Same, I hate those things.Julianking93 said:Goddamn Regeneraters from RE4.
Oh god, I'll never forget the first time I got killed by one of those things.
Ugh.
Same, I hate those things.Julianking93 said:Goddamn Regeneraters from RE4.
Oh god, I'll never forget the first time I got killed by one of those things.
Ugh.
Whoa whoa whoa. WHAT??? I stopped playing DII for good about a year ago (when I went away to college and couldn't afford to have that particular time sink always lurking around, basically), so I'm not up to date. They removed Iron Maiden from OK's? That almost makes me want to dig up my discs and play again, just to Zeal my way through the little fuckers with impunity.-Samurai- said:Duriel is an ass because of his holy freeze aura and the fact that hes stupid fast for being a big maggot guy. I really don't see how blizzard figured him a good boss for that level. If you played through properly, he's one tough cookie at that level.The Eggplant said:Oh Christ yes. My first playthrough I was just cruising through all opposition, wiping the floor with legions of skeletons, mummies, and God-knows-what-else, and then BAM. Duriel showed up, like a spiny, maggot-filled brick wall. I ended up having to grind my way up to two or three levels past him just to take him down, and even then it was a close thing.zpucek said:Duriel from Diablo II. I hate that guy.
In retrospect, much of that difficulty came from awful gear and a piss-poor understanding of proper character builds, but even so. "Looking for Baal?" Yeesh.
Oh, and Oblivion Knights from the same game. As a devoted user of the Zeal-Fanaticism Paladin build, I lived in constant fear of hearing the Iron Maiden curse's wail all through the Chaos Sanctuary. "Fleedle deedle dee...venom lords, doom knights, no swea...OH SHIT IRON MAIDEN STOP ZEALING PLEASE PLEASE PL--fuck."
The oblivion knights were my pick. Then in the recent 1.13 patch, they took iron maiden from them. It feels way too easy now. As a werebear sorceress that hits 88k melee and attacks faster than the game can show(seriously, it only shows 1 swing for every 3 times I swing), it's too easy. It really is a shame. That was about the only place melee characters struggled. Not even mercenaries were safe.
I'd like to add undead stygian dolls. I've always hated them. They're small, fast, travel in packs, and explode and hurt a lot when they die. They also just killed my level 87 hardcore character.
The first few times it feels great. Getting revenge on them for all the wrong they've done to me. Then you realize the challenge of it gone. The challenge made it fun. Now it's kinda sad. That part was always one of my favorites.The Eggplant said:Whoa whoa whoa. WHAT??? I stopped playing DII for good about a year ago (when I went away to college and couldn't afford to have that particular time sink always lurking around, basically), so I'm not up to date. They removed Iron Maiden from OK's? That almost makes me want to dig up my discs and play again, just to Zeal my way through the little fuckers with impunity.-Samurai- said:Duriel is an ass because of his holy freeze aura and the fact that hes stupid fast for being a big maggot guy. I really don't see how blizzard figured him a good boss for that level. If you played through properly, he's one tough cookie at that level.The Eggplant said:Oh Christ yes. My first playthrough I was just cruising through all opposition, wiping the floor with legions of skeletons, mummies, and God-knows-what-else, and then BAM. Duriel showed up, like a spiny, maggot-filled brick wall. I ended up having to grind my way up to two or three levels past him just to take him down, and even then it was a close thing.zpucek said:Duriel from Diablo II. I hate that guy.
In retrospect, much of that difficulty came from awful gear and a piss-poor understanding of proper character builds, but even so. "Looking for Baal?" Yeesh.
Oh, and Oblivion Knights from the same game. As a devoted user of the Zeal-Fanaticism Paladin build, I lived in constant fear of hearing the Iron Maiden curse's wail all through the Chaos Sanctuary. "Fleedle deedle dee...venom lords, doom knights, no swea...OH SHIT IRON MAIDEN STOP ZEALING PLEASE PLEASE PL--fuck."
The oblivion knights were my pick. Then in the recent 1.13 patch, they took iron maiden from them. It feels way too easy now. As a werebear sorceress that hits 88k melee and attacks faster than the game can show(seriously, it only shows 1 swing for every 3 times I swing), it's too easy. It really is a shame. That was about the only place melee characters struggled. Not even mercenaries were safe.
I'd like to add undead stygian dolls. I've always hated them. They're small, fast, travel in packs, and explode and hurt a lot when they die. They also just killed my level 87 hardcore character.
I took down Flemeth at level 8, first try. Leliana, Wynne, and Shale. JUst put wynne and leliana on the other side of the water, and she cant draw them in. And Shale can take damage like its nobodies business.kwagamon said:Any given full-sized dragon in Dragon Age: Origins. I fought both Flemeth and High Dragon 3 times before given up, and the Archdemon nearly broke my spirit.