Hi, I'm new here, and before you all start bashing me for this provocative title of the topic, I'd like to explain this idea a little more.
I love RPG genre. It allows great story telling, non-linearity, it's addictive, you can explore etc. etc. But in spite of all this potentitial don't you sometimes get this feeling that developers are wasting it and just making a game that leave you feeling like this:
http://www.epictail.com/2009/04/06/gameplay-and-narrative/.
In other words:
It's a grindfest that goes on and on, and then is interrupted by script scenes that are not even always interesting (they can deploy a convoluted and lengthy story, but still filled with cliches and completely shallow).
I know that there are a lot of RPGs, but some to my mind just follow one formula and don't even try some more interesting approach how to spend gameplay time and how to expose narrative throughout the game.
What are your opinions on this matter? Is the genre stagnating or not?
I love RPG genre. It allows great story telling, non-linearity, it's addictive, you can explore etc. etc. But in spite of all this potentitial don't you sometimes get this feeling that developers are wasting it and just making a game that leave you feeling like this:
http://www.epictail.com/2009/04/06/gameplay-and-narrative/.
In other words:
It's a grindfest that goes on and on, and then is interrupted by script scenes that are not even always interesting (they can deploy a convoluted and lengthy story, but still filled with cliches and completely shallow).
I know that there are a lot of RPGs, but some to my mind just follow one formula and don't even try some more interesting approach how to spend gameplay time and how to expose narrative throughout the game.
What are your opinions on this matter? Is the genre stagnating or not?