Emotional Game Endings

Recommended Videos

replingham153

New member
May 23, 2009
327
0
0
Vrex360 said:
I have to admit I got an emotional pull at the end of Halo 3, both the 'credits' ending with the Arbiter and Lord Hood paying homage to the soldiers lost in the war and the 'after credits' ending with Cortana and the Masterchief exchanging a few last words before the Chief puts himself back into cryogenic sleep.
Something about that felt like a solid and well done ending for some reason.
You know the planet you see in the background? Thats a forerunner planet called magros or something like that!

oh yeah half life 2, portal, bioshock, the darkness.
 

manliestofmen

New member
May 31, 2010
26
0
0
Not gonna lie, but first time i beat halo 3 ( 7 hours after it came out, was up all night just to beat it) made me tear up a little.

Was always really into the halo story, gameplay was ok, but the story just seemed really well written to me.

course first time i beat it, i didn't wait till after the credits.
 

bluefish

New member
May 18, 2010
8
0
0
I guess it's not really being emotionally tied to a the story of the game itself but (and your mileage may vary) but I was so sad that I had tears in my eyes with the end of Persona 4, not because of the story, but because I enjoyed the game so thoroughly that I wanted to keep playing. But Persona 3, which has a sad ending, didn't bother me at all. I'm screwed up.
 

Enemy Of The State

New member
May 31, 2010
977
0
0
LooK iTz Jinjo said:
Call of Duty 4 (The actual ending, not the epilogue).
Agreed, and I'm glad someone realizes that FPS games can be emotional too. So many people think that FPS is for people who just want to shoot things without reason.
 

JourneyThroughHell

New member
Sep 21, 2009
5,010
0
0
P.Tsunami said:
JourneyThroughHell said:
Other than that, Heavy Rain, of course.
To me, that's not obvious at all. Your mileage may vary, but I found the ending to be a huge disappointment. I kind of felt cheated.
May I ask you which ending it was?
Because I mostly meant the bad ones.
 

P.Tsunami

New member
Feb 21, 2010
431
0
0
JourneyThroughHell said:
P.Tsunami said:
JourneyThroughHell said:
Other than that, Heavy Rain, of course.
To me, that's not obvious at all. Your mileage may vary, but I found the ending to be a huge disappointment. I kind of felt cheated.
May I ask you which ending it was?
Because I mostly meant the bad ones.
Sure. Spoiler tags apply for entire post:

I'm honestly talking about the entire ending; all of it from the point where it's revealed that Scott is the Origami Killer. More about that in an iffy. The endings I've had were basically the second to best ending possible (everyone 'cept Scotty lives, only fly in the ointment was Norman doesn't quit AVI), and an ending where Norman's not on the scene (my friend's playthrough, he accused Lt. Blake, and didn't back down), and the chick I can't remember the name of basically takes his place. Now, I thought the fairly dynamic nature of the ending itself was interesting; it went from fast-paced action thriller to slasher flick as soon as you removed Norman from the mix. With that said, my problem with it is that I feel the game designers were to deceptive about Scott. I end up wringing my head, going "HOW IS THAT POSSIBLE I DONT EVEN", and my frustration at the big reveal essentially ruined the ending for me. I don't want to get into why I find it deceptive; let's just say it has to do with Scott's age and appearance, plus some other facts that don't make much sense in the bigger picture. (Edit: Mind you, there are good bits about the ending. I love some of the epilogue, particularly the parts regarding Norman. It was just spoiled by what I still think is close to a Tomato Surprise.)
 

JourneyThroughHell

New member
Sep 21, 2009
5,010
0
0
P.Tsunami said:
JourneyThroughHell said:
P.Tsunami said:
JourneyThroughHell said:
Other than that, Heavy Rain, of course.
To me, that's not obvious at all. Your mileage may vary, but I found the ending to be a huge disappointment. I kind of felt cheated.
May I ask you which ending it was?
Because I mostly meant the bad ones.
Sure. Spoiler tags apply for entire post:

I'm honestly talking about the entire ending; all of it from the point where it's revealed that Scott is the Origami Killer. More about that in an iffy. The endings I've had were basically the second to best ending possible (everyone 'cept Scotty lives, only fly in the ointment was Norman doesn't quit AVI), and an ending where Norman's not on the scene (my friend's playthrough, he accused Lt. Blake, and didn't back down), and the chick I can't remember the name of basically takes his place. Now, I thought the fairly dynamic nature of the ending itself was interesting; it went from fast-paced action thriller to slasher flick as soon as you removed Norman from the mix. With that said, my problem with it is that I feel the game designers were to deceptive about Scott. I end up wringing my head, going "HOW IS THAT POSSIBLE I DONT EVEN", and my frustration at the big reveal essentially ruined the ending for me. I don't want to get into why I find it deceptive; let's just say it has to do with Scott's age and appearance, plus some other facts that don't make much sense in the bigger picture. (Edit: Mind you, there are good bits about the ending. I love some of the epilogue, particularly the parts regarding Norman. It was just spoiled by what I still think is close to a Tomato Surprise.)
So, yeah, basically you got the least impressive endings.
Although I do see why you would be frustrated at the reveal but I actually thought it made sense in the main picture and was a pretty well-played twist with a lot of awesomely subtle hints.
Youtube the worst endings for Ethan.
 

P.Tsunami

New member
Feb 21, 2010
431
0
0
JourneyThroughHell said:
So, yeah, basically you got the least impressive endings.
Although I do see why you would be frustrated at the reveal but I actually thought it made sense in the main picture and was a pretty well-played twist with a lot of awesomely subtle hints.
Youtube the worst endings for Ethan.
Note to OP: Apologies if this is derailing your thread. Just say the word, and I'll shut my yapper.

This intrigues me and I wish to subscribe to your newsletter. The one part I hated about the epilogue is that Ethan got back to his sickening happy-go-lucky dad-of-the-year routine. It annoyed me in the prologue, it annoyed me in the ending. So if he gets an ending that sucks, good! I dislike that guy.

And I do agree. Watched from one angle, there are a few very nice subtle hints at the Origami Killer's identity. However, it also requires that you overlook a few things. I'll spell them out here, since we're getting into more detail.
*The game claims he's 48 years old in a news report in the epilogue. This is wildly inaccurate. Scott's year of birth is 1967, same as his twin brother John. This makes him 44 years old in the game's events.
*No way Scott Shelby looks anywhere near 44 years old. The designers have purposefully made him look at least 55, if not 60, simply because if he looked 43, he'd be in the running as a candidate for murderer.
*If we believe the news report claim that he is 48, that would make him four years older than his brother. Let's assume for a minute that the "twin" thing is just a misunderstanding for Madison, and a sentimental thing for Scott. That makes him 14 in the flashback cutscenes. No way is that a fourteen year old kid, based both on appearance and how they act. I'm forced to conclude they lie about his age in the latter news report to somehow make it more consistent with Scott's in-game appearance.
*The Butterfly test. Obviously, it's been arranged by someone at least as athletic as Ethan, or it'd be impossible to get all that broken glass through the tunnel. Scott Shelby is overweight, an asmathic, and wouldn't stand a chance to arrange this test.
*The sheer funds necessary to arrange all these tests for Ethan are never addressed. Sure, we could speculate on how Scott, on the meager pension of a retired police officer, can afford all this stuff. But I don't think we should have to; it doesn't make sense, so it should've been explained.
*Whenever you actually see the Origami Killer on-screen before the reveal, it takes a huge leap of faith to believe that's actually Scott. While the Origami Killer has a slightly stocky frame, he's certainly not overweight by any means of the word. Scott is. Besides, Scott's asthma, which the game designers use heavily at the start of the game to provoke sympathy, seems like a problem in the situations he gets into.
*I swear that Kid Scott has been designed to look as much as a child version of Lt. Blake as humanly possible. Take a look at that kid and tell me he doesn't look like him, I dare you!

I could list for a while more, but I don't think I will. Overall, the whole reveal with Scott is both dishonest and full of plot holes, which made me go "ah-wuuuu?" when it was revealed. It's sad, because they wouldn't have had to do a -lot- of changes to fix this. Let us know his age early on, in a subtle way. Make Scott a little less overweight. Give us an impression that he's living comfortably in private, or at least some idea that he has more money than you'd expect him to. All that'd be a start. Cause, the thing is, you're right. In some ways, they -are- absolutely brilliant. They wouldn't have had the need to resort to petty misdirection like this, because the mystery would stand on its own. I'm pretty sure 95% of the people playing the game wouldn't want it to be Scott, and would leap to accuse Blake.

With all that said, I did enjoy the game. It just annoys me that the big reveal wasn't pulled off as well as the game deserved. In my humble opinion, of course.
 

CmdrGoob

New member
Oct 5, 2008
887
0
0
Planescape: Torment was very emotional in multiple places, especially the whole ending section. Absolutely brilliant, just brilliant.
 

Vaer

New member
Jan 24, 2008
116
0
0
Mass Effect - the entire ending with getting to the citadel, saving (if you did) the council an all that just gave me a great feeling.

Mass Effect 2 - again the last mission, from the moment you enter the omega relay, it just continues to build up tension and drama and it is just amazing

Knights of the Old Republic 2 :
when Kreia owns the remaining jedi, her speech was amazing and really touched me.

Ground Control 2 Operation Exodus :
at the end when captain Jacob can't get to the ship and tells them to leave and so is left on the planet with the enemy fleet closing in, that almoast made me cry

Shin Megami Tensei Persona 3 :
the ending with your character dying really got me, since I got attached to him

Advent Rising :
the destruction of earth and the death of your brother and fiance was really dramatic and the music helped a lot, the attack on the fortress (on the volcano) a great speech with great music made for a really heroic and inspiring moment, and also the end with the councile and your fiance(or brother) coming and then you getting transported to the frozen planet nearly dying, too bad we'll never see what happens

Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army :
really liked Goto so when he died I almoast cried

Dreamfall the Longest Journey
At the end when April dies, damn that took me by surprise


And there are probably a few more that I can't remember now, still these are most of them I guess..
 

f0re1gn

DON'T PANIC
Jan 21, 2009
178
0
0
Metal Gear Solid. The first. That was amazing. I was 10 or sth and crying even when I've finished the game for the third time. Funny, actually, but that's just me.
Final fantasy 8 too. And uh, I actually got a feeling of Amazing accomplishment in Tomba 2 on the PSX, when near the end of the game you get out from behind a waterfall which you saw in the beginning of the game! Back then it was something very very new :)
 

the_tramp

New member
May 16, 2008
878
0
0
Crisis Core has one of the best endings that I've ever seen in a game
the way that the DMW just degrades, something that you didn't even question as a battle mechanic throughout the entire game just breaks down and stops working as well as seemingly randomly generating (but obviously scripted) "life flashing before the eyes"

Mafia: The City of Lost Heaven had an incredibly well made ending although my friend ruined it for me back when he lent it to me so the overall impact was diminished.

Contrary to some responses I felt little emotion for HL2:E2, nor for FFX.
 

Scabadus

Wrote Some Words
Jul 16, 2009
869
0
0
For the life of me I can't remember the name, but I had a horror game once for the Xbox. It was set in an American high school and was kind of party based; you would select a character and a partner (it could be 2 player if you had a friend, AI controlled if not) and leave the rest of the characters at "base" while you went out and followed the plot. If anybody can remember the name please post it... (EDIT: it's called Obscure, thanks to Vaer for reminding me.)

Anyway, it had a twist where each character had different abilities but if they died, they stayed dead. Permenantly. I completed the game for the first time without anyone dieing and got a standard celebration-then-cliff-hanger ending, but on my second playthrough one of the boys died in the final boss fight. The ending sequence was an absolubte kick in the teeth; gone was all the celebration, the characters just shuffled out of the school, shocked that one of their friends had actually died there. Then the sequence proceeds to his funeral and you watch his friends dressed in black and his parents crying as his coffin was lowered into the Earth, the camera following it as the screen blacks out.

Easily the most emotional ending I've ever had, i sat stunned through most of the credit sequence.
 

NotAPie

New member
Jan 19, 2009
2,095
0
0
I got kinda sad in Alan Wake when I realized
Alan is pretty much dead
 

8-Bit Grin

New member
Apr 20, 2010
847
0
0
Conker's Bad Fur Day had the most depressing ending to any game ever. Seriously, go play it if you haven't already. It's a good game, so you wouldn't regret it if you did. You have to play the game all the way through to fully appreciate it though, since it's all one big comedy and then the laughter crashes down around you in a wave of depression. In other words, NO YOUTUBE.
 

iFail69

New member
Nov 17, 2009
578
0
0
Half Life 2: Episode 2 - for obvious reasons
Metal Gear Solid 3: Snake Eater - just... WOW
Final Fantasy X - that was a pretty emotional ending too
 

laggyteabag

Scrolling through forums, instead of playing games
Legacy
Oct 25, 2009
3,385
1,090
118
UK
Gender
He/Him
I dont know why but when my dog died on Fable II i got kind of emotional, especially when i saw the grave saying this.
"Here lies you faithful friend, he died as he lived, by your side"
 

Vaer

New member
Jan 24, 2008
116
0
0
Scabadus said:
For the life of me I can't remember the name, but I had a horror game once for the Xbox. It was set in an American high school and was kind of party based; you would select a character and a partner (it could be 2 player if you had a friend, AI controlled if not) and leave the rest of the characters at "base" while you went out and followed the plot. If anybody can remember the name please post it...
It's probably this one Obscure [http://www.gamespot.com/pc/action/obscure/index.html]