Enemies You Always Have and Always Will Take Seriously...

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RaphaelsRedemption

Eats With Her Mouth Full
May 3, 2010
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ToAsTy McBuTTeR said:
Mass Effect: Husks. i hate hate HATE them. just when i think my shogun has it... it takes a hard left and ruins my shot. and then they explode. thorian creepers too cause they dodge and then they puke on you... gross.
Urgh, husks and creepers. Thorian creepers were worse though, because they begin squatted down, and you can't shoot them when they are in that position. You have to walk past them and wait for them to register yor presence and unfold. Then they're really, really close and you have to shoot madly...

Yeah, I hated them with a passion.
 

The Infinite

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Mar 30, 2009
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Bloodsuckers from S.T.A.L.K.E.R. First encounter with one of those things was the most terrifying things ever. So here's me just walking casually around some underground area, some bandits just sitting around being bored and whatnot. The first thing that should have tipped me off was the fact that I could hear dudes screaming in terror. I passed it off as them being idiots and walking into an anomaly or something.

Then everything when quiet, like I'm pretty sure the AI isn't that idiotic so I pull out my shotgun just in case. So I'm walking along admiring the atmosphere and I hear it. A low deep growl from someplace. I turn my flashlight on and start to look around. Nothing. I hear it again closer still and I start panicking. I run off into a corner so it can't get me from behind. I turn around and BAM the thing is right in my face... I then proceed to freak the hell out and waste both my shots and be clawed to death. So yeah, Bloodsuckers are just not a fun thing to go up against.
 

Cold Disciple

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Oct 8, 2009
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Cowabungaa said:
Poison headcrab zombies in HL2, and the poison headcrabs themselves.

That game is piss easy even on Hard but I still take out those guys out very very carefully. Every time I hear that awful groan of theirs I proceed with extreme caution.
This. The zombies, not so much. Those little black bastards, however, have given me more startled jolts than I care to admit as a grizzled FPS veteran.

http://www.youtube.com/watch?v=UmjNJH83k2M

All of those noises herald an alt-fire on the shotgun, a blast from the Magnum, or a grenade around the corner. May they all burn in hell.
 

Brad Shepard

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Sep 9, 2009
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anything with insta death moves in games where if the main charecter die (Persona and stuff like that) the game is over.

Fuck you hama and fuck you mudo!
 

darkknight9

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Feb 21, 2010
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The carrion birds in Diablo II, the 'acrobat' type clowns in Batman Returns (SNES), the bats in Raistan (arcade), death in Gauntlet (arcade), and laugh if you want to but most of the monsters that can float like ghosts through the land in Mr. Do! (arcade).

I hate those guys.
 

Sebenko

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Dec 23, 2008
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The zombies in Shalebridge Cradle.


On the other end of the spectrum, enemies I cannot take seriously, ever: RFG's EDF. Taking a leaf out of 40k, the only reason you're the hero is because the enemy is worse.

My theory is that Mason went into a coma after being apprehended by the EDF at the start of the game, and that everything after he hits the officer with his hammer is a hallucination of a revenge fantasy for the death of his brother (who was an insane terrorist with more civilian deaths than "oppressive" EDF on his hands) while he lies in an EDF hospital, staffed by the hard working, overstretched and overworked EDF.

Also, everything the news broadcast says is true, and Mason is weaving events into his hallucination, because there's a radio next to his hospital bed.
 

Abedeus

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Sep 14, 2008
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LordNue said:
Also fucking cerberus breeders in God of War. Fuck those fucks. Oh it's just a big dog, I'll kill it fast. Suddenly puppies, everywhere. Then suddenly they grow and you're raped to death by dogs. HOW FUN WAS THAT FUCKER? I now petrify any cerberus to death.
GAHAHAYAYYYGAAAAAHHHYYYYYYAAAAAA

I was like, "oh, okay, one big, few puppies, I'll kill the big one first so I can take my time with the babies". Then I was like "wait, a second? Okay, guess it's because I killed the first one...". And before I knew it, all 5 or 6 were big ones and were killing me.

Now I use your strategy, petrify them all and smash to bits.
 

Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
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ultrachicken said:
kwagamon said:
Any given full-sized dragon in Dragon Age: Origins. I fought both Flemeth and High Dragon 3 times before given up, and the Archdemon nearly broke my spirit.
I thought the archdemon was easy if you used the ballistas on him.
You can, but only if you have a Rogue with you.

See, if you don't bring a rogue, then the ballistas will eventually jam and be rendered useless.

A rogue can fix them, but if you don't have one (which is normal, as some people's party configurations are warrior-tank, warrior-dps, mage-healer, mage-dps or something similar) then you'll have to do it all on foot.

OT: Most of the Collosi from Shadow of the Colossus, specifically Collosi number 13.

It's more about being awe-struck than being frightened or intimidated, but I believe it counts.
 

neurohazzard

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Creepers in Minecraft. Those explodey bastards. The scariest moment I've ever had in a video game was turning around in an area I thought was safe to discover a creeper in mid detonation right behind me, nearly had a damn heart attack.
 

ultrachicken

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Hubilub said:
ultrachicken said:
kwagamon said:
Any given full-sized dragon in Dragon Age: Origins. I fought both Flemeth and High Dragon 3 times before given up, and the Archdemon nearly broke my spirit.
I thought the archdemon was easy if you used the ballistas on him.
You can, but only if you have a Rogue with you.

See, if you don't bring a rogue, then the ballistas will eventually jam and be rendered useless.

A rogue can fix them, but if you don't have one (which is normal, as some people's party configurations are warrior-tank, warrior-dps, mage-healer, mage-dps or something similar) then you'll have to do it all on foot.

OT: Most of the Collosi from Shadow of the Colossus, specifically Collosi number 13.

It's more about being awe-struck than being frightened or intimidated, but I believe it counts.
But I killed him 3 times using exclusively ballistas without any of them breaking down.
 

Tyro The Fox

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Jul 28, 2010
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For Me? I agree with Infernai. As much as I hate Nintendo's personal rendition of reanimated corpses, they don't fill me with as much fear as the Kingdom Hearts version of Sephiroth. The git is ridiculously quick, powerful and still has a move that can reduce you to 1HP. When your playing as a small, remarkably slow child without much in the way of finesse or skill as your opponent, you just get to Lvl 99, equip your nastiest weapon and charge. Straight into his massive sword. There's a joke about over-compensating for something with that sword somewhere. Oh wait! Someone got there!

The one in the second instalment is still difficult despite Sora becoming vastly speedier. He just gets more relentless.

Oh! And all the bosses in Half-Life that appeared on Xen. Partly because they were long fights, partly because I had little idea how I came to be fighting them short of stumbling into their lairs.
 

Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
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ultrachicken said:
Hubilub said:
ultrachicken said:
kwagamon said:
Any given full-sized dragon in Dragon Age: Origins. I fought both Flemeth and High Dragon 3 times before given up, and the Archdemon nearly broke my spirit.
I thought the archdemon was easy if you used the ballistas on him.
You can, but only if you have a Rogue with you.

See, if you don't bring a rogue, then the ballistas will eventually jam and be rendered useless.

A rogue can fix them, but if you don't have one (which is normal, as some people's party configurations are warrior-tank, warrior-dps, mage-healer, mage-dps or something similar) then you'll have to do it all on foot.

OT: Most of the Collosi from Shadow of the Colossus, specifically Collosi number 13.

It's more about being awe-struck than being frightened or intimidated, but I believe it counts.
But I killed him 3 times using exclusively ballistas without any of them breaking down.
Then they have either patched that because people were complaining, or you are a very lucky man.
 

Teeth Kicker

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Jul 13, 2010
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The Crimson Zombies from the "Resident Evil" re-make for the Gamecube. One of the added bits to it was the fact that you had to burn the zombies bodies....or they came back to life as zombies that sprinted at you, covered in blood, with gigantic Wolverine-style claws.
The best part was walking over what you assumed was an already dead enemy, only having it to pop right back up and start screaming and dashing at you. FML where the only three letters that came to mind. Plus running down those narrow ass hallways from them and running into another one just made it an even bigger party.
 

Hafnium

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Jun 15, 2009
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Sacman said:
kwagamon said:
Any given full-sized dragon in Dragon Age: Origins. I fought both Flemeth and High Dragon 3 times before given up, and the Archdemon nearly broke my spirit.
I beat them both in one try. now Gaxkang is a different story but even so with the right spells it's pretty much impossible to lose...
On normal difficulty the dragons weren't too tough, but I imagine they would be on higher diff. Now Kangaxx from Baldur's Gate II and the dragons in that game, damn! Kangaxx must have killed me over a hundred times (on a few different playthroughs), he was a mean bastard. Not only is he not dead when slain and rises again more powerful, but he also fired the most annoying spells at you. Meteor rain-like spell, Gate (Giant demon), Maze (traps a party member for a crapload of time) plus all sorts of confuse/fear-spells.
Sure, you could find some special tactics and preload a specific set of spells on your Mage/Cleric, but you also needed +4 or +5 weapons (I think) to even damage him, and it was just mean to inexperienced players. :p