EA Now Owns Star Wars Games. Get the Torches.

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VoidWanderer

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This can only go up... I mean look at the latest Star Wars game... the one with Kinect....

I am failing to see a problem here.
 

Chris Tian

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May 5, 2012
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Krantos said:
Yeah... You see, that's part of the reason so many people hate EA. They seem to be incapable of learning from their mistakes. What you're suggesting is what any rational person would do. EA has proven time and again that they're not rational, or at least that they don't understand the industry. Every time they do something stupid or crappy, people always say they've learned their lesson, only to have them do it again the next chance they get.
Well "hate" is such a strong feeling, I reserve that for people who hurt or tried to hurt me/my loved ones on purpose.

EA is just a company and they try to make money, thats what companys are there for by their very nature. The thing with EA is that they try that in a very stupid way, and seemingly fail to understand the industry in which they are such a big player.
EA and its consumers basically want the same thing: they want our money and we want to give it to them, as long as we get a good game for it. But for some odd reason EA is trying to squeeze and force money out of their consumers, instead of just making them want to give them money voluntarily.
Also they have outright stupid buisness practices in which they try to convert a successful product into a completly different product they belive could be even more successful. Like changing a Horror(ish) game into a third person/cover based shooter. Thats not smart. Thats like Coca Cola trying to make their sodas into hot beverage, just because a lot of people drink coffee.

So I still think Star Wars games by EA could get pretty good.
 

Knightcrawler

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Lunar Templar, you're devious.


Abomination:

"A game with the Dragon Age type combat and party system developed by Bioware could be exactly the type of RPG Star Wars needs."

Won't happen. Consider that EA threw away DA1's strategic combat when they made DA2.


Madgaurd1989:

"Dice will do Battlefront, X-wing, and probably Dark Forces, OK might be good.

Bioware will do KOTOR or Jedi Academy, God I hope they don't screw them up.

Anyone else think Visceral will be handling 1313."

Jedi Academy is a single game in the Dark Forces series. And they'd better not touch X-Wing, they can't possibly get it right. And frankly, neither is there any studio in EA capable of doing a Dark Forces game right. Linear maps and set pieces don't a Dark Forces game make. Visceral could probably do 1313, though. Not that I'd buy it, because it'd be on Origin.


Zachary Amaranth:

Rogue Squadron 2 came out like 11 and a half years ago. :p Rogue Squadron 3 came out 9 and a half years ago. And before Rogue Squadron 2, there was a spiritual successor to Rogue Squadron that came out 12 and a half years ago. Would be nice to get some Steam ports where the games were rendered in HD and Rebel Strike's multiplayer supported online, though... oh wait, we won't get that now.


UrKnightErrant:

Sadly, you are right.
 

Azaraxzealot

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Phlakes said:
Azaraxzealot said:
The criticisms are so numerous, why should I give EA a single cent just to have the right to join in with the hate? If we all bought and used everything that was highly criticized in order for us to be allowed to criticize them then what's the point of criticism?
...What?

The "point of criticism" as far as games go is to inform consumers. You're not a great source of information if you haven't actually played the game. It's not that complicated.
So... does that mean one is not allowed to criticize cigarettes if they've never had one? Not allowed to criticize shady business practices if they've never done business with that company? Not allowed to criticize how a dictator runs a country if they've never lived in a dictatorship?
 

Azaraxzealot

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major_chaos said:
Azaraxzealot said:
The criticisms are so numerous,
You listed three, and me and another poster poked holes in them that you have no rebuttal to.
why should I give EA a single cent
Rentals, used games.
just to have the right to join in with the hate?
It has something to do with your current hate being based on nothing.
highly criticized
It has a 75 metacritc average. If I refused to buy games based solely on internet morons moaning about nothing I would own about four games. I seem to remember ever Portal 2 getting reveiwbombed by users for having microtransactions, does that make it a bad game? I prefer to make my own judgement about a game, not buy into whatever hype a game has, whether that hype is positive or negative.
Should I need to list more? Forced online pass, change of atmosphere to a brightly-lit one (completely throwing the original small, tense atmosphere out the window), more predictable encounters, plot-holes out the wazoo, change of pace to be about the action set-pieces (from what I saw of my friends playing with all the QTEs they had to do), and a 75 Metacritic score isn't that fantastic, besides, why use Metacritic as a device for measuring games? Games aren't numbers. The general feeling is that Dead Space 3 was a letdown and weaker than the other two, while Portal 2 is hailed as an awesome piece of video game story telling. Trying to say Dead Space 3 was good because numbers is like saying that the Toy Story 2 is objectively better than pretty much every movie ever made (since 100% of critics gave it a good review).

I've also never played a Call of Duty game (except once for 5 minutes before I hated it and it's what made me hate it), does that mean I'm not allowed to show how it's existence has had a negative impact on the games industry?

EDIT: I also don't need a rebuttal to that argument since it is not based on the same logic. My logic is that the micro-transactions shouldn't be there in the first place due to them taking up development resources that could have been better used to improve the solo aspect of the game. Not that they made the game "pay-to-win".
 

Sir Shockwave

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Knightcrawler said:
I kinda want to shake this author. Shake him hard for like 5 seconds. EA *can't* make a good X-Wing series sequel. It's not because they don't have the talent or drive (although they might not), it's that EA can't make a PC exclusive. It's not as profitable as a multiplatform game, therefore they won't do it.
Oh, they did make at least one PC Exclusive game (to my knowledge)...

 

Auron

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According to EA Labels president Frank Gibeau, three studios are already working on Star Wars games: Battlefield developer DICE, Dead Space developer Visceral and Mass Effect developer BioWare.
This can be potentially FUCKING awesome actually, I like battlefield, I like Bioware and I like Dead Space. As long as they don't ruin it like TOR anyway...



Sir Shockwave said:
The entire EALA run including battle for middle earth and all C&C's were native to PC with one or two C&C ports no one cared about, it was actually pretty good other than the lack of post release support and CNC4.
 

jklinders

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Bleidd Whitefalcon said:
Son of a *****! I was about to make this thread >.<

OT: I guess this means the Star Wars game Obsidian wanted to pitch to Disney is no longer a thing. Pity, I was looking forward to seeing what it might have been about.
Not necessarily. Obsidian is a free agent who can use whoever will work as a publisher for them as a publisher. EA has had a few devs that they have published for out of house. Will EA deal with them or anyone for anything short of seriously dubious requirements? Doubtful but I would not count 'em out yet.
 

Palmerama

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I would be more fine with this if EA hadn't shut down it's 2nd ppublishing division (the one where they publish games by non EA owned devs), then I would be happy in the thought we might get KOTOR 3 done by Obisidan. But no if there is one it will be Bioware, and its not even the same Bioware that did the first one. This is the Bioware that made Dragon Age II, Mass 3, The Old Republic, that I liked, but they've made the free to play option so crippling they're practically forcing you to pay for it.

This is also the EA that hasn't had a fresh idea in years. So any Star Wars game is most likely going to be a sequel or spin off of an already established Star Wars franchise. Also I wouldn't call Bioware, DICE & Visceral their top developers, I'd call them their most prolific. Alot of their tops developers they shut down years ago.
 

Maeshone

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Azaraxzealot said:
Should I need to list more? Forced online pass, change of atmosphere to a brightly-lit one (completely throwing the original small, tense atmosphere out the window), more predictable encounters, plot-holes out the wazoo, change of pace to be about the action set-pieces (from what I saw of my friends playing with all the QTEs they had to do), and a 75 Metacritic score isn't that fantastic, besides, why use Metacritic as a device for measuring games? Games aren't numbers. The general feeling is that Dead Space 3 was a letdown and weaker than the other two, while Portal 2 is hailed as an awesome piece of video game story telling. Trying to say Dead Space 3 was good because numbers is like saying that the Toy Story 2 is objectively better than pretty much every movie ever made (since 100% of critics gave it a good review).

I've also never played a Call of Duty game (except once for 5 minutes before I hated it and it's what made me hate it), does that mean I'm not allowed to show how it's existence has had a negative impact on the games industry?

EDIT: I also don't need a rebuttal to that argument since it is not based on the same logic. My logic is that the micro-transactions shouldn't be there in the first place due to them taking up development resources that could have been better used to improve the solo aspect of the game. Not that they made the game "pay-to-win".
The online pass is not forced unless you are interested in coop. Less than half the game takes place in brightly lit open environments, the majority is still inside clamped, dark environments. The encounters are no more predictable than in any of the previous Dead Space games. Plot-holes? What plot-holes? And as for the QTEs, there aren't more than there were in the previous Dead Space games there either. As for more set-pieces, did you even play Dead Space 2? Because that game had set-pieces everywhere, or did you forget the scene with the gunship and the giant necromorph? Or the solar skydive? Just to name 2 examples.

I will agree that I was letdown by DS3 compared to DS2, but that wasn't because it was a bad game. It just didn't live up to the hype.

As for your Call of Duty example, sure you can criticize games you haven't played, I do it all the time. But you should make sure you check your facts first, and in the case of DS3, you are way off base I'm sad to say
 

itsthesheppy

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Mar 28, 2012
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I'm happy for this. I'm really hoping that Star Wars gets run into the ground so it'll disappear for a while, and I can't think of a better company to run that ship right into an iceberg, reliably, every time.
 

major_chaos

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Feb 3, 2011
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Azaraxzealot said:
Should I need to list more? Forced online pass, change of atmosphere to a brightly-lit one (completely throwing the original small, tense atmosphere out the window), more predictable encounters, plot-holes out the wazoo, change of pace to be about the action set-pieces (from what I saw of my friends playing with all the QTEs they had to do)
And I could continue to point out the flaws in your claims but its become clear that you are the typical "Valve=God EA= all bad all the time, nothing will change my mind" Escapist user so I give up. I'll continue to like things, and you can continue to hate things and we go our separate ways, deal?
 

Azaraxzealot

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major_chaos said:
Azaraxzealot said:
Should I need to list more? Forced online pass, change of atmosphere to a brightly-lit one (completely throwing the original small, tense atmosphere out the window), more predictable encounters, plot-holes out the wazoo, change of pace to be about the action set-pieces (from what I saw of my friends playing with all the QTEs they had to do)
And I could continue to point out the flaws in your claims but its become clear that you are the typical "Valve=God EA= all bad all the time, nothing will change my mind" Escapist user so I give up. I'll continue to like things, and you can continue to hate things and we go our separate ways, deal?
I actually do NOT like Valve that much since they make pretty much no games and the ones they do make are always so limited in scope.

I didn't hate EA until recently due to their bad business practices of homogenization and general "consumer hatred" that they seem to have. If you don't at least dislike EA by this point then you'd have to be ignoring more than 90% of all news EA-related at this point.
 

WoW Killer

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Haha, did anybody see that GameFAQs poll of the day?

Sounds great, EA still makes quality games despite the hate: 6.31%
I'm happy, I think they can do good things with the license: 9.51%
As long as they revive Battlefront 3, I'm okay with it: 14.31%
I'm worried, I don't have a lot of trust in EA anymore: 24.9%
NOOOOOOOOOOOOOOOOOOOOOOOOOO: 44.97%

What made me laugh was the whole bell-graph shape it seemed to be taking on. It's like if there were additional and more extreme replies they would have descended similarly, as if "NOOOOOOOOOOOOOOOOOOOOOOOOOO" was only the median response.

Well that made me chuckle anyway.

So anyway... yeah I don't like EA all that much. Their business practices might even be tolerable if their games were good. Star Wars? Yeah I like those films. I wouldn't call myself a fan or anything though. Star Wars games? I've enjoyed a few, but I'll tell you what; if the IP was removed, I'd probably enjoy those games just as much. I didn't enjoy KotORI/II because they were Star Wars games, I enjoyed them because they were good games.

We need to stop thinking in terms of IPs. Games are about gameplay. A Katana swings just like a Lightsaber. Say there was this up and coming in-your-face balls-to-the-ground hardcore game development studio that was planning on a new Star Wars game. Due to EA buying these rights, this boss-as-fuck shagging-aplenty developer can't make a Star Wars game anymore. What happens? They still make the same game. It's just not a Star Wars game anymore. This shouldn't matter in the slightest. Let the fatcats spend ludicrous money on names. It's a name.
 

Gergar12_v1legacy

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Tara Callie said:
archabaddon said:
Looking forward to SimCity: Coruscant :/


OT: Oh my god. EA owns a thousand different Star Wars developers.

OMG! KOTOR III!
OMG! Battlefront III!
OMG! 1313!
OMG! Force Unleahsed III!

Finally, and I can play them on my console instead of my PC. This is a win-win. Ea I may hate your guts for allot of things, but come here so I can hug it you, and forgive everything if you can make me my KOTOR 3, or Battlefront 3.