As they say on Fark, CSB time:Alterego-X said:FTFY.The Plunk said:Most protagonists are men for games like Assassin's Creed, so it isn't surprising that men make up the vast majority of the audience.
Besides, I'm not even sure that it is that predetermined even with a gender-based audience.
Men are watching most anime, and there is still a majority of characters are female, and not just the objectified ones.
"Each person can only identify with their own gender" is a baseless stereotype at best, and an arbitrary cultural artifact at worst, but it's certainly far from an inherent fact of life.
Mrs. Makt and I have a video game console because Mrs. Makt saw that she could play a female Shepard in Mass Effect 1 and decided to buy an X-Box 360. Until that point, I didn't care enough about console games to go out and buy one; most console games bore me. FPS/Action games like Battlefield, Call of Duty and Halo, fighting games like Mortal Combat, any Sports games and Racing games hold no interest for me and that's still a strong portion, if not an outright majority, of console games. She bought it and Mass Effect, played the hell out of it and during her second or third play through I finally decided to give it a shot. I enjoyed it, and have bought a number of games since then, most of which have one thing in common - playable female characters. The only series I have that doesn't have a playable female protagonist is the Bioshock series, and the only reason I have Bioshock is because I got Bioshock 1 and 2 with most of the extras for $20 and the first Lost Planet game, which I think I got as a gift from someone because in writing this post I went to take a peek at my games drawer and found it in there still in the plastic.
So quite literally, we would not have bought an X-Box 360 if it wasn't for playable female characters. We wouldn't be continuing to buy DLC or more games it if wasn't for playable female characters. We're a bit on the extreme end with it, as neither of us play console games where you can't play a female playable character, but we're actual real life people who are on that extreme, not hypothetical people.