E3: Third Party Support for Wii U Includes Mass Effect 3

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mxfox408

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Lol I guess bioware didn't piss off enough people with the shitty incomplete ending that they are attempting to try a console that doesn't have the first two games that would allow people to experience the full series and avoid disappointment.
 

Digitaldreamer7

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The Great JT said:
John Funk said:
The big surprise, of course, was Mass Effect 3. Shepard can finish the fight against the Reapers on the Wii U, too. One can't help but wonder how they'll handle the decisions made in Mass Effect 1 and Mass Effect 2.
Okay this? This is when it's okay to release the "Mass Effect: The Trilogy" collection. If they can, maybe they can bundle up a Wii U port of Mass Effect 1, 2 and 3, all the DLC of the first two and maybe some console-exclusive stuff and charge $125 USD for it.
The only way a trilogy would ever come out is if it were on XBOX 360 or it were licensed by Microsoft since they own all rights to the first game.
 

OldNewNewOld

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Scrumpmonkey said:
Ports of previous generation games? Again Nintendo? AGAIN? How is anyone supposed to get excited about this?

"Hey guys! Buy this rather expensive, unestablished new console with an unproven propriety control control scheme. Why should you buy it? Well some of those games that are available right now for post launch prices might be coming to this new console at some undefined time in the future! Remember folks, these games are only available everywhere else for much cheaper and probably on a console you already own.

And as an added bonus the controls will possibly be badly ported to a controller the size of your house- no wait! Where are you going?! "


Wii-U; For those who can't find a hole big enough to throw their money into.
Way to ignore 90% of the games.
Just Ubisoft announced 8 games for the WiiU that weren't even released at all.

Those games are for people who haven't played it and want a WiiU. If you don't like it, don't buy them. Also what's so bad about increasing the library of a console that isn't even out yet? Is having a choice really such a bad thing? Even if those games are out for other consoles, there are people who haven't played it jet. And the games will be changed to fit the WiiU. Probably better graphics and some changes in the gameplay to use the GamePad.


I'm sick of people crying "mommy, mommy, they are releasing a game that is already on another console".

EDIT:
Also, what do you think they should do?
Make ports from the next generation? The generation that isn't out jet and has no games? Those games are games of the current generation. They are games that are being sold well and that people are willing to pay for.

There are many new games announced, there are many ports of a bit older games announced. And the first group takes a huge part of all games announced.

Also, don't forget that this is a new console and developer aren't sure about making a completely new game just for it (aside from the many who already confirmed new, multiplatform games on the release date). Developer are porting "older" games to see how well they will do on the WiiU. If it does well and makes a profit, they will try to make more of it. If not, they will support it less.

So it's not really Nintendo's fault for having older games announced (even tho I still don't see anything bad in it as long as there are also new games announced). It's the developer who are unsure about the console, like it's with every new console. And since it's Nintendo, they are a bit more unsure.
 

AbstractStream

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Feb 18, 2011
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Is anyone excited about this? No? Good, then it's not just me.

I think it's a silly idea, but hey. If that's the way Nintendo wants to go...
 

piinyouri

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Tell you what Nintendo.
You make a console version of Scribblenauts and allow it to work with that Pro Gamepad thing of yours and I might buy a Wii U in the future.
 

NinjaDeathSlap

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Feb 20, 2011
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Nintendo? Third Party support? This must be some kind of trick!/wit

I wonder if the WiiU version is going to come with the extended cut ending as standard.
 

NinjaDeathSlap

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The Great JT said:
John Funk said:
The big surprise, of course, was Mass Effect 3. Shepard can finish the fight against the Reapers on the Wii U, too. One can't help but wonder how they'll handle the decisions made in Mass Effect 1 and Mass Effect 2.
Okay this? This is when it's okay to release the "Mass Effect: The Trilogy" collection. If they can, maybe they can bundle up a Wii U port of Mass Effect 1, 2 and 3, all the DLC of the first two and maybe some console-exclusive stuff and charge $125 USD for it.
The big barrier getting in the way of that is Microsoft, who published and still have the rights to the first game rather than EA in the case of the last 2. If they haven't agreed to release ME1 on PS3 after all this time I don't see them being any more co-operative with Nintendo either.
 

blizzaradragon

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piinyouri said:
Tell you what Nintendo.
You make a console version of Scribblenauts and allow it to work with that Pro Gamepad thing of yours and I might buy a Wii U in the future.
You're in luck. Scribblenauts Unlimited has been confirmed for the Wii U, and one of the things you can do is design your own items to use. Like an auto mutt, a cross between a dog and a car.
 

piinyouri

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blizzaradragon said:
piinyouri said:
Tell you what Nintendo.
You make a console version of Scribblenauts and allow it to work with that Pro Gamepad thing of yours and I might buy a Wii U in the future.
You're in luck. Scribblenauts Unlimited has been confirmed for the Wii U, and one of the things you can do is design your own items to use. Like an auto mutt, a cross between a dog and a car.
As I remember reading, the pro gamepad, the one that looks like a 360 controller will work with every game correct?
 

blizzaradragon

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piinyouri said:
blizzaradragon said:
piinyouri said:
Tell you what Nintendo.
You make a console version of Scribblenauts and allow it to work with that Pro Gamepad thing of yours and I might buy a Wii U in the future.
You're in luck. Scribblenauts Unlimited has been confirmed for the Wii U, and one of the things you can do is design your own items to use. Like an auto mutt, a cross between a dog and a car.
As I remember reading, the pro gamepad, the one that looks like a 360 controller will work with every game correct?
I believe so, although I can't find something that says that it's 100% true it will work with every game. Only ones I can really see it not working for would be anything that absolutely requires the touch pad, seeing as the pro gamepad has the exact same button layout as the tablet. I'd keep your eyes and ears open just to make sure though.
 

Erttheking

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Wonder if they'll still do this if the Extended Cut doesn't stop us from crying bloody murder...speaking of which AN UPDATE ON THAT WOULD BE NICE!
 

weirdee

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Apr 11, 2011
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You kind of need the touchpad to type in words without dying of boredom, though, so I wouldn't expect it to work that well without it.
 

Mr. Omega

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Fuck you, Mass Effect! Get out of the spotlight of my Scribblenauts story! *boots*
Seriously, they announce an awesome title and everyone focuses on a port?
 

Jeronus

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I think all these ports are third party developers trying to see if the Wii U will be able to move an established product. If it does well, we might see more support in the future from third party developers on par with Microsoft and Sony. It's a chance for developers to test the water with a brand that has already sold well. Instead of creating an entirely new game for a console that they aren't too sure about. For all those crying foul over Nintendo picking at the leftovers of a previous generation, it's not Nintendo living in the past. It's developers trying to see if Nintendo's new console has a future worth investing in.
 

Zer_

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Feb 7, 2008
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piinyouri said:
blizzaradragon said:
piinyouri said:
Tell you what Nintendo.
You make a console version of Scribblenauts and allow it to work with that Pro Gamepad thing of yours and I might buy a Wii U in the future.
You're in luck. Scribblenauts Unlimited has been confirmed for the Wii U, and one of the things you can do is design your own items to use. Like an auto mutt, a cross between a dog and a car.
As I remember reading, the pro gamepad, the one that looks like a 360 controller will work with every game correct?
I can say with reasonable confidence that it won't work for Scribblenauts, why would it? It would be a pain to use the keyboard to spawn things on the Pro controller. Just try playing any of the DS Scribblenauts games without using the touch pad.

About the WiiU Gamepad, as someone who has had hands on experience with the Gamepad, I can safely say that it's very comfortable to use. It's not too heavy either. All the buttons are easily accessible.
 

JeanLuc761

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GloatingSwine said:
Well yes, but then this is the game that takes a massive watery shit all over your story choices at the end, so do you really thing that matters to them?
This is true, but as someone who tried a non-import Shep in ME3 for giggles, I can safely say that the game is lacking by a remarkable amount.

- No Wrex, Grunt, Zaeed, Kasumi, Jack, Thane, Samara, or Legion
- Feros destroyed
- No romance (which could be meaningless depending on the person)
- Destiny Ascension and Council dead
- Udina as counc- oh wait
- Assumes no side missions or DLC completed.
- Assumes no loyalty missions completed.


Pretty rough, man. And beyond that, I tried to put myself in the mindset of a "new" player and realized that Mass Effect 3 doesn't explain ANYTHING that's going on beyond "Reapers and Cerberus are bad. Destroy them." Character relationships aren't explained, plot elements aren't explained...I honestly can't see a new player enjoying the game even half as much as a continuing player.
 

Formica Archonis

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JeanLuc761 said:
This is true, but as someone who tried a non-import Shep in ME3 for giggles, I can safely say that the game is lacking by a remarkable amount.

- No Wrex, Grunt, Zaeed, Kasumi, Jack, Thane, Samara, or Legion
Wow. Think of all the resources they wouldn't have to put in the game! A few more choices like that and you can cut down on the needed stuff by half!

(I wonder if that's a reason for doing it?)
 

The.Bard

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Jan 7, 2011
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Scrumpmonkey said:
Ports of previous generation games? Again Nintendo? AGAIN? How is anyone supposed to get excited about this?

"Hey guys! Buy this rather expensive, unestablished new console with an unproven propriety control control scheme. Why should you buy it? Well some of those games that are available right now for post launch prices might be coming to this new console at some undefined time in the future! Remember folks, these games are only available everywhere else for much cheaper and probably on a console you already own.

And as an added bonus the controls will possibly be badly ported to a controller the size of your house- no wait! Where are you going?! "


Wii-U; For those who can't find a hole big enough to throw their money into.
Don't forget the batteries only last 3-5 hrs. That's our new patented PARENTAL CONTROL SCHEME!!

BiH-Kira said:
Those games are for people who haven't played it and want a WiiU.
Seriously... do these people exist? Are there actually people who want to play Arkham City & Mass Effect 3, and have been waiting to pickup a WiiU... *snicker* to do it? I can barely say that with a straight face. HAHAHAAHAHAHHAHHA!!!

Also what's so bad about increasing the library of a console that isn't even out yet? Is having a choice really such a bad thing?
If Toyota gave me the choice of buying a car with cheese wheels, one could argue they are giving me options. That's good, right??

I'm sick of people crying "mommy, mommy, they are releasing a game that is already on another console".
And I'm sick of hearing about the WiiU and how "awesome" it's going to be. It's cluttering up my RSS feed something fierce. Sometimes you just have to wipe away the tears and float on like a crazy asparagus.


Also, don't forget that this is a new console and developer aren't sure about making a completely new game just for it (aside from the many who already confirmed new, multiplatform games on the release date). Developer are porting "older" games to see how well they will do on the WiiU. If it does well and makes a profit, they will try to make more of it. If not, they will support it less.
Call me cynical, but I'll be surprised if these ports sell more than 500 copies each. I cannot think of ONE person who would be evenly remotely interested in buying old games on a WiiU. But then, I can't think of anyone who even wants a WiiU, so... yea.

A new WiiU will probably run you $4-500 after you buy the gamepads. Gamepads which I'm hearing have a lifespan of 3-5 hrs. On a system that is, what, mildly better than a 360? Most of Nintendo's press conference sounds like it came right out of 2006. Are we really supposed to be amazed you can make a zombie face? SERIOUSLY?

.... Yeaaaaaaaaaaaaaaaaa.

Given their moves of late, they SHOULD be ridiculed. I'm a professed Nintendo hater, so maybe I enjoy them coming off like absolute nimrods, but seriously, their process right now is so stupid they're making Sony & MS look brilliant. That takes effort.

How will the online work? 25 digit friendcodes?! WHEEEYouuuuuuuuuuu!!!


YOU CALLED?!?!?
 

Crazie_Guy

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All this really proves is that the WiiU is little more than a nearly decade late entry into the current gen, rather than the next. Regardless of how successfully the WiiU sells 3rd party games in this generation, it won't cross over into the next.

This is only 3rd party support insofar as companies can keep making the same big AAA games and port them onto everything that can run it, and now Nintendo just happens to have a box that can. Yea, it might be interesting to see major third party CURRENT GEN games on every console, but what's the point now? That will only last a year or two before Microsoft and Sony usher in the real next gen, at which point 'cross platform' will go right back to meaning 'Xbox, Playstation, and maybe PC' and the WiiU will be exactly what the Wii is now. That is, nothing but Nintendo games and 3rd party casual knock-offs, because no one wants to spend time and money developing a serious game for a single console with special needs when they can make it for the more standardized set of platforms and their combined consumer base.