linwolf said:
Azaraxzealot said:
well good. i don't like convuluted inventory management simulations anyways.
plus, i hate "dice roll" games which everything is determined by chance unless you REALLY know what you're doing.
sure, after putting the effort into it i could breeze through dragon age, but the random passersby who just wants to play in a fantasy world and build up a character literally just turns off the game and won't play it.
is this what the "hardcore" rpg players want? games that can ONLY have niche appeal and thus will never make a return on investment so there will never be a sequel?
well i, for one, like when people make their games more accessible gameplay wise. it means i can enjoy it with family and friends and not have to worry about being that awkward lonely nerd who only plays niche games that no one has heard of, or plays, or likes because the barrier of entry is too damn high
Yes, I would rather have a niche appeal game that I enjoy than a accessible one that is boring. Also if you want a game to be enjoy by the biggest number of people there are only FPS's, they are the one that sell the most so making anything that isn't a FPS is niche.
Peggle isn't niche.
Rock Band isn't niche.
hell, even Castle Crashers breaks free of niche when you show it at a party.
Your generalization is a logical fallacy moreso than anything i've said. In any case, if the traditional RPG is declining, then the people have spoken, the majority does not want those kinds of games made. Of course we'll keep making the Cash-In of Duty's because that's what the people demand, and the games industry is not unlike what any other industry is... supply and demand.
It's a sad but true thing in our world, that supply and demand shall rule all industries that hope to be profitable, and whatever doesn't sell well won't get the time of day for a sequel or have one in development hell for loooong periods of time (Brutal Legend, Psychonauts, Beyond Good and Evil)
Besides, wouldn't you rather enjoy something with a group of friends than enjoy it alone? I quit dragon age and then picked it back up when my then-girlfriend now-fiance and her family started playing it out of nowhere. I like doing things i can share with others, growing up surrounded by siblings and their friends and my friends made me always crave the games that i could enjoy socially.
Of course i still can't stand most FPS games or any Cash-In game, but when it's made accessible enough that my friends, family, and loved ones can all enjoy it, that is superior to a game i play alone in my room.