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WanderingBiscuits

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Apr 19, 2010
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The second i saw Mojang AB in the finals. I took away this lists credibility card. C'mon Minecraft is good but theres no way its good enough to earn Mojang a spot in the finals.
 

BanthaFodder

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Jan 17, 2011
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Kortney said:
BanthaFodder said:
Valve deserves to win.
I'm curious as to why you think this. Is it opinion or do you think that in a more objective sense?

I'm just totally stumped as to how everyone is voting.
Valve deserved to win because, whereas Mojand created an unfinished beta, Valve has created tons of amazing games with great gameplay/stories/characters/writing. I have clocked over 300 hours into TF2 alone. Valve is just the better company. Take Left 4 Dead for example. In the hands of another dev, it would be a standard greyish-brown zombie game with gruff one-dimensional characters (if it would even have characters), a 4-6 hour long campaign, paid DLC, one or two extra modes, and "mature" blood, swearing, and sex. Valve took what could have been that and gave it fleshed out chracters, mind-numbingly fun multiplayer, a reliance on teamwork and coordination, several campaigns lasting around an hour each (if you plow through it, multiplayer campaigns can take HOURS to complete), free dlc in the form of new campaigns, and new game modes that cycle through each week (mutations). take just about any of Valve's games and compare it to Minecraft, Valve will win.
but you aren't the only one confused by how people are voting... a majority of the voters I've seen supporting Mojang sited their reasons as either:
A. they've never played a Valve game
or
B. they want the little guy to win, reguardless of quality
by that logic, Team Meat shouldn't have been knocked out in round 1...
 

Freechoice

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Dec 6, 2010
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TiefBlau said:
It's like legos in that you put blocks on blocks to make block structures, but the difference is that all the legos are in front of you. You do not have to spend hours upon hours getting a specific type of block by repeatedly clicking on another type of block. A 2x1 red lego is functionally equivalent to a 2x1 blue lego. Iron is not the same as gold and redstone is not sand.

Yes, you can turn on admin mode and get whatever block types you want, but you can also go on a private server in WoW with instant leveling and x9001 drop rates. Skinner box evaporates in both cases.

The operant conditioning comes not from building stuff, but from attaining the tools and materials to build stuff. What is inherently fun about hitting the mouse button for what can be hours trying to get a higher grade of material that lets you build more stuff? That's the conditioning.

"Operant conditioning is the use of a behavior's antecedent and/or its consequence to influence the occurrence and form of behavior"

That's the first sentence on operant conditioning on wiki.

Your initial tools are rudimentary, but effective for the most basic tasks and are easy to get. Once you begin exploring, you discover rarer, but more powerful crafting materials that you have to spend a progressively greater amount of time getting. How long would it take to get a diamond pickaxe in comparison to a stone one? Hours upon hours of clicking the mouse to dig through some fuckin' pixelated rock.

As I said, you can essentially get god mode (through illicit means) in WoW and the game suddenly loses a huge chunk of content. Let's remove both of those instances. Many people would still play Minecraft. They like the progressive challenge of getting something through the repetition of an action; in this case, it's clicking a mouse. What is inherently fun about clicking a mouse? People click mice for a living. The difference between someone playing Counterstrike and a guy working MS Access is that the CS player is having immediate gratification. You click the mouse to shoot something and are immediately rewarded with a kill if you do it right. The difficulty curve is set by the players, not the game. Minecraft presents difficulty solely through gameplay mechanics. You want a watch? Spend a few hours digging halfway to sea level and hope you get a vein. Also, you need an iron pickaxe or better to harvest it. Then you have to get some redstone.

I would venture a guess that more people play outside of creative mode or without the administrative privilege of spawning infinite blocks. Blizzard keeps drop rates low and level gaps high. That's how they keep people in the game and possibly making external transactions. If all you could do was spawn infinite blocks, how would Mojang keep people interested in the game and the various paraphernalia [http://www.escapistmagazine.com/news/view/108896-Mojang-Crushes-Valve-Opens-The-Minecraft-Store] offered?

You can go into Minecraft just to build, but if you are not interested in creative mode or have no idea how to access admin mode, you're in a skinner box.
 

Vampire cat

Apocalypse Meow
Apr 21, 2010
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Sober Thal said:
Cobster said:
Terminate421 said:
I wish Bungie was on the Fearsome four......
Yeah but Halo isn't that great.
Have you ever even played the Halo games? Your XBLA profile says no, so no need to call out a guy who likes them.

Sheesh, you could be doing something better with your time, like playing Yu-Gi-Oh! 5D's , or Modern Warfare® 2, no?

EDIT: Banana Is NOT Ok
Wow, where did that come from XD. The guy just said he doesn't think HALO is all that great, whats the big touchy subject here?
 

Sixcess

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Feb 27, 2010
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Freechoice said:
You can go into Minecraft just to build, but if you are not interested in creative mode or have no idea how to access admin mode, you're in a skinner box.
No, you're really not.

WoW is all about progressing along a clearly defined path, and the further along you go, the slower it gets, like most other MMOs. 1-10 will zip by. 11-20 will be slower and so on.

Minecraft has no path other than what you decide. The game does not force you to mine 10 gold, then 20 gold, then 50 gold, then 10 diamonds etc. In fact it's probably as far removed from progression driven gaming as you can get. Yeah, you can do that. Alternatively you can explore endlessly, build with common, readily available materials, or just make a bow and go hunt creepers.

Extra Credits is a great series, but people really need to stop throwing around concepts they've picked up from it without knowing what those concepts actually mean.
 

Freechoice

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Dec 6, 2010
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Vampire cat said:
Sober Thal said:
Cobster said:
Terminate421 said:
I wish Bungie was on the Fearsome four......
Yeah but Halo isn't that great.
Have you ever even played the Halo games? Your XBLA profile says no, so no need to call out a guy who likes them.

Sheesh, you could be doing something better with your time, like playing Yu-Gi-Oh! 5D's , or Modern Warfare® 2, no?

EDIT: Banana Is NOT Ok
Wow, where did that come from XD. The guy just said he doesn't think HALO is all that great, whats the big touchy subject here?
Fanboys and anti-fanboys make the internet go round.

Sixcess said:
No, you're really not.

WoW is all about progressing along a clearly defined path, and the further along you go, the slower it gets, like most other MMOs. 1-10 will zip by. 11-20 will be slower and so on.

Minecraft has no path other than what you decide. The game does not force you to mine 10 gold, then 20 gold, then 50 gold, then 10 diamonds etc. In fact it's probably as far removed from progression driven gaming as you can get. Yeah, you can do that. Alternatively you can explore endlessly, build with common, readily available materials, or just make a bow and go hunt creepers.

Extra Credits is a great series, but people really need to stop throwing around concepts they've picked up from it without knowing what those concepts actually mean.
Citing one characteristic does not make the larger part of it go away. Do most people do just the things you listed? I doubt that. Most of the videos I have seen of Minecraft show people digging underground and volcano doom fortresses with garden rooftops.

Why do you think it's called Minecraft?