Dungeons and Dragons, where do I begin?

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snide_cake

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Nov 29, 2009
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Sounds like a good, fun way of starting a group up :)

I've always wanted to try White Wolf's World of Darkness tabletop, but I liked Werewolf: The Apocalypse... which is old-school now and not in print any more.
 

Elf Defiler Korgan

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Apr 15, 2009
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Been involved in D&D for ages (I am 25).

For an easy to grasp game, I'd suggest 4th ed.

For a game with much more development and customisation potential, I'd go 3.5 and selectively choose from pathfinder beta additional rules (while keeping some 3rd ed rules that seem more fun). This is my favourite since it takes a while to learn, but you can get a lot out of the system once you have it under control.

Or perhaps sir, you would like to go old-school? 2nd ed D&D started a simple and easy system, with a vast array of add-ons to meet your needs. The changes and rule variants of 3rd ed began in 2nd ed, and 4th ed will go much the same way (e.g. as new classes are added).

Good adventures to you. D&D games are far more satisfying to me then almost any game.
 

Video Gone

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Feb 7, 2009
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I can't say much about D&D, having not played for a while, and being from Ireland. Now I can only pop round to Other Realms on North Main Street (I think) sometimes during the summer and play their Assault On Corkonia Warhammer thing, which is thrilling good fun, really.
(Other Realms is the only shop for geek stuff in Ireland, pretty much, they have a branch in Limerick as well, and they're extremely thorough. I once saw a Penny Arcade poster, a Hollis Mason as Nite Owl action figure, copies of the most famous graphic novels ever made, and the biggest collection of tabletop stuff you will ever see in Ireland in about 5 seconds looking around.)
There I go again on my regular customer sprees. (They're also an internet café with loadsa MMOs installed, but I've never used their computers, so I can't say much about speeds)
Seriously, stop me now.
Anyway, the best thing to do is find some reasonably priced books, a decent campaign, because it's hard as a brass monkey's bollocks on a cold day (too graphic?) to create your own campaign on the first go. One that's any good, that is. Anyway, don't tie yourself down to asking about one game, I know people who would murder you for touching their Call of Cthulhu stuff. We are talking about fanatic devotion.
D&D is the classic though, and pretty easy to pick up, as I discovered during one of my early sessions. I would have kept playing and devoured any game-defying crap the Dungeon Master sent our way. Mostly because I love crazy stuff to spice up the story. I once went through an entire campaign as a talking frog, which I was turned into (using Frog, and a permanency spell, I'll come to the talking better later) at the end of our last campaign by our arch nemesis, a thousand-year-old and immensely powerful warrior magician known as the Shadow Paladin in some circles, maybe. During that campaign, I enjoyed being the funny character a lot. A key game mechanic in that quest to turn me back to my true form (which climaxed in me being turned into a sort of morph-into-anything GOD for a period nearing the end of a final battle with the now undead Paladin of Darkness, who had been dabbling in the Necronomic arts.) was to use me to generally freak people out, get into houses covertly through a window or something and steal the key to something or other, that sort of thing. I also negotiated and tricked creatures of all sorts using that awesome tongues effect, which was the result of us using a Wish or Miracle or something to as for my return to Elven form, and the god (DM) refusing, (because it would break the campaign) because we had a great destiny ahead on our current quest, but taking pity on me and giving me the gift of speech in every language and tongue instead.
Just one of the crazy things that can happen to your party while you're playing D&D.
 

Meggiepants

Not a pigeon roost
Jan 19, 2010
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I was a teen librarian for a while, and thought D&D would be a fun program to start up week nights at the library. I had never played before, so I came in really new. Of the ten teens who showed up the first day only one had ever played D&D. So, from that perspective, we used this:
http://www.amazon.com/Dungeons-Dragons-Basic-Game/dp/0786939443/ref=sr_1_1?ie=UTF8&s=books&qid=1267369033&sr=8-1-spell

It comes with one set of dice, very simple rule books, tiles, and minis. For a basic introduction to the game, I can't recommend this enough. Those rule books can be a bit overwhelming for some people. But this little set was so easy to get started in, not only did the ten people who showed up come back the next time, they all brought their friends. Eventually, we moved on to actual D&D manuals and original campaigns. Last I heard, the group that started 6 years ago is still going strong.
 

Fniff

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Apr 15, 2009
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I was thinking of getting into The World Of Darkness, but I don't play D'n'D.
 

j0frenzy

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Dec 26, 2008
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Fniff said:
I was thinking of getting into The World Of Darkness, but I don't play D'n'D.
If you need any help getting into that, I can help. I am currently playing a lot more World of Darkness than I am D&D. If you need any help, feel free to PM.
 

Zeromaeus

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Aug 19, 2009
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My suggestions would only mirror those above me:
Player's Handbook
Dungeon Master's Guide
Monster Manual
Draconomicon (Not necessary, but its the Dungeons and Dragons book of dragons. You can't lose.)
Soda. Lots of soda. DnD is much more fun with soda. Don't know why...
Devotion.

The version you get will likely boil down to availability. Personally, I prefer 3.5, but my local store only sells 4.0 stuff now.
 

funksobeefy

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Mar 21, 2009
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DnD can be really fun if you stick to the rules, lots of people think its better to just fuck around but really wants you start caring about the rules and such it becomes much more intense. Make a character you really like to play then let the dm lead the story, you will soon find your self engrossed in the story. Soon you will be remembering bad guys names, when you criticaled the dragon and lost three levels to one vampire.

also I would suggest 3.5 because I didnt like 4.0 but what ever your taste is really. Just get the Players Handbook, DM guide and Monster Manuel and get started! Switch dms every so often in the beginning to find the one who likes it the best.

also if money is a problem then I would suggest 3.5 because all the books can be found in the bargin bin at your used book store
 

Kwaren

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Jul 10, 2009
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If you would prefer a cyberpunk setting try out Shadowrun. I like it over D&D because the world of 2070 has a lot more depth than D&D which (for me) has become stale.
 

Hiphophippo

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Nov 5, 2009
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It's my sincerest recommendation to you that you instead play Pathfinder. Pathfinder is basically DnD 3.75 and is, without question, the best DnD flavored product on the market. I've never been a big fan of 4.0 but really, a good group of friends and some funny shaped dice are going to produce a good time regardless of the game engine you use.
 

Alex_P

All I really do is threadcrap
Mar 27, 2008
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The problem with everyone who is telling you that D&D 4th Edition sucks and you should play their favorite game instead is that they are not recommending my favorite game. So, therefore, their judgement is highly suspect and you're probably just better off figuring things out for yourself.

-- Alex
 

DocSun

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Sep 3, 2009
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Honestly you are going to get a lot of fans and older gamers who sugest 3.5 however that being said. I honestly would recomend 4th edition. I have played both and for a bunch of guys who have more or less no idea how to start. 4th edition I think is actually the easiest to learn the basic rules for. What I would do is download the free character builder from the DnD website. It will let you make characters up to lvl 3 for free. (if you want higher levels you will need to suscribe but since you are just trying free is good)

Second download the first level gameplay prewritten campain (also free on the DnD website) Keep on the Shadowfell and run that. Its easy enough and gives the players a chance to understand game rules. For the person who is playing the DM the pdf includes things to say outloud and other neat facts to help give atmosphere even when they have no experence DMing.

So for an easy start, as well as being the cheapest solution, start with the free 4th edition stuff. Then you can work around it as you wish.

Oh also you may want to go get some graph paper with 1inch squares. You can get like 100 sheets for 20 bucks at a staples or some other office suply store. this will make drawing maps easy and again cheap. Feel free to PM me if you have any questions, I DM both 3.5 and 4th edition campains so Id be more then happy to help
 

Dyp100

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Jul 14, 2009
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If you like RPing and 40k why not just get Dark Heresy or Rogue Trader?

All you really need is the corebooks, but the Inquistors Handbook helps with Dark Heresy.
 

Hiphophippo

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Nov 5, 2009
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I'm assuming the people suggesting 3.5 over 4.0 aren't familiar with the Pathfinder books then? If you like DnD3.5 Pathfinder will be not unlike the second coming of Christ.

Assuming you're into that sort of thing or compare tabletop gaming to your personal religion.
 

Tireseas_v1legacy

Plop plop plop
Sep 28, 2009
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Read the Dungion Master Guide (preferably 4.0) cover to cover (you can skip over the reference pages).

Spend about a solid week (or a good day) writing up a campaign that contains both dungion crawling and hubs for non-combat interaction (villages, quest hubs, etc.). Set the entire world up (culture, society, environment, season(s), how races and alignments interact, etc.; think what George Lucus did with the Star Wars universe). Make a campaign which is loose, but guided, and gives the players the sense that they are affecting the scenerio while driving them toward a final goal.

Modify your rules to suit your preferences (my most recent group only made a map for some combat scenerios, for example, and pretty much did the rest by "your walking, your walking, roll for sight").

And remove all knives and guns from the room which you are playing in. Trust me, you will still draw blood by the end of the night.
 

RelexCryo

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Oct 21, 2008
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In additon to the sourcebooks, you might want some modules and expansions. If you want to do an ice world or ice themed classes, for example, Frostburn comes highly reccomended by some people. Your character can gain eternal youth as a Cloud Anchorite on top of that.

There are also books for desert envirorments, swamp envirorments, deities and religions in general, etc.

Now you technically don't need those extra books, but they can give you a lot more options. If you are someone who really likes the cold element and ice themed things, or deserts like the sahara, or you want an expanded, detailed explanation of all the dieties and spirits and religions in the game, or you want to know all your options for what prestige classes and spells you can have....then you gotta buy the extra books, and that involves ponying up the cash.

For paying a small amount of money, you can get some spells, powers, classes, enemies, alllies, player races, and such to work with. But you need to pay extra for books that expand those options with official sanctioned stuff.

Basically, you know "The Sims" by Will Wright, where you wind up spending 7 times as much money on expansions as the game itself? And it is all just to expand your characters' options? D&D is kinda like that.

HOWEVER- One very big difference is that you don't need to hack the game to change the rules. You can technically just go to sites like

http://www.dandwiki.com/wiki/Main_Page

To check out homebrew options invented by other people and use those. Homebrew refers to classes, spells, and characters created by other gamers, which are not considered "official" by Wizards of The Coast.

So, unlike Sims, you can actually expand your options for free quickly and conveniently. But don't blame me if your Chocobo Mage is not allowed in a tournament or something. But as long as it's just you and your friends, you can do pretty well with just homebrew, so it can wind up being cheaper than electronic gaming in the long run.

Keep in mind, I don't actually play. I have been thinking about playing, this is just stuff I found out by doing research while trying to find out for myself if I should start playing. I started playing DDO, and go to thinking about playing D&D- this is the result.

Oh, and you should read The Order of the Stick- It's is absolutely hilarious.

http://www.giantitp.com/comics/oots.html

Full Frontal Nerdity by Aaron Williams

http://nodwick.humor.gamespy.com/ffn/index.php

Is also very good. Enjoy.
 

Housebroken Lunatic

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Sep 12, 2009
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In my own, not so humble opinion, DnD is a pretty sucky RPG. If you have previous experience with 40k might I suggest checking out Dark Heresy or Rogue Trader from Fantasy Flight Games instead? Top-notch stuff in an awesome setting. :)