Sonic Doctor said:
Wow, isn't it a bit early for refunds in the first place?
To answer my own question, yes, yes it is too early. The vast majority of time, online games aren't going to work exactly right on release, it really is an unavoidable fact. A company can plan for ever contingency, but then things can happen out of the blue, even things that tests upon tests say will never happen.
EA were always up front about the fact the game was going to need an always on connection and that some of the game was going to be controlled via the servers.
Seriously, consumer rule number one for such a game is to not expect the launch to go smoothly.
Also, as people have been pointing out about the charge backs, with that EA has a very valid reason for such cowardice when dealing with a problem.
People need to take their refund request to EA first.
Of course, after giving them time to regroup the system to accommodate the actual amount of people lining up to play and address the problems caused by the influx of so many people.
The SimCity released like two days ago. Two days is not a viable maintenance and repair window. I would give them a couple weeks at the least, month at the most.
I whole heartedly disagree. The product does not work. The buyer didn't pay to have 'a product that would work at some point in the future'. I'm willing bet that no where prior to buying it was it visible to the consumer that EA claimed 'the game will not work for the first few days upon release'. If they had openly said that at some point (or course they wouldn't, but hypothetically), I might see the other side.
It's not an excuse to say that it's happened to every other online game ever; reasonable to expect yes, acceptable no: they sold the game under the agreement that by giving EA money, the purchaser could play this game. The purchaser gave them money, EA isn't providing them the ability to play that game.
Sounds like a defective product to me