I don't support piracy on any level. I have never pirated a game. The closest I have ever come to pirating anything is watching an anime series online to see if I like it, and this is because A) I generally do not like the vast majority of anime, so I refuse to go out and blindly purchase the overpriced DVDs without knowing if I'll like it or not, and B) there usually isn't any alternative to watch an anime before buying it, as it might not come on American TV. If I actually LIKE the anime then I'll buy the boxed set when it comes out. But when it comes to games, I never even consider the idea of piracy. This is not only because there are plenty of legal ways to try before I buy (Such as renting, demos, or burrowing from friends) but because I am in college to learn the programming skills I will need to get a job in the industry. Eventually, with any luck, I'll be able to get a job at a game company. Because of my profession of choice, games will eventually be putting food on my table, and piracy significantly hurts my ability to do that.
I've heard every excuse pirates come up with, and every single one of them are total bullshit. I've heard the "well, they make too much money, they won't lose anything if I pirate the game." What the pirate fails to realize is that hundreds of thousands of other people just like him are thinking the same thing...And in an industry where games cost millions and years to make, every sale counts, and all those loses start to add up. Then there is the "I'm sticking it to THA MAN!!" No you aren't, you are proving to "tha man" that their DRM policies are totally justified. I've heard the "well, I wouldn't have bought it anyway, the game sucks." Well, if it sucks so bad, why did you download a pirated version and play it for hours?
By far the most ridiculous "justification" is "I can't afford it, so that makes it right." What the fuck? Since when did THAT become legal? I can't afford a 56 inch HDTV that supports 1080p, does that make it right for me to walk into Best Buy, yank one off the wall, and walk out with it? Or how about a car. I want a fancy import car, but certainly can't afford that. Should I just go to the rich neighborhood and steal one out of the drive way?
No matter how you look at it, piracy is theft, albeit not a physical one, and any excuse you make is weak at best, downright ass backwards at worst. It AMAZES me how pirates haven't stopped to consider the fact that, if game companies keep taking big loses from piracy, then they can't afford to keep making games...And that the pirates effectively ruined the whole industry for everyone. But, as I pointed out, pirates do this because they don't care and don't want to spend the money, so they obviously don't give two shits about anyone else.
But, at the same time, I don't support the sort of DRM measures that some publishers take. I certainly see the need to protect your products from theft, and really can't blame them for trying, but most of these countermeasures do nothing but screw over legitimate customers. Really, three installs? What if my computer goes belly up after buying the game? Now I can only install the game one more time. This stuff does nothing but hurt the paying customer, and in fact, it makes piracy look like a better option because the cracked version won't have these issues.
It also effectively kills the ability to lend games to friends who are unsure about dropping $50 on a particular game. It seems that publishers forget that word of mouth and lending games to friends is a good way to increase sales...But the publishers just think "blah, those burrowing kids will just either not buy the game or pirate it...We need to make it impossible to lend PC games."
Publishers need to work out a middle ground DRM: One that helps combat piracy, but not at the expense of legitimate customers.