Dragon Age Review by The Phil

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AlphaOmega

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Oct 10, 2008
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I agree with more points then I expected, but stop nagging about how it looks.

Baldurs Gate 2 looks awful by todays standards and it is still functional enough for me to enjoy the game.
 

veloper

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Jan 20, 2009
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Okay this is a very poor review, but so much effort must have gone into such a long post, that I almost feel bad the guy.

It's should be easy to rip apart DA bit for bit, but most flaws still remain unmentioned, while the author just comes of as a graphics whore. The Gameplay was bad because of poor graphics?! Really?

2 points for effort then?
 

TotallyFake

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Jun 14, 2009
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Rahnzan said:
I'm writing a negative review about a game that critics would risk losing their jobs over by offending fans and game companies if they didn't write something positive? You want a smiley happy review that gives you exactly what bioware wants you to hear, go read a review by one of them. I have no game company, I carry no one's flag but my own, and I can find flaws in anything. Wat bothers me is when a game makes finding those flaws too easy. The masses are happy with whatever a company spits out as long as that company is big and famous. It's blind consumerism, which destroys quality control. Without that control companies can just push out any mess of polygons and make a profit on it. This ensuring that people like me who don't get caught up in paid off reviews that wouldn't be out of place on a commercial showcasing the latest "blockbuster" romantic comedy that hasn't even made it to the theatres yet will never get a game we can actually enjoy. There's a lot of us, but not enough that we can impact the market..
Wow, is that a chip on your shoulder or the whole potato? I'm gonna go with the potato.

I'm normally of the opinion that there's no "wrong" way to play a game, but it seems you've managed it. You should not just be smashing enemies in the face, dropping damage spells and sneaking rouges round the back (despite you stating that you didn't play rogues). Dragon Age clearly owes just as much to MMORPG combat as it does to Baldur's Gate. It's not about hitting things, it's about manipulating them. Draw damage to your tank, use crowd control, lock-down key targets etc. Yes, the combat and depth of the levelling system is biased significantly towards mages, followed by rogues, with warriors trailing far behind. But that's part of the problem with classes, there's only so many special abilities you can add to a warrior before it becomes just a mage that cuts people up.

I'm also impressed how you managed to focus entirely on the shield skills (Hint:They're friggin shield skills, they aren't supposed to be varied) and ignored every single other skill available to warriors. Oh, and skill interactions, probably the most vital part of combat, you missed that to. Most require a mage or two to set up (I said it was biased) but the warriors and rogues are essential to finish them off. The whole concept of shattering completely upends normal combat. At no point should you be standing just clubbing an enemy unless the rest of his mates are dead and your skills are in cool-down. Freeze + Shield Bash, use Glyphs to paralyse people and set them up for sweeping blows. Your ability to kill enemies has absolutely nothing to do with straight up DPS. Yes, DPS-wise my rouge will always be behind a Hurlock, but with smart use of paralysis runes, buffs and backstabs I can mince the bastards. And I refuse to beleive you have the game on a sensible difficulty setting if you can drop a dragon with 2 AoE spells (even with Storm of the Century, one of the comboes you neglected)Which dragon was it?

Finally: You missed the point of the dwarves and elves. Entirely. Dragon Age markets itself as a "dark fantasy" and that's what they've done. Yes, it's based heavily in Tolkein, that's the point, it's mocking him. Every single stupid cliched fantasy trope is here not in full glory, but smashed in the face, dragged through the mud and served up bleeding and broken. It's like Watchmen, but not quite so nuanced.

Or did you not notice how the Chantry is almost exactly an inversion of christianity? How the Elves are the shattered remnants of a powerful once immortal race? How the typical artisan-dwarf culture is warped into a perverse caste system? You criticise them for being based off human cultures, tell me, what OTHER cultures are available for BioWare to base them off?

Sure, criticise the dodgy animations, the lack of face variety that plagues all RPGs (I made Leilana on my first playthrough. Almost exactly her), criticise the iffy textures and generic hordes of mordor enemies. But don't complain about the things the game actually does RIGHT. I challenge you to find a game with more variety in background NPCs than DragonAge.
 

Angry_Bosmer

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Aug 17, 2009
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First I did not want to read it, this was a frighteningly long text. It's like high school, don't summaries what happened because that's only the basic level of comprehension, try to just talk about the important elements. Save a lot of trees... um I mean coal/gas/water/nuclear energy.
Also since most people who read reviews already played the game in question anyway, try to mainly cover elements people don't think of. Surprise us. I'm sure you did but I couldn't read through it.
 

Angry_Bosmer

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Aug 17, 2009
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StevieWonderMk2 said:
Rahnzan said:
I'm writing a negative review about a game that critics would risk losing their jobs over by offending fans and game companies if they didn't write something positive? You want a smiley happy review that gives you exactly what bioware wants you to hear, go read a review by one of them. I have no game company, I carry no one's flag but my own, and I can find flaws in anything. Wat bothers me is when a game makes finding those flaws too easy. The masses are happy with whatever a company spits out as long as that company is big and famous. It's blind consumerism, which destroys quality control. Without that control companies can just push out any mess of polygons and make a profit on it. This ensuring that people like me who don't get caught up in paid off reviews that wouldn't be out of place on a commercial showcasing the latest "blockbuster" romantic comedy that hasn't even made it to the theatres yet will never get a game we can actually enjoy. There's a lot of us, but not enough that we can impact the market..
I see were your getting at but this is bioware not rockstar or treyarch. bioware along with stardock are of the few game companies still in it for the game. They define your quality control.
 

Angry_Bosmer

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Aug 17, 2009
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veloper said:
Okay this is a very poor review, but so much effort must have gone into such a long post, that I almost feel bad the guy.

It's should be easy to rip apart DA bit for bit, but most flaws still remain unmentioned, while the author just comes of as a graphics whore. The Gameplay was bad because of poor graphics?! Really?

2 points for effort then?
too much to go wrong... the price of ambition wouldn't you agree? in the review i mean. too many arguments any good ones overlooked because we destroy the weak ones.
 

Funkysandwich

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Jan 15, 2010
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I had no issue with the graphics, but then again, I played on PC with all the settings on their highest levels.

The game looked fine. Not great, but not crap either.
 

Zyst

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Jan 15, 2010
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I have to say that I actually enjoyed your review. I played it on a PC with the settings at Max, so the graphics didn't really feel BAD, didn't feel good either but not as bad as you denoted them in your review (Then again, you are playing the console version).

It also opened my eyes a bit into a couple of things I hadn't noticed, such at the dwarfs abnormal arm length! I got really engrossed into the game story, and as such I ignored many of those details. Also, I failed to notice that the accent hardly varied, but the voice acting was so wonderful that it doesn't feel like it detracted some of the game value from me.

I also liked the humor in your post in general, specially the Soundtrack comparison between Final Fantasy and This, No matter how hard I think about it I can't really think of a Track from DA: O, while I can think of at least 4 different tracks thinking about Final Fantasy.

Again, great review! Anything not mentioned here HAS been mentioned in other posts, perhaps some of what I said was also mentioned on other posts. Still, I want to say that I really enjoyed it, thanks for the review and taking your time to write it.
 

Rahnzan

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Oct 13, 2008
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College is slowing me down a bit.

Still learning the code, won't have pics up quite yet, and my main priority is shortening the length without shortening my opinion.

To answer a few questions, I've played it almost entirely on the Xbox, and got to see first and second hand gameplay for the PC when I wasn't clicking around myself. I started out on Easy to get some story in since I play RPGs for the story and easy mode lends to that. This was a mistake for me since the game moves too slow with not enough happening for my personal tastes. Tried it again both on medium and on hard just to see if gameplay changes. It doesn't, it just gets...longer. At least for me.

I'll include this in the review and then some when I can get around to it.
 

Rahnzan

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Oct 13, 2008
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Psychosocial said:
OT; The review was a bit long, not to say that I didn't read all of it, but it was just way too long. There were several places where I felt you could've written something shorter, but still got the point across just as well, if not better.
Oh for the love of Cheese-its, PLEASE tell me where and how.

I'm obsessive with this thing, I've got a hard time deleting.

Edit: How do I kill a double-post...
 

ZippyDSMlee

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Sep 1, 2007
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Rahnzan said:
Nice but long review you did rant alot most people do not like that but I love it as I feel the frustration of WTF moments in lacking designs.

I myself don;t mind the combat as much as the 2nd classes need to be overhauled, poison and enchantment need to work on all equipment, you need to enchant with ALL stats elements not just 30% of them, tactics is a bit off and the on the rails level design is ultra cheap and lacking.

Otherwise the dailog and script is decent all in all a worth while half a good to great game. :X

Rahnzan said:
Psychosocial said:
OT; The review was a bit long, not to say that I didn't read all of it, but it was just way too long. There were several places where I felt you could've written something shorter, but still got the point across just as well, if not better.
Oh for the love of Cheese-its, PLEASE tell me where and how.

I'm obsessive with this thing, I've got a hard time deleting.

Edit: How do I kill a double-post...
The best you can do a with a double post is leave DP in it and add the post to your last message.
 

Bagmun

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Jan 17, 2009
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Rahnzan said:
I'm writing a negative review about a game that critics would risk losing their jobs over by offending fans and game companies if they didn't write something positive?

The masses are happy with whatever a company spits out as long as that company is big and famous. It's blind consumerism, which destroys quality control.
Are you a professional game writer? Better yet - do you develop games? I've always wanted to get the 411 on the devious dealings of down and dirty developers like Bioware. Damn Canadians. God bless you for your courage to just tell it like it is.

...

If you're gonna alienate a large group of people, at least be charming about it...or interesting. And don't run screaming from constructive criticism like some despondent 14 year old. Jeezus, man.
 

FlikViktor

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Jun 15, 2009
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It's hard to read a review for a game when one of the first things said is that people expect great graphics and story to be amusing. Quite franks a RPGs focus should be story and graphics second. RPGs aren't meant to be flashy pieces of eye candy, they are meant to have a good story to get a more personal involvement with the player. I hate to point at a game that's been kicked and poked so many times as a bench mark for RPGs but FF7 is proof that a game with alright graphics but an amazing story is always better then a game with awesome graphics and an alright story.