I think this has gotten to the point where it doesn't matter whatsoever what anybody says anymore.
I mean, I think my main problem with the recurring theme of this topic is actually really small. Semantics.
There is a very irritating (for me) line that a lot of people (not all, sheesh) are crossing. That line is opinion = fact.
It doesn't.
Because you hated a game, that doesn't mean the game deserves it. That's your problem, not the game's. Because I can bet you anything that somewhere, someone likes a point in a game that you do not. If we continue to use DA2 as an example, let's go on the attacks on the story and characters.
A lot of people seem to think the story was useless and didn't go anywhere. I'm personally unsure where they get that idea, because to me it certainly goes somewhere. Where a whole bunch of people see... well... nothing, I see a cleverly written commentary on minorities, gender and race equality and sexuality (get over the homosexuality. Just get over it already). If you can't see that in the story, it means probably one of two things. Either you're blind (or not looking?), or it's not enough for you to classify it as a story. But whatever, you are who you are.
The game is what it is.
Where people see characters as being terrible because it was a homosexual/oversexual 'lustfest', or because they were uninteresting, I see all of them as interesting. I found Eve Myles' voicing of Merrill to be exceptional. I found Anders' story to be very compelling, and heartbreaking, and I every time I (SPOILER) had the choice to kill him, I did. And I felt mixed between angry at him and regret that he had to die (in my mind).
But whatever, that's my opinion. The difference here is that I am not saying DA2 is the best game ever and Bioware are kings and should eat trifle of the gods for the rest of their lives, and that DA:O was crap because it was a different story.
So I guess, after this brief novel, my point is this: what's the point in this argument?
The only way to come to any real conclusion is if we all agree on a basis for a classic RPG, which we clearly do not. And using DA2 as the scapegoat only works if everyone agrees it is bad, which again we clearly do not.
I don't know. Maybe let's just say, "I think this should have happened, but it's a shame it didn't FOR ME" instead of, "I wanted it this way, it wasn't that way, which means they made a mistake."
Am I the only one seeing the difference between those two attitudes? Or even the worth of the first?
Sorry, pizza is taking a long time to get here and I get antsy when I'm hungry.