I agree 100%. My biggest problem with Elder Scrolls as a whole, and this is something it shares with most fantasy stuff, is that the "unique" cultures are not really unique enough. And I don't understand why this is such a problem. Sure, world creation is hard. But they're already "borrowing" cultural traits to "help" make unique cultures. Why not just "borrow" even more? Sure, educated people will know that, oh, that's the Indian culture base, that's the Japanese culture base, that's the Muslim culture base. But we already know where the "borrowed" stuff is coming from, so why not just go all the way? At least then we could actually learn something about a real culture while we play, and that would be cool.willgreg123 said:Somewhere that would have various settings and different worlds to explore, unlike Oblivion where you could explore the same grassy field with wolves in it north to south of the game map, or get the shimmering island expansion and explore a different map where the wolves are replaced with mutant frogs.
Maybe a map that would expand far enough to have various cultures, like one with a Japanese influence and another with an Argonian influence, and ext till you got your own countries for each race and society in the Elder Scroll universe. Variety would definitely liven up the Elder Scroll experience for me, as even though I was a huge fan of Oblivion, after a solid year of playing it I realized I spent all my time doing the same bloody thing over and over again, only the mods kept it interesting.
Morrowind (the game) didnt even have half of the landmass of the actual province. It was the island of Vvardnfell, Solstheim, and Mournhould. It shares borders with alot of unique provinces, and its a good chance for Bethesda to further flesh out the series without having to introduce an entirely new culture and background. As players, not only could we get some satisfaction seeing how certain places turned out, but we could also look forward to exploring the parts of the country that were locked to us before.Spot1990 said:A return to Morrowind after only one game away. Aren't you adventurous.
I'm not too excited about a new Elder Scrolls to be honest. Morrowind was over rated, Oblivion was fun at times but repetitive and too easy. I'll probably by a new Elder Scrolls, but I won't have too much hope for it. But I will admit that the Elder Scrolls games get better as they go so maybe the next one will be even better than Oblivion.
The Elder Scrolls have always seemed to shoot themselves in the foot. They try to do much and the gameplay mechanics just don't fit some aspects of the gameplay itself.
That being said I do own Oblivion and still like to occasionally slap it on and play through for an hour or two.
And then Bethesda went bust and was never seen from again.keyper159 said:How about if they go to a magical land of candy and gumdrops and violence is replaced with hugs and kisses XD
seriously though this should happen
Here Here!Terminalchaos said:finally have to improve their magic system more.
I remember hearing somewhere that Hammerfall was the setting of the next Elder Scrolls game.Sewblon said:This, or Hammerfall.PoisonUnagi said:All of Tamriel, like Daggerfall. Except not randomly generated![]()
Because then we would see the awesome environments. Oblivion and Fallout 3 were already too big and had almost nothing interesting or unique to offer.Trivun said:Me wanty Tamriel. (screams like a child) ME WANT TAMRIEL!!!!!
Yeah, sorry about that, got a bit carried away there. Ahem. Entire continent anyway, all of Tamriel would be so awesome... why are you staring at me like that?
I found it very annoying about how watered down all the variety is, and I'm glad someone here agrees with me.TheBluesader said:I agree 100%. My biggest problem with Elder Scrolls as a whole, and this is something it shares with most fantasy stuff, is that the "unique" cultures are not really unique enough. And I don't understand why this is such a problem. Sure, world creation is hard. But they're already "borrowing" cultural traits to "help" make unique cultures. Why not just "borrow" even more? Sure, educated people will know that, oh, that's the Indian culture base, that's the Japanese culture base, that's the Muslim culture base. But we already know where the "borrowed" stuff is coming from, so why not just go all the way? At least then we could actually learn something about a real culture while we play, and that would be cool.willgreg123 said:Somewhere that would have various settings and different worlds to explore, unlike Oblivion where you could explore the same grassy field with wolves in it north to south of the game map, or get the shimmering island expansion and explore a different map where the wolves are replaced with mutant frogs.
Maybe a map that would expand far enough to have various cultures, like one with a Japanese influence and another with an Argonian influence, and ext till you got your own countries for each race and society in the Elder Scroll universe. Variety would definitely liven up the Elder Scroll experience for me, as even though I was a huge fan of Oblivion, after a solid year of playing it I realized I spent all my time doing the same bloody thing over and over again, only the mods kept it interesting.
Like in LotR. Elves are Finns. Hobbits and humans are Celts and Germanic people. Nothing wrong with that.
On topic, Skyrim got copyrighted, so that's where the next game will be. Yay, endless tracks of snow. How excitering. Ugh. Like Fallout 3 and GoW aren't washed out enough. Where it SHOULD be set is in a Fallout 3-sized world with many different types of environments. A little unrealistic, maybe, but this is a game (that isn't Warcraft), so no problem.