Elder Scrolls V: where should it take place?

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Dorian

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As many people said, all of Tamriel would be beyond awesome. But if nothing else, some of the Summerset Isle action would be cool.
 

TheBluesader

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willgreg123 said:
Somewhere that would have various settings and different worlds to explore, unlike Oblivion where you could explore the same grassy field with wolves in it north to south of the game map, or get the shimmering island expansion and explore a different map where the wolves are replaced with mutant frogs.

Maybe a map that would expand far enough to have various cultures, like one with a Japanese influence and another with an Argonian influence, and ext till you got your own countries for each race and society in the Elder Scroll universe. Variety would definitely liven up the Elder Scroll experience for me, as even though I was a huge fan of Oblivion, after a solid year of playing it I realized I spent all my time doing the same bloody thing over and over again, only the mods kept it interesting.
I agree 100%. My biggest problem with Elder Scrolls as a whole, and this is something it shares with most fantasy stuff, is that the "unique" cultures are not really unique enough. And I don't understand why this is such a problem. Sure, world creation is hard. But they're already "borrowing" cultural traits to "help" make unique cultures. Why not just "borrow" even more? Sure, educated people will know that, oh, that's the Indian culture base, that's the Japanese culture base, that's the Muslim culture base. But we already know where the "borrowed" stuff is coming from, so why not just go all the way? At least then we could actually learn something about a real culture while we play, and that would be cool.

Like in LotR. Elves are Finns. Hobbits and humans are Celts and Germanic people. Nothing wrong with that.

On topic, Skyrim got copyrighted, so that's where the next game will be. Yay, endless tracks of snow. How excitering. Ugh. Like Fallout 3 and GoW aren't washed out enough. Where it SHOULD be set is in a Fallout 3-sized world with many different types of environments. A little unrealistic, maybe, but this is a game (that isn't Warcraft), so no problem.
 

Beffudled Sheep

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I say Skyrim.
All the snow would make me feel good and my Nordly characters would finally be home.

Or ALL of Morrowind.
 

Pimppeter2

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The fan in me wants to say all of Cyrodil, every provence.

But The Argonians Black marsh would be cool
 

WingedFortress

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Spot1990 said:
A return to Morrowind after only one game away. Aren't you adventurous.

I'm not too excited about a new Elder Scrolls to be honest. Morrowind was over rated, Oblivion was fun at times but repetitive and too easy. I'll probably by a new Elder Scrolls, but I won't have too much hope for it. But I will admit that the Elder Scrolls games get better as they go so maybe the next one will be even better than Oblivion.

The Elder Scrolls have always seemed to shoot themselves in the foot. They try to do much and the gameplay mechanics just don't fit some aspects of the gameplay itself.

That being said I do own Oblivion and still like to occasionally slap it on and play through for an hour or two.
Morrowind (the game) didnt even have half of the landmass of the actual province. It was the island of Vvardnfell, Solstheim, and Mournhould. It shares borders with alot of unique provinces, and its a good chance for Bethesda to further flesh out the series without having to introduce an entirely new culture and background. As players, not only could we get some satisfaction seeing how certain places turned out, but we could also look forward to exploring the parts of the country that were locked to us before.

I just think that the idea has as much, if not more potential than any of the other areas. Too be honest, I'd be happy anywhere in the continent, as most of its pretty interesting. Sommerset isles might be nice, considering that an island locale is easy to define barriers(I hated Oblivion for that).

But anyways, it won't happen. I just wish it would.
 

TheRightToArmBears

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Dec 13, 2008
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It would be awesome to go to Akavir...
They'll never do it though.

Hammerfel would be cool, I like Redguards. But apparantely they copyrighted the name to Skyrim or something, so I guess it will be there then.
 

Trivun

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Dec 13, 2008
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Me wanty Tamriel. (screams like a child) ME WANT TAMRIEL!!!!!


Yeah, sorry about that, got a bit carried away there. Ahem. Entire continent anyway, all of Tamriel would be so awesome... why are you staring at me like that?
 

Izakflashman

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keyper159 said:
How about if they go to a magical land of candy and gumdrops and violence is replaced with hugs and kisses XD

seriously though this should happen
And then Bethesda went bust and was never seen from again.
 

Flying-Emu

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Sewblon said:
PoisonUnagi said:
All of Tamriel, like Daggerfall. Except not randomly generated :p
This, or Hammerfall.
I remember hearing somewhere that Hammerfall was the setting of the next Elder Scrolls game.

Don't quote me on that, I might be fabricating memories. But I do remember reading it somewhere.
 

Vlane

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Trivun said:
Me wanty Tamriel. (screams like a child) ME WANT TAMRIEL!!!!!


Yeah, sorry about that, got a bit carried away there. Ahem. Entire continent anyway, all of Tamriel would be so awesome... why are you staring at me like that?
Because then we would see the awesome environments. Oblivion and Fallout 3 were already too big and had almost nothing interesting or unique to offer.
 

willgreg123

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I found it very annoying about how watered down all the variety is, and I'm glad someone here agrees with me.

For instance, my favorite race in Oblivion was the Argonians. However, being an Argonian only had very few perks and downsides. Perks like being able to breath underwater and being less vulnerable to poison, and downsides having just the slightest pinch of a racism towards the minority races and having all the faces you could make in the custom race section look exactly the same no matter how far you slide those stupid bars back and forth, unless you wanted to make your Argonian character fat and albino.

These where kind of nice to make it more immerse but it simply wasn't enough! It promised something really unique in a game but it was like they thought the littlest bit of these key elements of gameplay would satisfy those of us looking for a truly immersive RPG experience.

Picture this, Final Fantasy 11, the race you pick would determine where you'd be spawned, what your background story would start out as and what kind of people you would be exposed too. Being an Argonian should've opened me to a whole other culture and race of people. In the game they kept mentioning some kind of Argonian marsh they hung out at, and I was enchanted by the idea of a whole city of Argonians with their own culture, buildings, language, ext, only to find, of course, no such place was in the game.

If I may quote Yahtzee, it's got little bits of Branston Pickle but with too big a sandwitch. It's not like they don't have the ability to put more Branston Pickle on it though! They just need to take what they had in Oblivion and use the same budget they'd get for a sequal to build it up to a really truly immersive game that would have many layers of interesting gameplay, instead of just two or three layers of gameplay with only one jar of Branston Pickle to spread over what would resemble a football field.
 

willgreg123

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TheBluesader said:
willgreg123 said:
Somewhere that would have various settings and different worlds to explore, unlike Oblivion where you could explore the same grassy field with wolves in it north to south of the game map, or get the shimmering island expansion and explore a different map where the wolves are replaced with mutant frogs.

Maybe a map that would expand far enough to have various cultures, like one with a Japanese influence and another with an Argonian influence, and ext till you got your own countries for each race and society in the Elder Scroll universe. Variety would definitely liven up the Elder Scroll experience for me, as even though I was a huge fan of Oblivion, after a solid year of playing it I realized I spent all my time doing the same bloody thing over and over again, only the mods kept it interesting.
I agree 100%. My biggest problem with Elder Scrolls as a whole, and this is something it shares with most fantasy stuff, is that the "unique" cultures are not really unique enough. And I don't understand why this is such a problem. Sure, world creation is hard. But they're already "borrowing" cultural traits to "help" make unique cultures. Why not just "borrow" even more? Sure, educated people will know that, oh, that's the Indian culture base, that's the Japanese culture base, that's the Muslim culture base. But we already know where the "borrowed" stuff is coming from, so why not just go all the way? At least then we could actually learn something about a real culture while we play, and that would be cool.

Like in LotR. Elves are Finns. Hobbits and humans are Celts and Germanic people. Nothing wrong with that.

On topic, Skyrim got copyrighted, so that's where the next game will be. Yay, endless tracks of snow. How excitering. Ugh. Like Fallout 3 and GoW aren't washed out enough. Where it SHOULD be set is in a Fallout 3-sized world with many different types of environments. A little unrealistic, maybe, but this is a game (that isn't Warcraft), so no problem.
I found it very annoying about how watered down all the variety is, and I'm glad someone here agrees with me.

For instance, my favorite race in Oblivion was the Argonians. However, being an Argonian only had very few perks and downsides. Perks like being able to breath underwater and being less vulnerable to poison, and downsides having just the slightest pinch of a racism towards the minority races and having all the faces you could make in the custom race section look exactly the same no matter how far you slide those stupid bars back and forth, unless you wanted to make your Argonian character fat and albino.

These where kind of nice to make it more immerse but it simply wasn't enough! It promised something really unique in a game but it was like they thought the littlest bit of these key elements of gameplay would satisfy those of us looking for a truly immersive RPG experience.

Picture this, Final Fantasy 11, the race you pick would determine where you'd be spawned, what your background story would start out as and what kind of people you would be exposed too. Being an Argonian should've opened me to a whole other culture and race of people. In the game they kept mentioning some kind of Argonian marsh they hung out at, and I was enchanted by the idea of a whole city of Argonians with their own culture, buildings, language, ext, only to find, of course, no such place was in the game.

If I may quote Yahtzee, it's got little bits of Branston Pickle but with too big a sandwitch. It's not like they don't have the ability to put more Branston Pickle on it though! They just need to take what they had in Oblivion and use the same budget they'd get for a sequal to build it up to a really truly immersive game that would have many layers of interesting gameplay, instead of just two or three layers of gameplay with only one jar of Branston Pickle to spread over what would resemble a football field.