Guys, guys, guys. There's one thing we need to keep in mind: E3 is a carnival of lies. 70% of this stuff you're getting hyped up for will be vaporware, and 25% will see "graphical downgrades" or removed gameplay mechanics.
I don't think we're going to agree on this, friend.hanselthecaretaker said:I haven't played RE4 in quite a few years, but what I remember was it being much clunkier than TEW, even though it was certainly better than RE1-3.
Without even playing it's clear TEW has more fluid animations, more character weight, and smoother controls. Was RE4 more polished for its time? Possibly, but that generation was also quite a bit simpler.
It was politicised the moment somebody started fantasying their enjoyment of killing "Red necks" and not "A sinister homicidal cult".BloatedGuppy said:The bad guys in Far Cry 5 are part of a sinister, homicidal cult.
Why on earth do you consider that the counterpart to "a leftist group"?
Must EVERYTHING be politicized? Holy fuckballs.
Dangit! I should've known by your first badge.Casual Shinji said:I don't think we're going to agree on this, friend.hanselthecaretaker said:I haven't played RE4 in quite a few years, but what I remember was it being much clunkier than TEW, even though it was certainly better than RE1-3.
Without even playing it's clear TEW has more fluid animations, more character weight, and smoother controls. Was RE4 more polished for its time? Possibly, but that generation was also quite a bit simpler.
Samtemdo8 said:Difference is all we saw of Beyond Good and Evil 2 the last time was a cinematic, no gameplay trailer in 2008:Chessrook44 said:So I just want to say to all those who may have actually gotten hyped about BGAE2...
They said it's been 15 years since the first one.
Remember the LAST time there was a 15 year gap between games?
And how THAT turned out?
We saw how Duke Nukem Forever was being developed on, including gameplay footage, over the years.
Who cares what someone is killing in a video game, as long as they're well written/realized antagonists? Film and literature have brought us everything from crazed housewives to urbane terrorists to demonic children as enemies, why should games be any different? Are "rednecks" an oppressed group that we need to be culturally sensitive to?The Lunatic said:It was politicised the moment somebody started fantasying their enjoyment of killing "Red necks" and not "A sinister homicidal cult".
If you wanna be happy about killing crazed cultists, sure, go ahead. If you wanna be happy about killing poor white people from southern states of America, that's getting pretty political.
Funny, when Hatred tried to do the same thing, people kept trying to get it banned.BloatedGuppy said:Who cares what someone is killing in a video game, as long as they're well written/realized antagonists? Film and literature have brought us everything from crazed housewives to urbane terrorists to demonic children as enemies, why should games be any different? Are "rednecks" an oppressed group that we need to be culturally sensitive to?
It's not like Ubisoft is killing ACTUAL poor white people in Montana. It's a fucking video game.
Yeah. Easily ruffled, pearl clutching sensitives doing the exact same thing you appear to be unironically doing right now.The Lunatic said:Funny, when Hatred tried to do the same thing, people kept trying to get it banned.
What about Hatred had a "well written/realized antagonist?"The Lunatic said:Funny, when Hatred tried to do the same thing, people kept trying to get it banned.BloatedGuppy said:Who cares what someone is killing in a video game, as long as they're well written/realized antagonists? Film and literature have brought us everything from crazed housewives to urbane terrorists to demonic children as enemies, why should games be any different? Are "rednecks" an oppressed group that we need to be culturally sensitive to?
It's not like Ubisoft is killing ACTUAL poor white people in Montana. It's a fucking video game.