unnecessary complexity is almost never a good thing, period. And yes, PC games have mods, and they are good.

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In summation, give the elitism a rest; regardless of whether it's in favour of PC or consoles.
It just makes whomever's using it look both arrogant and stupid.
 

ShindoL Shill

Truely we are the Our Avatars XI
Jul 11, 2011
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thats why.
not that you need to spend large amounts (what, £200 maybe?)or money to upgrade your gaming platform to play £40 games.
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
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Wolfram01 said:
Woodsey said:
xXxJessicaxXx said:
If anything the only thing annoying about PC gaming is that the consoles are holding the graphics and physics engines back massively not because they are bad but because they are old.

Skyrim for example wasn't even made to take advantage of quad core :| and the 'Ultra' settings are really quite low. I'm personally waiting for an ini file that will take advantage of my system.
There's a veryhigh.ini file (might not be the exact name) with a bunch of stuff that's not selectable in the game menus. Don't know if you've tried that already, might want to look into it though.

OT: Eh, not really.

Although I have a particular beef at the moment: mouse smoothing/acceleration and FOV. Stop fucking forcing the former and not providing an option to turn it off (it should be off by default anyway, I've never known anyone to actively want the fucking thing), and stop leaving the latter at widths that are only suitable when you're sitting away from a big screen.

The PC's coming back to the forefront, problem is that some devs are too stupid/lazy to just include all the options in the menus and realise that PC gamers aren't console gamers. But there are plenty that focus on it.
Instead of screwing around with values in the Skyrim configs, I suggest you just use this:
http://donotargue.com/cfg-makers/skyrim/

The recent update they did to it is so awesome.
I tried that but I just keep getting CTD's not entirely sure what I'm messing up :p
 

gigastrike

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Jul 13, 2008
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I don't know, I've been too busy playing The Elder Scrolls V: Skyrim, Battlefield 3, Civilization V, Minecraft, Starcraft 2, The Witcher 2, and Shogun 2: Total War to notice.
 

mjc0961

YOU'RE a pie chart.
Nov 30, 2009
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ZeroKitsunei said:
I have two great examples (though there's tons more): Saints Row 2 had no DLC released for it cause of the game devs said "Oh it can be stolen."ie pirated.
That's not a great example. A great example would be how poor the SR2 PC port was in general. Not getting the DLC is actually a favor, as the SR2 DLC was terrible. They saved you around $17 if I recall. I only wish they hadn't released it on Xbox 360 too.
 

efAston

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Sep 12, 2011
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80Maxwell08 said:
Unfortunately they couldn't even get the running well part right.
I've heard about the issues, but the deal-breaker for me was that for a game that is apparently unplayable for most (on PC), it has a $90 price tag and NO DEMO'. This was a Bethesda decision, going by what I've heard, and even outside of games that are known for technical issues (which is an increasing amount), it's rude to release without a demo', because it means I don't know what I'm buying, and, as a Linux user, don't know if it'll work, beyond "It's not supported". Arkham Asylum added a kick in the balls by saying "if you pirate it, you can play it without gliding, which will eventually stop you advancing". So not only are they too lazy to make a demo' available, but are using unhacked copies as one?

Bethesda and Ubisoft are two companies I want nothing to do with. I feel vindicated that their games are bad enough to warrant this, as well as their business practices, but it doesn't surprise me, as I can't imagine a haughty corporate environment fostering creativity. Especially not when they're companies that directly try to stop creativity with their approaches to copyright (for example, by claiming to own the word Scrolls, and the name Tom Clancy).
 

Wolfram23

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Mar 23, 2004
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xXxJessicaxXx said:
I tried that but I just keep getting CTD's not entirely sure what I'm messing up :p
Ah, yes. Well I don't know if you noticed but yesterday there was an update. It updated the .exe file to give us PC players lots of CTDs. Well, technically I think it's something to do with DRM to make sure Steam is online or something... but anyway I got a CTD within minutes of it patching. Luckily I had a backup of my original .exe file. Anyway you can find the original file on the Bethesda forums (huge thread on the issue of that update).

What you want to do from there is use one of the many 4GB (large address aware) mods for the original .exe file (doesn't work on that updated one). You should be fine after that.