Force Commander on DoW2's campaign can be pretty funny (and by funny I mean downright annoying). You ALWAYS want to make him a close combat type, and thus you deck him out as so...but as soon as he's done killing the exact enemy in that squad you clicked on, he just halts, kneels over and starts firing his pistol.
Fucking game...
That's one thing I miss from the original DoW series. Interchangeable battle positions.
EDIT: Referencing the original DoW also reminded me how rubbish tanks try to maneuver around the map. They'll often get stuck on some poor collision detection, or decide that the single puny man before him is impossible to move over, not knowing that backing up or turning lazily to the left would fix all these problems. This often halts the entire main assault, and usually any infantry or other vehicles that were unfortunate enough to be behind them.