Dragon Age : Origins - An utter disappointment ?

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Tharwen

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I love the graphics! I honestly don't understand why people say they're bad.

I like the game itself because it's so similar to Summoner, and that's a very, very good thing.
 

Hosker

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I loved that game, and still do! It is easy to see why people wouldn't though
 

Kelethor

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TB_Infidel said:
Kelethor said:
Ahem....Too Quote A british Australian

Short answer: No

Long answer: No, and give the game a fair shake. its a brilliant RPG, very well written, the characters are all incredibly well thought and voice acted. There are no Rikku's In this game.
It is a good rpg because...?
Could you add some substance to your answer.
Alright, Well...The Characters (Especially your companions) are all well voice acted and written, one of my favorites being Sten. The combat is deceptively simple, giving you only three classes to choose from, but expanding on those classes with various tech trees for different weapons, as well as the more advanced classes that can be unlocked later on, making combat even more intricate. the tactic slot system, which is incredibly useful when used on the Console versions because it allows you to automatically set your party members too preform certain actions if your busy with your main character. (Say a character falls below 50% health, set a tactic slot for your mage to cast heal on that party member).

An incredible story set in it's own exciting universe, filled with interesting people and party members, and a combat system that you can basically fiddle with to your heart's content...That, my friend, is substance.
 

GonzoGamer

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Captain Pirate said:
faspxina said:
I say you play a bit more. You can't really judge the whole game until you finished it.
Dragon Age didn't make me want to play it. Why would I play the whole game if just to judge it if I can't stand the first few hours?
This may seem stupid, but I personally consider a game bad if it genuinely makes me not want to play it to the end. Dragon Age being a prime example.
Mass Effect being the only anomaly; I think it's very good, gameplay was very fun, I just didn't like the talking. I saw why it was good though, and respect it's success.
Well...
I wasn?t too impressed with Fallout 3 after only the first couple of hours. I certainly am glad I played on though because after the slow start, it became my favorite game of this gen.
That said, after playing through quite a bit of DAO, my opinion of it didn?t improve. I can?t say it?s a terrible game but IMO it was a little too plotted to be a proper rpg but mixed in it was all the elements of an rpg. I also wasn?t very fond of the soundtrack or the extensive amounts of dialogue which all gave it a hint of pretentiousness it could?ve done without.
Like I said, it isn?t a terrible game but I can?t say I?m really looking forward to the sequel either.
Here?s the thing, in an rpg I like to feel like I?m creating the story as I go along and with DAO, I just felt like I was playing through a story being dictated to me.
 

Captain Pirate

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GonzoGamer said:
Well...
I wasn?t too impressed with Fallout 3 after only the first couple of hours. I certainly am glad I played on though because after the slow start, it became my favorite game of this gen.
That said, after playing through quite a bit of DAO, my opinion of it didn?t improve. I can?t say it?s a terrible game but IMO it was a little too plotted to be a proper rpg but mixed in it was all the elements of an rpg. I also wasn?t very fond of the soundtrack or the extensive amounts of dialogue which all gave it a hint of pretentiousness it could?ve done without.
Like I said, it isn?t a terrible game but I can?t say I?m really looking forward to the sequel either.
Here?s the thing, in an rpg I like to feel like I?m creating the story as I go along and with DAO, I just felt like I was playing through a story being dictated to me.
Exactly! Said what I felt with less swearing. ^ This, this this thiiiis.
An RPG in my opinion is like Fallout, and, even though I wasn't too happy with it, Oblivion, where you have total freedom to do whatever. And make your own story, not get given one.
 

Eduku

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Captain Pirate said:
GonzoGamer said:
Well...
I wasn?t too impressed with Fallout 3 after only the first couple of hours. I certainly am glad I played on though because after the slow start, it became my favorite game of this gen.
That said, after playing through quite a bit of DAO, my opinion of it didn?t improve. I can?t say it?s a terrible game but IMO it was a little too plotted to be a proper rpg but mixed in it was all the elements of an rpg. I also wasn?t very fond of the soundtrack or the extensive amounts of dialogue which all gave it a hint of pretentiousness it could?ve done without.
Like I said, it isn?t a terrible game but I can?t say I?m really looking forward to the sequel either.
Here?s the thing, in an rpg I like to feel like I?m creating the story as I go along and with DAO, I just felt like I was playing through a story being dictated to me.
Exactly! Said what I felt with less swearing. ^ This, this this thiiiis.
An RPG in my opinion is like Fallout, and, even though I wasn't too happy with it, Oblivion, where you have total freedom to do whatever. And make your own story, not get given one.
I think the thing is they are as much RPG as each other. Rather, there is never just something which makes it an RPG, just different types of RPG.
 

Captain Pirate

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Eduku said:
I think the thing is they are as much RPG as each other. Rather, there is never just something which makes it an RPG, just different types of RPG.
Hence why I said this.

Captain Pirate said:
An RPG in my opinion is like Fallout, and, even though I wasn't too happy with it, Oblivion, where you have total freedom to do whatever.
 

Snowalker

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frago roc said:
Snowalker said:
frago roc said:
Xbox version, nuff said.
Xbox version had the shittest graphics of all the options. You are just a fanboy, aren't you?
My mistake, I thought ppl were smart enough to assume by me saying "xbox version" I was refering to why ppl where whining about the game. ofc the pc version is better.
Oh, ok, then I agree whole-heartily with you, my mistake.
 

No_Remainders

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Oh, whine more about graphics please.

Who cares about graphics? They're not important. Deus Ex is still one of the best games ever made and Crysis is still not that good.

It was fun. The combat system worked well and I liked how I could make my people do things.
 

Eduku

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Captain Pirate said:
Eduku said:
I think the thing is they are as much RPG as each other. Rather, there is never just something which makes it an RPG, just different types of RPG.
Hence why I said this.

Captain Pirate said:
An RPG in my opinion is like Fallout, and, even though I wasn't too happy with it, Oblivion, where you have total freedom to do whatever.
Hence also why I said 'I think'.
 

GonzoGamer

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Captain Pirate said:
GonzoGamer said:
Well...
I wasn?t too impressed with Fallout 3 after only the first couple of hours. I certainly am glad I played on though because after the slow start, it became my favorite game of this gen.
That said, after playing through quite a bit of DAO, my opinion of it didn?t improve. I can?t say it?s a terrible game but IMO it was a little too plotted to be a proper rpg but mixed in it was all the elements of an rpg. I also wasn?t very fond of the soundtrack or the extensive amounts of dialogue which all gave it a hint of pretentiousness it could?ve done without.
Like I said, it isn?t a terrible game but I can?t say I?m really looking forward to the sequel either.
Here?s the thing, in an rpg I like to feel like I?m creating the story as I go along and with DAO, I just felt like I was playing through a story being dictated to me.
Exactly! Said what I felt with less swearing. ^ This, this this thiiiis.
An RPG in my opinion is like Fallout, and, even though I wasn't too happy with it, Oblivion, where you have total freedom to do whatever. And make your own story, not get given one.
The funny thing is that it isn't always rpgs that give me that feeling I'm making the story up. I felt that way while playing San Andreas too. I think it just has to do with options and how they're picked up and presented. If it's randomly placed, it makes the experience feel more organic. Like finding the pimp-car in San Andreas. All of a sudden while just going to get flowers, I find I can be a pimp, and not just any pimp, but one with a kick ass arsenal which I got from my gang for tagging the town up in our colors. Fallout 3 had that same feeling to it where out of the way places you felt like exploring open up an odd side mission or trigger a random event that you wouldn't know about if you stuck to the path.
 

Snake Plissken

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*shrugs*

I enjoyed it. Perhaps you should just play a different game. I do understand your pain, though. I'm sure there are games you love that I hate. It's all subjective.
 

Tarakos

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It's a love note to old-school RPG tropes, so unless you dig that style of game, then Origins won't appeal to you.

Personally, I liked it. Good game.

Keep in mind that the sequel looks like it's completely different, so maybe you should still try that out.

As for the graphics, the game was like a proof of concept. A big graphics budget was out of the question for the first game in a series. And they used a new engine they created.
 

DSK-

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DA:O was enjoyable, but I really hated the mages tower and I am not looking forward to it on my current playthroughs.

I also agree that it doesn't hold a candle to the likes of say...BG2. I only played an hour or so of BG2 and was blown away by the character interactions and what little story I saw. Unfortunately I got pwned my vampires and I had no idea what I was doing with the spells and stuff (no tool tips game up :S) so I uninstalled and never played it again.
 

Frenger

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TB_Infidel said:
Cheveyo said:
TB_Infidel said:
It is almost identical. 1,2,3,4, move to back of npc whilst being outnumbered, 1,2,3,4, rebuff. How is that not like WoW?
And the graphics are bad, go look at the requirements.

I guess you're the type that let the computer handle the decisions of the other three characters.

A game's requirements don't make the graphics bad.
Are you saying they're bad because they required so much?

I have to wonder how many games you actually play, or at least, pay attention to.
Oh my god, please tell me there is a typo somewhere in the quote "A game's requirements don't make the graphics bad." Such horrifically low specs = bad graphics compared to any game nowadays. If it only needs at 8800GTS to run it at full, then it is horribly dated by all genre's.
Why are you saying the game required a lot of power??? What computer are you running it on and what games are you comparing it to?

Red Right Hand said:
TB_Infidel said:
And I played it on the PC. It still has terrible graphics. Why was a game like this released in 2009 when it could have easily been released in 2006/7?
What? Did you honestly just ask that question? Graphics aren't the only thing that designers spend their time on. If you think that graphics is all that matters then it's no wonder you didn't enjoy the game. Also, the graphics really aren't that bad. Not everything has to have Crysis level fucking graphics.
Sorry for not wanting to pay for a half arsed game. If I am going to part with my money, I want everything to be done well. It is not asking much now is it.

Frenger said:
TB_Infidel said:
Frenger said:
FFS. You compared the game mechanics to WoW, a concept is over 30 years old. But graphics matters? Always? People still play games that are 5- 10 years old, when there are top-of-the-line games out there. People still play Counter-strike 1.6 and Starcraft, yet those games have have absolutely dreadful graphics. What are you getting at? All I see here is that you believe hardware is more important than the games they run on. Man, I rather play Dwarf Fortress than Crysis any time of the week. Immersion *IS* in the eye of the beholder. Graphics are worse than new games, and sometimes even old ones, but the "fact" you point as are not infact... err, a "fact".

It's an opinion. On a technical standpoint, there is nothing "bad" about the graphics in DAO, or Starcraft, or Civ 2, or Ultima IV. Why? Because they do the job. If the graphics doesn't load properly, then I guess it's bad(had no glitches in DAO yet, plenty in RRD, but that's expected). I had screentearing on Half-life 2, but not Quake 1 on the same machine. Guess Quake 1 had better graphics then... OR NOT. Maybe it's a faulty driver, or maybe Quake runs differently than Half-life 2, since they are on two different engines. Or better yet, they are two separate games, 6-7 years apart. Hell, I get less graphical errors in Baldur's Gate than Mass Effect 1. Damn, they can't make decent graphics these days...

also,

On topic, yeah, Dragon Age was pretty good. Liked KOTOR better, though.
A 30 year old concept?
That is my point. It is dated and boring as sin.
Why do people play old games? Because they are cheap and/or nostalgia. Within 10 years new games do come out that progress the genre, yet people stick with the old games as that is what they are familiar with - not because it is better. Look at DOW, look at MW 1. Yet people still play CS and StarCraft.
Again, graphics helps with immersion. Unless someone can explain why something looking more realistic does not help, then I will keep calling you people cheap. And the quality (not immersions, don't know where you read that ) of graphics is a fact as it is technical and you can simply compare the maths.
On the technical side, DA graphics are bad. To argue they do the job is to argue why move to colour film? Black and white worked right? Screen tearing? Learn to use V-sync....As you do not know about this, I feel that yet again I am debating with someone who has no knowledge of the topic at hand. Every heard of polygon count? Texture resolutions? Thought not.
Well, to be perfectly honest, MW2(or any "modern" shooter) is built on a concept that is 15- 20 years old aswell, so that is old as sin too. Every game are built on some idea that have been conjured up the past 20-25 years. The rest of your arguments are irrelevant too, at least to me, as I don't give a shit about them. I do know what polygon count, texture resolution mean. But why should I care about that if that's the last thing on the list, if on a list at all. I just bought Civilization 5. Do you honestly believe I cared about the graphics when there are more changes to the game than what meets the eye(or ears). Hell, I still play Civ 2 on my shitty netbook, and that game was released 1996.

Good graphics are fine, no argument from me here, but I honestly don't care what a game looks like, I want a game that is fun. If you don't like playing games with "bad graphics", then don't. But trying to impose an opinion as "fact" is just silly. And there is no math behind your argument, no matter how hard you try.

PS. Honestly, I would love to see those numbers. And a reason why I (or anyone) should care.
DS.
I never mentioned MW2..?
Games are built on ideas, but then those ideas are developed on. This is how we went from Doom to decent modern fps like MW 1. I found DA developed in very few ways outside on the speech/choice menu (which itself was dated ). The combat was identical to WoW, and the graphics were horrific for a game released in 2009.
Oh, sorry, I meant MW1. Not that there is much of a difference, both are rail-shooters more or less. So much for innovation...

Still waiting for those "numbers", yo.
 

Ayjona

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While I found the gameplay and graphics to be mostly mediocre (with the exception of the combo attacks in combat, and the fact that the game performed well on low-end computers), the story was the major disappointment for me. While some in-game texts were rather well-written (such as the lore notes that are added to the journal for just about every location, creature, NPC and special item encountered), the dialogue was tired and lacking in originality and character, the plot twists and turns not very engaging, the characterization archetyped, and the campaign world and backstory was surprisingly uninspired and shallow.

I'm trying to discern why the game would receive so much praise. Perhaps that particular kind of story-driven and party-based third-person RPG is just uncommon these days (as compared to the late 90s and early 2000s, when Fallout 1 and 2, Baldur's Gate 1 and 2, Planescape Torment, Arcanum, and quite a few less known similar titles, where released within a few years of each other). Perhaps the game had just enough MMO mechanisms in it to appeal to the new MMO generation of gamers. Perhaps Bioware has released enough excellent titles to get by partly on their good name.