Aeonknight said:
your favorite developer signed on the dotted line. Whether it was an offer that couldn't be refused or it was supposed to be a "hail mary" to try and stay afloat, it takes 2 to tango.
An argument that other people suck as well, is not an argument that EA doesn't.
Aeonknight said:
"EA ruins franchises!"
Opinion. Some people still like the games of franchises that have been "ruined". Just like some of us are still looking forward to Dead space 3, or how people actually enjoyed mass effect 3 despite the terribad ending. This is not an arguement, this is opinion.
A majority opinion means it's essentially a truth for all purposes. If I publish a really shitty game with terrible gameplay and pathetic writing, and everyone goes wow that games is shitty. Saying WELL THAT'S JUST ALL YOUR OPINIONS. Doesn't make the game suck any less hard.
Aeonknight said:
You're trying to say that the industry as a whole would be better off without games like Battlefield
Battlefield 1942 was published before EA acquired DICE. So this is factually inaccurate. Do you think that after making Battlefield 1942 they would have just randomly stopped making battlefield games if they didn't sell to EA?
Also I haven't bothered to play any of the versions published by EA, except one time at one of those gaming LAN places. A friend had a 'bring a friend for free coupon' and he wanted to see how good I was at videogames. So we played some battlefield 2. I was unimpressed with it.
Aeonknight said:
I certainly wouldn't care. Never bothered to play it as it looked pretty bland, the reviews made it sound uninteresting and the main character looks kind of stupid.
Aeonknight said:
Even the endless sports games that have their own following of loyal gamers?
Yes, because they had exclusive rights to make NFL games. If they didn't violate monopoly rights there would be plenty more 'endless sports games' from other devs.
Aeonknight said:
Talk about narrow minded.
Yes because the non-narrow minded point of view is that if EA disappeared no studios would fill the void at all. And there would just be a dirth of gaming where people would go, well EA doesn't exist anymore so I guess lets just not make any games. And all the developers and writers would just go work at Starbucks.
Aeonknight said:
Even if you dislike the games they've put out, they're still one of the main competitors for another juggernaut: Activision. And competition is always a good thing.
You think CoD is repetitive now? Imagine how dull/lifeless it would've been if EA wasn't around to even try. It could be soooo much worse than it is.
EA's attempts to beat CoD are to copy everything Activision-Blizard does, and then add jet planes and tanks. It's exactly as repetitive and unimaginative. I'm not saying it isn't good, but its definitely not a statement for gaming content diversity.
Aeonknight said:
"EA's business practices suck! Online Passes are the devil!"
I won't call you entitled for having to deal with online passes... no matter how much that word is on the tip of my tongue. But instead I'll take us on a trip down memory lane.
Things were worse before is not an argument for things being good now. Please note: this is me pointing out that arguments about other things are not arguments about the subject at hand. I personally have no idea what online passes even are.
Aeonknight said:
Remember back in the Super Nintendo days? Multiplayer wasn't even a "thing" at the time. It was simply called "2 player", reserved for playing a game with you and your sibling (if you have one).
Multiplayer was a thing at the time for us PC gaming ubermensches.
Aeonknight said:
Now look how far the technology has come. You can play with hundreds of people across the world seamlessly, something that 20 years ago would've been lumped together with the whole Flying Cars in the Future category.
Unless of course you count the fact that 2012 minus 20 is 1992 and the internet was already fully functioning in it's modern infrastructure by 1990. And before that there was what amounted to multiple functioning Internets dating back to the early 70s such as ARPANET and NSFNET that merely had different protocols and systems. Which were then standardized into the unified system that we have now.
Or the fact that flying cars already exist and are merely impractical and extremely expensive and thus haven't caught on.
Aeonknight said:
Gaming has come a long way, but it isn't perfect
Again, things were bad before, isn't the same as things are good now, or as good as they easily could be. Let me tell you a story to illustrate that:
I have a friend who is from Russia. Her father had surgery in a hospital in Russia in the past decade. The surgeons didn't stitch him up correctly and then released him from the hospital. That weekend the stiches straight up broke open and his guts spilled all over his bed. He wasn't able to get to a phone and he died.
Russia doesn't get to say 'our medical system is adequate because 400 years ago, spraining your leg meant you died, and ever-bodies solution to medical problems was slap some leeches on it.' They have to compare themselves to other modern countries of comparable GDPs. They have to compare themselves to the US, Canada, Europe. And see that holy shit what they are doing is not even close to where it should be.
Aeonknight said:
DRM... ...[is] a trade off (you can thank piracy for that.
DRM is completely ineffective at stopping piracy. This isn't an argument for anything. There are almost always day one releases of pirated products. There are often releases before the product is even released to the general public. And I don't think I've ever seen a pirated release take longer than 3 days. DRM is the videogame equivalent of airport security, it stops no one(an investigative reporter bipassed security by walking in through an exit door.) Anyone who wants to bypass it can. The only people it hurts are the people who legitimately buy the product. As Gabe Newell and many others have pointed out: true piracy is a service problem. If you make your service superior to what pirates can provide, then people will give you money.
Aeonknight said:
It opened a nice Pandora's Box that will never be closed. companies are never going to stop trying to defend their property, even if it doesn't work. get used to it.)
Other companies do it, isn't an argument for it not being really fucking stupid.
Aeonknight said:
If I had to choose between going back to the 2 player way of things or dealing with registration codes... bring on them scrambled numbers and letters.
Yes, because those are totally the only two choices. Just like how in Soviet Era Russia they should never have complained because they could either deal with backbreaking work and starvation in collectivized farms or they could go back to a tyrannical Tsarist regime that shoots unarmed protestors. Because there are only ever two options right?