E3 2017 thread

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TilMorrow

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E3 has been pretty bad this year compared to previous ones. My Quick Highlight Summary:
EA: Sports Games Circlejerk, We're doing the free maps and gamemodes thing with Battlefront 2 now (are we the good guys yet?) but not Battlefield as we're too invested in the money it will bring, A Way Out which we totally plan to have interesting challenges in and Anthem is something new we're doing but we are not going to tell you actual details today as Microsoft paid us for our footage.

Microsoft: Xbox One Scorpio has been renamed by Prof. Utonium and will be releasing in November as the true 4K and someone is getting fired over this edition, Decent Reveal of new Metro Game, Ori: More fantasy platforming in 4K, State of Decay 2: The name fits edition, Sea of Thieves: the latest from Microsoft's Imprisoned and Impoverished dev team, Crackdown 3: We'll just gloss over this as it doesn't bring us as much appeal as it did when we shilled it the first two times, More LiS: Circlejerk to Teenage angster Chloe edition (find out why she was chosen to be a sacrifice for the ancient bay city old gods, possible links to Vampyr or a completely invaluable story like the last one?), a bunch of indie games ranging from meh to alright and finally Destiny 3: Hal- I mean the Anthem Reveal with a CGI Cutscene and completely scripted 'gameplay' trailer and pretty bad VO. Did I mention that it's Destiny?

Bethesda: Circlejerk about games that have been out for ages, shilling Legends as it's not making them enough money, ESO just got an expansion so please go buy it, Oh hey guess what Fallout 4 and Doom for VR (no not that Doom another Doom named VFR or something similar) it's totally worth it!, oh remember we said we were bringing skyrim to the switch? we're still doing that but not saying when, for now just check out how a link Amibo will dress you in some guys armour mod, oh hey did we say mods? yeah paid modding is back and in our favour, modders will see barely anything from credits whilst we say thank you, what's that about thanks? No wait tanks? goofy Wolfenstein 2 reveal set in America, the BJ is back and his accent sounds stronger than ever also he lost his legs, drama, Dishonored 2 dlc, also The Evil Within 2: Electric Boogaloo (we'll explain even less in this one so we can feel justified in making a third), Best thing is all we have shown is being released this year. [sub][sub][sub][sub]What even Skyrim on Switch?[/sub][/sub][/sub][/sub] No put your hand down as we're prioritising paid modding over it.

I hope tomorrow actually has some worth.
 

Zhukov

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Nile McMorrow said:
We're doing the free maps and gamemodes thing with Battlefront 2 now (are we the good guys yet?) but not Battlefield as we're too invested in the money it will bring...
I suspect the issue with the notion of free Battlefield 1 expansions is that in effect they already sold them with the season passes. So giving them away for free now would at the very least necessitate giving refunds to anyone who bought a season pass.
 

TilMorrow

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Zhukov said:
Nile McMorrow said:
We're doing the free maps and gamemodes thing with Battlefront 2 now (are we the good guys yet?) but not Battlefield as we're too invested in the money it will bring...
I suspect the issue with the notion of free Battlefield 1 expansions is that in effect they already sold them with the season passes. So giving them away for free now would at the very least necessitate giving refunds to anyone who bought a season pass.
Hmm that's true I completely forgot they had already had a season pass up and listed for the game before it had even released, it would be a very "when pigs fly" thing for EA to refund money after they've gotten it too. I guess it would have been better if I suggested how they're only giving free dlc alongside the IPs that haven't been doing so well to try and encourage a bigger crowd towards them. Though with the dwindling attention that Titanfall 2 has I don't doubt they'll try and spin that free dlc is bad for games at some point in the future.

Ezekiel said:
The Evil Within is a worthy successor to RE4. It made it easier for me to finally drop the Resident Evil series, which hasn't been good since Mikami left it.
Eh 5 and 7 weren't too bad, 6 is pretty bad and the revelations were meh at best and bland at worst. I do agree that Resident Evil 4 was one of the best but I wouldn't say The Evil Within was a successor as much a homage. (e.g. The whole town reference near the start, the ancient tombs and las plagas/parasite references) I also don't like The Evil Within as much considering it left a lot unsaid and unexplained even with it's dlc, not to mention the ending wasn't clear about whether the big bad escaped a la Wesker Style or died and I'm not looking forward another game of chasing after Ruvik through his twisted mindscape whilst some unexplained drama of sebastian's vagues about in the background.
 

Casual Shinji

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Ezekiel said:
The Evil Within is a worthy successor to RE4.
It's about as worthy a successor as Resident Evil 6 was, with a player controlled character that moved like a plastic action figure, a camera that was way too close, enemies that were placed haphazardly, a convoluted, boring story with equally boring characters, and an ugly, generic visual design. Though I guess The Evil Within has one up on awfulness over RE6 with that totally necessary and none obstructive letterboxing. It makes me wonder if there was any quality control with either of these games.

But at least we got Tyrannicon's death rage montage out it.


 

Godzillarich(aka tf2godz)

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Someday I'd like to finish TEW but I uninstalled to save space during my latest round of Steam cleaning. After about 4-5 chapters I didn't dislike it, and the controls felt butter-smooth even using DS4Windows.

Casual Shinji it was a far cry from controlling or moving like a plastic action figure. That would be like something from Platinum Games. From what I've played it felt far more like TLoU.

It is derivative though and one of those games I have to be in a certain mood for as it's pretty slow paced. I've even heard someone say it's the survival horror equivalent of Souls, but that's a bit of a stretch. It definitely at least controlled better than RE4 and still felt like survival horror. Maybe if I get a new PC before Halloween I'll get back into it.
 

Potjeslatinist

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I want to say "Oh fuck off, Bioware" (got a good chuckle out of that one, Zhukov, and a large part of me agrees), but I suspect me and my mates will play the shit out of Anthem together.

If it doesn't get goofed up spectacularly, which is always a very real possibility.

I haven't really been paying attention to E3 any further. It's always a load of bollocks, I've simply been playing games instead of reading about them, and I got a cat for my birthday with whom I've been going on terrific adventures, exchanging witty quips. One only has so much time, hasn't one?
 

Casual Shinji

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hanselthecaretaker said:
Casual Shinji it was a far cry from controlling or moving like a plastic action figure. That would be like something from Platinum Games. From what I've played it felt far more like TLoU.
Well, I'd have to completely disagree with that. Your character lacks any real weight and he animates stiffly. The way he controls and the way the camera is positioned never gives you the feeling that you're ever in control over any situation, be it enemies, traps, or one of the numerous 'running away from shit' moments. There's always the fear of a cheapshot/insta-kill waiting right outside of your peripheral vision.

Just running around with a torch shows what a shoddy mess this game is. You might call it nitpicking, but seeing as you're using that torch quite a bit, it's riduculous nobody on the development team cared about the fact that the fire is clipping right through the guy's chest whenever you're running.
It definitely at least controlled better than RE4
 

Zhukov

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Potjeslatinist said:
I want to say "Oh fuck off, Bioware" (got a good chuckle out of that one, Zhukov, and a large part of me agrees), but I suspect me and my mates will play the shit out of Anthem together.
The really pathetic thing is that a not-insignificant part of me was still hoping that they'd come out swinging and blow us all away. And for a few seconds of the preview I was thinking, "Maybe...?"

But nope.

It's third-person Destiny with zero story hooks. "A lush, open world you can explore with your friezzzzZZZZZzzzzzzz..."
 

BloatedGuppy

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Zhukov said:
The really pathetic thing is that a not-insignificant part of me was still hoping that they'd come out swinging and blow us all away. And for a few seconds of the preview I was thinking, "Maybe...?"

But nope.

It's third-person Destiny with zero story hooks. "A lush, open world you can explore with your friezzzzZZZZZzzzzzzz..."
The teaser trailer ALONE reeked of Destiny. By the time the gameplay demo came out it was just a confirmation.

Call me crazy but a game with MMO-conventions lives and dies by character attachment. Encasing everyone's character in faceless, characterless suits of space armor does not seem like a recipe for success.
 

josemlopes

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Zhukov said:
Crackdown 3 - Guys, this is just a hunch, but I think they hired Terry Crews. I can't be sure though, they're being real subtle about it. But where did the destruction physics go? Wasn't that the game's big selling point?
From a recent interview (like last night) its seems that in singleplayer you wont have all the destruction but in multiplayer you will. Basicly what was already going on with the earlier versions.
 

Johnny Novgorod

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Very pleased to hear Wolfenstein: The New Order is getting a sequel and BJ's doing okay. Is that the corpse of Caroline Becker in the trailer though?
 

Zhukov

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BloatedGuppy said:
Call me crazy but a game with MMO-conventions lives and dies by character attachment.
You're certain?

I mean, you're the authority here, I can't definitively say any different. But I always thought it was the social aspect of MMOs that really got its claws into people. My only real experience with MMOs was Planetside 2 and I can say with confidence that if I'd ever managed to find a stable, well populated clan in that sweet spot of hardcore-but-not-too-hardcore I would have stuck around for a lot longer and more consistently than I did.

Or is this one of those silent majority type situations where clan hijinks get all the attention while in fact most players are quietly grinding away on their lonesome?

Regardless, I could actually see myself getting attached to a collection of exo-suits if they came with enough customization for me to make them distinctly mine.
 

gigastar

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Ubisoft isnt content with ruining one franchise with the Rabbids, apparently.
 

Godzillarich(aka tf2godz)

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Why Nintendo why did this crossover need to exist? This is probably some minigame collect...

Is this...Is this tent does answer xcom? what? well okay then.

This actually looks weirdly interesting, I don't know how to feel about this?
 

BloatedGuppy

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Zhukov said:
You're certain?

I mean, you're the authority here, I can't definitively say any different. But I always thought it was the social aspect of MMOs that really got its claws into people. My only real experience with MMOs was Planetside 2 and I can say with confidence that if I'd ever managed to find a stable, well populated clan in that sweet spot of hardcore-but-not-too-hardcore I would have stuck around for a lot longer and more consistently than I did.

Or is this one of those silent majority type situations where clan hijinks get all the attention while in fact most players are quietly grinding away on their lonesome?

Regardless, I could actually see myself getting attached to a collection of exo-suits if they came with enough customization for me to make them distinctly mine.
Social bonds are important, but most people express that through their character. A bunch of zero-charisma suits of armor isn't great on that front. Really screws with the "silhouette/easy class ID" necessary for good PvP, although it's possible the shapes will be distinct enough for that to happen.

As for playstyles, at last estimation (back in 2013 or so) over 60% of MMO players were soloists, and that number was climbing every year.
 

Azure-Supernova

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You know, it's quite interesting how well the console market has taken to these incremental console upgrades. The very same people who chose consoles for their ease of use, not having to upgrade hardware, not worrying about not getting the best performance from your machine. There's not been a lot of game new to really set me salivating this year so far, but the reaction to the Xbox One X has amused me, if nothing else.

tf2godz said:
I hate everything about Bethesda set up, it's so much cringe

EDIT: We know all about this, All of these games are released, move on Bethesda.
I think the only worthwhile part of Bethesda's conference was the Creation Club. I'm really hoping they're going to revise what the concept is all about, because right now there's nothing it can offer me that I can't get from the Nexus or Workshop. However, if they were going to use it as a platform as a kind of legacy support so that when Bethesda stop releasing official DLC (as they have done with Skyrim for example), the community can keep the game fresh with community created DLC. For armour, weapons and textures, it's a horrible system. But for supporting mods like Faalskar for example, it could be a great way to stoke the fires of the modding community.
 

Godzillarich(aka tf2godz)

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So about that MarioxRabbit Game it's Music is being composed by Grant Kirkhope. I'm not shitting you he confirmed it on Twitter.

https://twitter.com/grantkirkhope/status/874360302833344512
 

Scarim Coral

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Starlink, depending how much those toy spaceship/ parts cost, that may make or break the game since the audience won't be comprise of mainly kids.

Also that Skull and Bones look pretty neat.