Hm, let's see. I don't have wi-fi and I don't have a usb cable that's long enough.
This effects me in no way, Sony! Haha~
This effects me in no way, Sony! Haha~
I don't know why this idea is so hard to get. A used game sale takes the place of a new game sale. If a game is resold three times, the publisher makes money from the first sale, and misses out on three potential new game sales. They make a quarter of the money they would on four new game sales. Less profit for the game makers = less games made and less willingness to take a risk on projects.Mouse_Crouse said:I never understood this thought. The developers have gotten money for EVERY used game in a game store. They all had to be purchased new the first time. What I don't get is why they should get paid for the same game more then once.Darwins_Folly said:Why should someplace like gamestop get the money from a game instead of the people who made it? If companies don't make money on games, they wont make games, its as simple as that. I gladly pay the extra five bucks for a new game because I'd rather support the industry than a game store.
In some instances you would be practically repurchasing the game if you bought the multiplayer for the same price as you paid for the retail game. Very few games already implement this system besides Mortal Kombat and a few others, and quite frankly I think it's a great idea, I wasn't trying to stretch the truth.cursedseishi said:It doesn't say you'll have to buy the game again, but hey good job with stretching the truth, with some practice you might land a job at Fox News.Reyalsfeihc said:-snip-
Its pretty much the same thing as the "Kombat Pass" or whatever they want to call them with other games, get the code free when bought new, or pay $5-10 bucks to enable online functionality.
It sucks, sure, but considering I buy games I know I'll be playing online new anyways, doesn't really bother me.
considering he way used games sales work and how much developers are being ripped off i think your arguement is flawed, they arent raising prices, they are ensuring that they get some money when the games are sold used. frankly i enjoy this system since i rarely ever play multiplayer online because i hate other people in games when i cant reach over and slap them when they curse in the same way i breath.nohorsetown said:Bleh. I don't like this One-Full-Price-New-Purchase/One-Person-Admitted crap, but whatcha gonna do? We "gamers" always roll over for the next price hike or draconian control system. Before too long there won't be a used market, and we won't be able to lend games to our friends.. and we'll still be so damn proud that we spent, oh, let's say, 80 bucks to "support" Team Sony on our fresh new copy of Resistance 5, which we'll play for about a month before we jump to the next shooter. "Thank you sir, may I have another?"
Meanwhile, I just finished reading another book from the library! For free! Yaaaaay, I'm destroying capitalism!
lol yeah. I'm also amazed at the sudden boost to decently-made tutorial sections in games. Maybe it's just a coincidence, though. The guys down at Maxis look like they followed them to a tee when they made Darkspore.William MacKay said:so, basically, what Extra Credits said companies should do? glad to see theyre teaching companies well.
I don't know, The Escapist does have quite the effect on the game industry though so I'm sure Yahtzee's critiques, Extra Credits' ideas, and other things have had a useful impact on their mindset.Stammer said:lol yeah. I'm also amazed at the sudden boost to decently-made tutorial sections in games. Maybe it's just a coincidence, though. The guys down at Maxis look like they followed them to a tee when they made Darkspore.William MacKay said:so, basically, what Extra Credits said companies should do? glad to see theyre teaching companies well.
Sorry messed up the quoteJiachi said:I think everyone's missing another point here. Does this mean that RPGs and such that lack an online component, or one of significance, will be cheaper new by whatever amount this voucher would cost?
The reason why the game industry is so uptight about piracy is that the only way for games to make revenue is through game sales.Irridium said:Then perhaps it'd be a good idea to not focus so much on the multiplayer side of things if it's such a financial burden. And besides, the servers will go down no matter what, since sales will drop over time no matter what.
If you want to have a multiplayer component but not pay so much for it, do what PC games have been doing for decades, let the gamers make and run the servers. That way you don't have to spend so much maintaining them
But of course that won't happen, since Sony/MS want to control everything. Though Sony seems to be the more lenient. Point is, there are better ways to go about this instead of just trying to kill the used market.
Know what else also only makes money through sales? Every other god damn product. Know who else is complaining about used sales? Nobody else.G-Force said:The reason why the game industry is so uptight about piracy is that the only way for games to make revenue is through game sales.Irridium said:Then perhaps it'd be a good idea to not focus so much on the multiplayer side of things if it's such a financial burden. And besides, the servers will go down no matter what, since sales will drop over time no matter what.
If you want to have a multiplayer component but not pay so much for it, do what PC games have been doing for decades, let the gamers make and run the servers. That way you don't have to spend so much maintaining them
But of course that won't happen, since Sony/MS want to control everything. Though Sony seems to be the more lenient. Point is, there are better ways to go about this instead of just trying to kill the used market.
Movies make money with DVD releases and theater screenings
Music has CD sales, itunes and concert tickets
Car companies have their own used car dealerships
Unless you have a super huge series like Gears of War where you can sell toys and books then only way you get money from a game is if people buy it.
Can't blame bank robbers, they do need the banks money.kebab4you said:Can't blame them, developers and publishers do need there money, not like gamestop or stores like it are willing to give any of what they make back to them...
PC gamers aren't worried about used game sales as much as that industry is going the way of digital distribution. When you eliminate the physical copy then you eliminate used game sales. Steam sales are borderline ridiculous with the savings they give players and no one is morning the loss of discs when you can be playing awesome games for less than 10 bucks.Irridium said:[
Know what else also only makes money through sales? Every other god damn product. Know who else is complaining about used sales? Nobody else.
And car companies have their own used dealerships? Then why don't games have their own used game stores? They might not be able to have physical stores, but do you know a platform that does not have a used market? PC.
PC doesn't have used sales. What if, say, EA implimented a used-sale system into Origin? Where you buy a game, play it a bit, then re-sell when your done with it for, say, half the price. You get credit to buy a new game, and you'll be less stingy with your spending since you know if you don't like something you can re-sell it, and EA can take those re-sells, and sell them as "used" copies for, say, $10 less than the new copies. That way they'd get all the sales, and all the money. And it may even help against piracy. People will be more willing to buy if the game is cheaper, and if they know that they can re-sell it.
And besides, used sales is one of the few consumer rights gamers still have left. When you read something like this [http://www.gamersbillofrights.org/], it proves how shitty the industry(well, the PC industry, but it seems consoles are heading that way as well) is.
In any other industry that list would be the most basic level of customer service and human decency. But in the games industry? It's more like a "wow, look at that list. Whoever wrote it must be some kind of loose cannon!" And it was Stardock that wrote it, in case you were wondering.
Just god damn unbelievable.