I like doom 3 - I even enjoyed the flashlight mechanic no matter how stupid and urealistic it was that in the future the Marines don't have a handy way to mount flashlights on their weapons. Hell, I had a flaslight AND fancy optics on my M4 when I was in the Army and deployed and I worked in a non-combat occupation.
That being said, id is something of an enigma. There was a time when they produced leading edge games in general, but these days the insistance that games not be ABOUT anything is certainly harming their place in the world.[/quote]
Lets be honest though, CWS's ruin your night vision and have a very limited field of view. Its like asking to semi blinded to nasty things which go bump in the night, and a flash light might as well be a "Free kill" sign, so must rifles dont let you mount them. So could you imagin using them in a cramp dark area like in d00m3

(the only thing which might make sense would be IF googles but why would anyone have those in space!)
I personally loled at the duck tape mode people made for doom3 it made a lot of sense to me and was funny. but the whole point of the darkness of the game was to create a sense of the unknown and hence try and shake the player a bit.
Looking at other horror games ive played, the only one which i can remember is Deadspaces Super monster. Very enjoyable bit of a semi-bland but enjoyable game. (Dead space didnt do much new but what it did, was done well dammit! :> )
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Addition audio logs are from system shock 2, which gets ripped off a lot. And Yahtzee has used it as a point of refence a few times for a "better game" comparsion. SS2 and deus ex are 2 golden oldies which still impress me today.