I myself was kind of disappointed by the beta. It plays JUST like CoH (Resource points, Power nodes, remind you of munitions and manpower by any chance?) but without bases. At first I was looking for whatever would give me a few more troops, and then I realized that the 7 or so units were the only ones I could build! What the hell? No buildings, AND only a few units? It makes no sense to me. I love CoH because of the huge variety of units, the command points, the buildings, the weaknesses and strengths units have on other units, and whatnot.
DoW II has way too little units, and didn't feel very strategic at all. I sent 3 squads of the tyranid fast infantry, the small ones in big squads available at the first tier, and took down a space marine tank. A tank? In CoH I could send 10 riflemen squads after a Panzer IV or Sherman Firefly and they would barely scratch the paint job. In DoW II, they blew it up.
I do hope they change the game DRAMATICALLY before its release, because I'm just not feeling it. It feels underdeveloped, simplified, ripped off, and just sorta lazy all around.
Don't mind my hating, I just had overly high expectations I suppose.